Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: those FREAKING note's ! ( SOLVED )
Post: RE: those FREAKING note's !
You can always check other maps/stories
Spoiler below!
maybe my story :rolleyes:
|
|
adamhun |
Custom Stories, TCs & Mods
|
10 |
8,755 |
02-18-2011, 04:23 PM |
|
|
Thread: still not working ( PICTURE'S included ) (SOLVED)
Post: RE: still not working ( PICTURE'S included )
yea, and note_generic_1 goes to the NoteText |
|
adamhun |
Custom Stories, TCs & Mods
|
10 |
8,780 |
02-18-2011, 04:11 PM |
|
|
Thread: In need of a creative solution
Post: RE: In need of a creative solution
"REEEEEEWWWWERRRRRRRR sound blaring." - that made me lol :D |
|
adamhun |
Custom Stories, TCs & Mods
|
6 |
4,917 |
02-13-2011, 09:58 PM |
|
|
Thread: Scripting Basics
Post: RE: Scripting Basics
Search button is your friend ... |
|
adamhun |
Custom Stories, TCs & Mods
|
2 |
2,544 |
02-13-2011, 09:56 PM |
|
|
Thread: Need help with, what i think is basic in scripting.
Post: RE: Need help with, what i think is basic in scrip...
seriously ... ppl should start to use the SEARCH button. There are TONS of these questions already. |
|
adamhun |
Custom Stories, TCs & Mods
|
2 |
2,615 |
02-13-2011, 09:56 PM |
|
|
Thread: Open story
Post: RE: Open story
this sounds cool :D Lemme do something with this ...
Edit: Okay, here it is. :) I didn't make big changes, just added some things to the first map ....
BTW we could make this like a word-chain but wit... |
|
adamhun |
Custom Stories, TCs & Mods - Development
|
2 |
5,306 |
02-13-2011, 08:30 PM |
|
|
Thread: Scripts Recollection
Post: RE: Scripts Recollection
void OnStart()
{
AddEntityCollideCallback("Player", "script_area", "change_map", false, 1);
}
void change_map(string &in asParent , string &in asChild , int alState)
{
ChangeMap("map.map... |
|
adamhun |
Development Articles
|
115 |
150,269 |
02-07-2011, 04:47 PM |
|
|
Thread: Script problem - No matching signatures
Post: RE: Script problem - No matching signatures
"Almost all scripts are used in Penumbra/Penumbra: Overture" so yeah, Frictional removed it.
As for the other way, you could try to make a callback func on the lamp, and maybe use OnIgnite ... but I'm... |
|
adamhun |
Custom Stories, TCs & Mods
|
4 |
4,713 |
02-06-2011, 12:35 PM |
|
|
Thread: Script problem - No matching signatures
Post: RE: Script problem - No matching signatures
there is no such command as SetLampLitChangeCallback |
|
adamhun |
Custom Stories, TCs & Mods
|
4 |
4,713 |
02-06-2011, 12:14 PM |
|
|
Thread: brute / grunt sound differentiation
Post: RE: brute / grunt sound differentiation
But how can I play a brute sound? It will play the grunt sound, no? |
|
adamhun |
Custom Stories, TCs & Mods
|
3 |
4,543 |
02-06-2011, 11:57 AM |
|
|
Thread: brute / grunt sound differentiation
Post: brute / grunt sound differentiation
So I want to play a brute sound but how can I / Amnesia make difference between the brute or the grunt's sound? Their sounds are the same(In names). |
|
adamhun |
Custom Stories, TCs & Mods
|
3 |
4,543 |
02-06-2011, 10:35 AM |
|
|
Thread: Loading another map with script
Post: RE: Loading another map with script
lol and I searched it as level, not map ... >.<
Thx :D |
|
adamhun |
Custom Stories, TCs & Mods
|
2 |
3,247 |
01-06-2011, 10:13 PM |
|
|
Thread: Making a trigger to turn lights off?
Post: RE: Making a trigger to turn lights off?
|
adamhun |
Custom Stories, TCs & Mods
|
5 |
5,362 |
01-06-2011, 09:00 PM |
|
|
Thread: Loading another map with script
Post: Loading another map with script
Is there a way to load an another level by script? :huh: |
|
adamhun |
Custom Stories, TCs & Mods
|
2 |
3,247 |
01-06-2011, 08:59 PM |
|
|
Thread: Making a trigger to turn lights off?
Post: RE: Making a trigger to turn lights off?
It only turns off lamps, not lights (for me at least). I tried SetEntityActive too, but that wasn't working either. |
|
adamhun |
Custom Stories, TCs & Mods
|
5 |
5,362 |
01-06-2011, 07:17 PM |
|
|
Thread: Floating Midway
Post: RE: Floating Midway
I could only take screenshots with a program(fraps), but others like Xfire may work too.
sounds interesting BTW! :)
Edit: haha. Posted on the same time :D |
|
adamhun |
Custom Stories, TCs & Mods - Development
|
12 |
14,062 |
01-04-2011, 09:14 PM |
|
|
Thread: Youtube Video of my first custom map "Staying Alive"
Post: RE: Youtube Video of my first custom map "Staying ...
|
adamhun |
Custom Stories, TCs & Mods - Development
|
22 |
62,407 |
01-01-2011, 06:14 PM |
|
|
Thread: My Second Project: Forbidden Castle - Released
Post: epic
It was very cool :cool:
Spoiler below!
The most WTF part was where you go into the room with the key you got from the water monster 1 area. The grunt came and started patrolling very close t... |
|
adamhun |
Showcase
|
30 |
77,420 |
01-01-2011, 05:56 PM |
|
|
Thread: Scripter needed for my Custom Story
Post: RE: Scripter needed for my Custom Story
okay :) (too short again) |
|
adamhun |
Custom Stories, TCs & Mods
|
5 |
4,920 |
12-26-2010, 01:25 PM |
|
|
Thread: Scripter needed for my Custom Story
Post: RE: Scripter needed for my Custom Story
sure! :D (tooo short message ..) |
|
adamhun |
Custom Stories, TCs & Mods
|
5 |
4,920 |
12-26-2010, 01:13 PM |