Search Results
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Thread: Amnesia Video
Post: Amnesia Video
No youtube advertisement here.
Use this thread- http://www.frictionalgames.com/forum/thr...ge-14.html |
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slamer80 |
Custom Stories, TCs & Mods
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1 |
2,981 |
09-01-2012, 01:01 PM |
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Thread: grunt with yellow glowing eyes?
Post: RE: grunt with yellow glowing eyes?
If thats so easy, you mind doing this for me? I appreciate it!
ok i did it, but how do i link the lights to the eyes? |
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slamer80 |
Custom Stories, TCs & Mods
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8 |
8,661 |
05-21-2012, 04:37 PM |
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Thread: grunt with yellow glowing eyes?
Post: grunt with yellow glowing eyes?
I saw a mod once with a grunt with glowing yellow eyes, but can't find it anymore... can anyone help? |
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slamer80 |
Custom Stories, TCs & Mods
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8 |
8,661 |
05-21-2012, 04:13 PM |
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Thread: Tenebris Lake Full Conversion
Post: RE: Tenebris Lake Full Conversion
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slamer80 |
Showcase
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353 |
571,054 |
05-17-2012, 07:51 PM |
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Thread: Making the scary monsters scarier?
Post: RE: Making the scary monsters scarier?
Ofcause its possible if you have the tools(programs) and the skills to do such a thing:) |
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slamer80 |
General Discussion
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1 |
2,454 |
04-17-2011, 03:36 PM |
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Thread: Help script not working.
Post: RE: Help script not working.
Can you show my a script how to do that? As you can see there's Monsterfunc1 and monsterfunc2.
When i pasted your script above mine, the brute 1 didn't spawn, when i then added it next to the "activ... |
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slamer80 |
Custom Stories, TCs & Mods
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14 |
8,794 |
04-01-2011, 04:40 PM |
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Thread: Help script not working.
Post: RE: Help script not working.
I still don't understand... they have different names? |
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slamer80 |
Custom Stories, TCs & Mods
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14 |
8,794 |
03-31-2011, 11:21 PM |
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Thread: Help script not working.
Post: RE: Help script not working.
void OnStart()
{
AddEntityCollideCallback("Player" , "Scriptarea_1" , "MonsterFunc1" , true , 1);
AddEntityCollideCallback("Player" , "Scriptarea_2" , "MonsterFunc2" , true , 1);
}
void MonsterFunc1... |
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slamer80 |
Custom Stories, TCs & Mods
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14 |
8,794 |
03-30-2011, 04:34 PM |
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Thread: Help script not working.
Post: RE: Help script not working.
(03-29-2011, 12:02 AM)MrBigzy Wrote: Err, that means both those areas were in the same place, or both brutes were in the same place. The script makes one spawn when you enter Scriptarea_1 and the ot... |
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slamer80 |
Custom Stories, TCs & Mods
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14 |
8,794 |
03-29-2011, 06:46 PM |
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Thread: Help script not working.
Post: RE: Help script not working.
Both of the brute got activated in area trigger 1. But i need a trigger to each one, example: Areatrigger 1, activates brute 1, and areatrigger 2, activates brute2. like that i want it, can you do tha... |
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slamer80 |
Custom Stories, TCs & Mods
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14 |
8,794 |
03-28-2011, 09:32 PM |
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Thread: Help script not working.
Post: RE: Help script not working.
Can you show me how it should be done?
I want 2 brutes to be spawned in 2 area triggers, 1 brute each area. If its possible? |
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slamer80 |
Custom Stories, TCs & Mods
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14 |
8,794 |
03-28-2011, 09:13 PM |
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Thread: Help script not working.
Post: Help script not working.
//===========================================
// Starter's Script File!
//===========================================
//===========================================
// This runs w... |
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slamer80 |
Custom Stories, TCs & Mods
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14 |
8,794 |
03-28-2011, 08:30 PM |
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Thread: Snowed In (Custom Story DEMO RELEASED)
Post: RE: Snowed In (Custom Story WIP)
I haven't tested it, but i have an idea of a scare.
What if you had a crow bar, and you had to unlock a closet while a monster hunting you? |
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slamer80 |
Custom Stories, TCs & Mods - Development
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170 |
192,222 |
03-20-2011, 04:28 PM |