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Thread: how to make an object apear [SOLVED]
Post: RE: how to make an object apear
(04-17-2011, 03:24 AM)MrBigzy Wrote: Put it below AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1);
thanks sooo much this worked :D |
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magersupie |
Custom Stories, TCs & Mods
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9 |
7,864 |
04-17-2011, 11:30 AM |
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Thread: how to make an object apear [SOLVED]
Post: RE: how to make an object apear
(04-16-2011, 06:45 PM)MrBigzy Wrote: AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1);
Like that one, but put:
AddEntityCollideCallback("Player" , "ScriptArea_2" , "... |
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magersupie |
Custom Stories, TCs & Mods
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9 |
7,864 |
04-16-2011, 07:10 PM |
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Thread: how to make an object apear [SOLVED]
Post: RE: how to make an object apear
(04-16-2011, 05:24 PM)MrBigzy Wrote: Since both of those aren't spawning, the area is the problem. Are you sure its named correctly?
I also don't see a collide callback for CollideScriptArea_2 ther... |
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magersupie |
Custom Stories, TCs & Mods
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9 |
7,864 |
04-16-2011, 05:27 PM |
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Thread: how to make an object apear [SOLVED]
Post: RE: how to make an object apear
(04-16-2011, 04:37 PM)MrBigzy Wrote: And can you tell us what item?
ofcourse :)
its hanging_prisoner_1 and spotlight_1
the script that i wrote is
Code:void CollideScriptArea_2(string &in asP... |
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magersupie |
Custom Stories, TCs & Mods
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9 |
7,864 |
04-16-2011, 04:42 PM |
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Thread: how to make an object apear [SOLVED]
Post: how to make an object apear [SOLVED]
hi everyone
this is my first post here :D
anyway i am a noob at scripting.
so i hope you could help me.
i want this object to apear , but nothing happens.
i don't get an error when i start the level ... |
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magersupie |
Custom Stories, TCs & Mods
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9 |
7,864 |
04-16-2011, 03:30 PM |