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    Thread: The Medalion [WIP]
Post: RE: The Medalion [WIP]

New screenie: [attachment=1351]
Andari Custom Stories, TCs & Mods - Development 11 11,715 05-05-2011, 09:18 PM
    Thread: Blender Entities
Post: RE: Blender Entities

Look at This: [attachment=1319] The problem, with the blender is still there, did this another way: Edited the .dae with a text editor. Hehe. :D Somehow I Figured out, witch points positions shell be ...
Andari Custom Stories, TCs & Mods 7 7,633 04-28-2011, 03:18 PM
    Thread: La Caza Full Release (And Custom Story Download)
Post: RE: La Caza Full Release

This is my Favorite custom story yet. (I "installd" it as a custom story – had to replace and rename the langauge File.) The outside scene is a bit. Hm. The sky is too bright, and the HPL2 outside odj...
Andari Showcase 165 290,060 04-21-2011, 03:36 PM
    Thread: Script Saving – Spoiler alert!
Post: Script Saving – Spoiler alert!

Hello all! What I want: Disable quick save and autosave when exiting (So the save and exit should not appear), and the only way to save would be to interact with some water / Fountain (etc). How is i...
Andari Custom Stories, TCs & Mods 1 2,283 04-18-2011, 08:24 PM
    Thread: Amnesia - The Village RELEASE !!
Post: RE: Amnesia - The Village (WIP)

This is Just wow! Must take a lot time to create all the custom buildings (outside). I am so sad, that the HPL2 engine has Just basically one tree. Awesome work, I surely will download it. :)
Andari Showcase 165 203,886 04-13-2011, 09:42 PM
    Thread: The Medalion [WIP]
Post: RE: The Medalion [WIP]

Fomzo: Ok, but only one level has any yet. :D That is really not enough. :) Nye: Whoops, your right. Neither my English is the best. Thanx For the noticement. Thank you all. I am not sure when it will...
Andari Custom Stories, TCs & Mods - Development 11 11,715 04-13-2011, 09:34 PM
    Thread: Different Level Door Question (scripting)
Post: RE: Different Level Door Question (scripting)

A bit OFF: "if(GetSwingDoorLocked(asEntity) == false)" Is it correct int the Form: "if(!GetSwingDoorLocked(asEntity))" (The Function returns bool, and (B is a bool) !B is the same logical Function as ...
Andari Custom Stories, TCs & Mods 7 6,760 04-13-2011, 01:23 PM
    Thread: Blender Entities
Post: RE: Blender Entities

I was really tired and thought, will explain it today. http://wiki.frictionalgames.com/hpl2/thi...3d/blender I Found this (Blender HPL2, he First result :D). Followed the instructions a bit: Step one...
Andari Custom Stories, TCs & Mods 7 7,633 04-13-2011, 01:11 PM
    Thread: Blender Entities
Post: RE: Blender Entities

[attachment=1231] [attachment=1232] Ok, I got it! Yohoo. :D The bed is ready, but looks still less smooth, then the original. :S (Oh, and I have Forgotten to care with the little black holes. :D) But ...
Andari Custom Stories, TCs & Mods 7 7,633 04-13-2011, 03:20 AM
    Thread: The Medalion [WIP]
Post: RE: The Medalion [WIP]

(04-13-2011, 01:43 AM)DominusVita Wrote: I can barely see much from the first, but the rest look pretty good. It would be easier to say if there was better lighting in the screenshots.Well, somehow ...
Andari Custom Stories, TCs & Mods - Development 11 11,715 04-13-2011, 03:11 AM
    Thread: The Medalion [WIP]
Post: The Medalion [WIP]

First Custom Story. No scripting yet, more Furniture needed, decals, and else. But I would like to know, what your opinion is (5 screenshots). http://twitgoo.com/23a2v7 http://twitgoo.com/23a2vc http:...
Andari Custom Stories, TCs & Mods - Development 11 11,715 04-13-2011, 12:25 AM
  Sad Thread: Blender Entities
Post: Blender Entities

Dear all! I started to create my own custom story. I tried to create a custom entity with Blender (3D modeling tool), export ".dae" mesh and import it in the ModelEditor. The texture (externally edit...
Andari Custom Stories, TCs & Mods 7 7,633 04-12-2011, 08:29 PM