Search Results
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Forum |
Replies |
Views |
Posted
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Thread: Difference between Path and Patrol Nodes
Post: RE: Difference between Path and Patrol Nodes
Oh thx that was a Bit confusing :) meanwhile i found out how to use them. |
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Axe to the D |
Custom Stories, TCs & Mods
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4 |
4,095 |
01-19-2011, 01:06 PM |
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Thread: Difference between Path and Patrol Nodes
Post: Difference between Path and Patrol Nodes
Can somebody please tell me what's the difference and how to use them correctly? Is there a tutorial for it? |
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Axe to the D |
Custom Stories, TCs & Mods
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4 |
4,095 |
01-18-2011, 06:08 PM |
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Thread: Lever Function [solved]
Post: RE: Lever Function
Holy s*** it works now! Thank you sir :D |
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Axe to the D |
Custom Stories, TCs & Mods
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5 |
5,443 |
01-18-2011, 03:09 PM |
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Thread: Lever Function [solved]
Post: RE: Lever Function
Does anyone know the solution?
At least the game doesn't crash anymore but the lever is still not working. The door doesn't open. |
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Axe to the D |
Custom Stories, TCs & Mods
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5 |
5,443 |
01-18-2011, 02:22 PM |
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Thread: Lever Function [solved]
Post: RE: Lever Function
Thank you very much.
But one more question. How does the game know that i mean my "lever_01"? It isn't defined anywhere, isn't it? |
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Axe to the D |
Custom Stories, TCs & Mods
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5 |
5,443 |
01-18-2011, 12:13 PM |
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Thread: Lever Function [solved]
Post: Lever Function [solved]
Hi all
I have the following problem. I want to make a lever open a door. I took a look at the script functions in this forum and found one.
After changing it looks like this:
// Secret Lever Functio... |
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Axe to the D |
Custom Stories, TCs & Mods
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5 |
5,443 |
01-18-2011, 11:30 AM |