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Posted
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Thread: Little script problem
Post: RE: Little script problem
Thanks Endlvl ! Its working again :)
Map is starting now but when i walk trough scriptarea 3 i cant hear bottle event sound effect at all..:dodgy: |
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Crypto |
Development Support
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3 |
3,128 |
08-10-2011, 03:32 AM |
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Thread: Little script problem
Post: Little script problem
Can you guys help me out. I just cant get it to work. :@
Script:
////////////////////////////
// Run first time starting map
void OnStart()
{
AddEntityCollideCallback("mansion_3", "ScriptArea_1",... |
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Crypto |
Development Support
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3 |
3,128 |
08-10-2011, 02:38 AM |
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Thread: Script problem help needed
Post: Script problem help needed
My script has some serious problems and i dont know how to solve em :@ !
if u guys have any ideas tell me ! :D |
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Crypto |
Custom Stories, TCs & Mods
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1 |
2,131 |
03-27-2011, 10:32 PM |
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Thread: Music to your custom story ?
Post: RE: Music to your custom story ?
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Crypto |
Custom Stories, TCs & Mods
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6 |
5,081 |
03-27-2011, 02:29 AM |
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Thread: Music to your custom story ?
Post: RE: Music to your custom story ?
(03-27-2011, 12:55 AM)Viperdream Wrote: I just add it to the music file and it works fine.
And look a converter up for the .ogg file. It's just the same as mp3 or .wav, just another format.
I want ... |
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Crypto |
Custom Stories, TCs & Mods
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6 |
5,081 |
03-27-2011, 01:17 AM |
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Thread: Music to your custom story ?
Post: RE: Music to your custom story ?
(03-27-2011, 12:15 AM)Viperdream Wrote: Just add an .ogg file to the music folder
Do i have to make new music folder somewhere else because there is already one music folder that contais all songs f... |
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Crypto |
Custom Stories, TCs & Mods
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6 |
5,081 |
03-27-2011, 12:52 AM |
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Thread: Music to your custom story ?
Post: Music to your custom story ?
Does anyone know how i can add music to my custom map ?
a little help would be nice ! |
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Crypto |
Custom Stories, TCs & Mods
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6 |
5,081 |
03-26-2011, 11:55 PM |
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Thread: Map editor isnt working
Post: RE: Map editor isnt working
My friend has same problem. And we dont know how to solve it.. |
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Crypto |
Technical Support - Amnesia: The Dark Descent
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4 |
4,689 |
03-26-2011, 09:16 PM |
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Thread: how to make a door load another map ?
Post: RE: how to make a door load another map ?
it works now ! thanks everyone |
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Crypto |
Custom Stories, TCs & Mods
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7 |
5,100 |
03-26-2011, 02:35 PM |
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Thread: how to make a door load another map ?
Post: RE: how to make a door load another map ?
ok but can someone just tell what is wrong with that script ? |
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Crypto |
Custom Stories, TCs & Mods
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7 |
5,100 |
03-26-2011, 01:32 AM |
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Thread: how to make a door load another map ?
Post: RE: how to make a door load another map ?
It gave me an error
: FATAL ERROR: Could not load script file 'custom_stories/maps/custom_stories/maps/maps/MansionEscape.hps'!
Main(24,1) : ERR : Unexpected token '{'
here is the script:
//////////... |
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Crypto |
Custom Stories, TCs & Mods
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7 |
5,100 |
03-26-2011, 12:51 AM |
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Thread: how to make a door load another map ?
Post: how to make a door load another map ?
Hi i need help little bit. how can i make door load second map when i have completed the first map:huh:. |
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Crypto |
Custom Stories, TCs & Mods
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7 |
5,100 |
03-25-2011, 09:02 PM |
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Thread: how to make an enemy appear after a trigger?
Post: RE: how to make an enemy appear after a trigger?
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Crypto |
Custom Stories, TCs & Mods
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6 |
4,977 |
03-24-2011, 02:31 PM |
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Thread: how to make an enemy appear after a trigger?
Post: RE: how to make an enemy appear after a trigger?
I am also new at scripting.So i have done this much
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// Run when entering map
void OnEnter()
{
AddUseItemCallback("", "key_tomb_1", "castle_2", "KeyOnDoor", true);
}
... |
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Crypto |
Custom Stories, TCs & Mods
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6 |
4,977 |
03-23-2011, 11:24 PM |