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Post Author Forum Replies Views Posted [asc]
    Thread: those FREAKING note's ! ( SOLVED )
Post: RE: those FREAKING note's !

You can always check other maps/stories Spoiler below! maybe my story :rolleyes:
adamhun Custom Stories, TCs & Mods 10 8,755 02-18-2011, 04:23 PM
    Thread: still not working ( PICTURE'S included ) (SOLVED)
Post: RE: still not working ( PICTURE'S included )

yea, and note_generic_1 goes to the NoteText
adamhun Custom Stories, TCs & Mods 10 8,780 02-18-2011, 04:11 PM
    Thread: In need of a creative solution
Post: RE: In need of a creative solution

"REEEEEEWWWWERRRRRRRR sound blaring." - that made me lol :D
adamhun Custom Stories, TCs & Mods 6 4,917 02-13-2011, 09:58 PM
    Thread: Scripting Basics
Post: RE: Scripting Basics

Search button is your friend ...
adamhun Custom Stories, TCs & Mods 2 2,544 02-13-2011, 09:56 PM
    Thread: Need help with, what i think is basic in scripting.
Post: RE: Need help with, what i think is basic in scrip...

seriously ... ppl should start to use the SEARCH button. There are TONS of these questions already.
adamhun Custom Stories, TCs & Mods 2 2,615 02-13-2011, 09:56 PM
    Thread: Open story
Post: RE: Open story

this sounds cool :D Lemme do something with this ... Edit: Okay, here it is. :) I didn't make big changes, just added some things to the first map .... BTW we could make this like a word-chain but wit...
adamhun Custom Stories, TCs & Mods - Development 2 5,306 02-13-2011, 08:30 PM
    Thread: Scripts Recollection
Post: RE: Scripts Recollection

void OnStart() { AddEntityCollideCallback("Player", "script_area", "change_map", false, 1); } void change_map(string &in asParent , string &in asChild , int alState) { ChangeMap("map.map...
adamhun Development Articles 115 150,269 02-07-2011, 04:47 PM
    Thread: Script problem - No matching signatures
Post: RE: Script problem - No matching signatures

"Almost all scripts are used in Penumbra/Penumbra: Overture" so yeah, Frictional removed it. As for the other way, you could try to make a callback func on the lamp, and maybe use OnIgnite ... but I'm...
adamhun Custom Stories, TCs & Mods 4 4,713 02-06-2011, 12:35 PM
    Thread: Script problem - No matching signatures
Post: RE: Script problem - No matching signatures

there is no such command as SetLampLitChangeCallback
adamhun Custom Stories, TCs & Mods 4 4,713 02-06-2011, 12:14 PM
    Thread: brute / grunt sound differentiation
Post: RE: brute / grunt sound differentiation

But how can I play a brute sound? It will play the grunt sound, no?
adamhun Custom Stories, TCs & Mods 3 4,543 02-06-2011, 11:57 AM
    Thread: brute / grunt sound differentiation
Post: brute / grunt sound differentiation

So I want to play a brute sound but how can I / Amnesia make difference between the brute or the grunt's sound? Their sounds are the same(In names).
adamhun Custom Stories, TCs & Mods 3 4,543 02-06-2011, 10:35 AM
    Thread: Loading another map with script
Post: RE: Loading another map with script

lol and I searched it as level, not map ... >.< Thx :D
adamhun Custom Stories, TCs & Mods 2 3,247 01-06-2011, 10:13 PM
    Thread: Making a trigger to turn lights off?
Post: RE: Making a trigger to turn lights off?

ahhh. thanks ^^
adamhun Custom Stories, TCs & Mods 5 5,362 01-06-2011, 09:00 PM
    Thread: Loading another map with script
Post: Loading another map with script

Is there a way to load an another level by script? :huh:
adamhun Custom Stories, TCs & Mods 2 3,247 01-06-2011, 08:59 PM
    Thread: Making a trigger to turn lights off?
Post: RE: Making a trigger to turn lights off?

It only turns off lamps, not lights (for me at least). I tried SetEntityActive too, but that wasn't working either.
adamhun Custom Stories, TCs & Mods 5 5,362 01-06-2011, 07:17 PM
    Thread: Floating Midway
Post: RE: Floating Midway

I could only take screenshots with a program(fraps), but others like Xfire may work too. sounds interesting BTW! :) Edit: haha. Posted on the same time :D
adamhun Custom Stories, TCs & Mods - Development 12 14,062 01-04-2011, 09:14 PM
    Thread: Youtube Video of my first custom map "Staying Alive"
Post: RE: Youtube Video of my first custom map "Staying ...

I lol'd hard :D
adamhun Custom Stories, TCs & Mods - Development 22 62,407 01-01-2011, 06:14 PM
    Thread: My Second Project: Forbidden Castle - Released
Post: epic

It was very cool :cool: Spoiler below! The most WTF part was where you go into the room with the key you got from the water monster 1 area. The grunt came and started patrolling very close t...
adamhun Showcase 30 77,420 01-01-2011, 05:56 PM
    Thread: Scripter needed for my Custom Story
Post: RE: Scripter needed for my Custom Story

okay :) (too short again)
adamhun Custom Stories, TCs & Mods 5 4,920 12-26-2010, 01:25 PM
    Thread: Scripter needed for my Custom Story
Post: RE: Scripter needed for my Custom Story

sure! :D (tooo short message ..)
adamhun Custom Stories, TCs & Mods 5 4,920 12-26-2010, 01:13 PM