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  Information Thread: Fun fact: the game has 54 journal entries and 54 documents
Post: Fun fact: the game has 54 journal entries and 54 d...

Have you found them all? Probably not. List of all journal entries: Code:<Entry Name="Hint_Mansion1_Name">A Fever Dream</Entry> <Entry Name="Hint_Mansion2_Name">Attics and Nurseries...
Ideka General Discussion 4 7,169 09-20-2013, 02:21 AM
    Thread: Alexander von Brennenburg...
Post: RE: Alexander von Brennenburg...

The note literally says Oswald's uncle "chose men as the subject of his experiments". So his uncle is the one who created the monsters in TDD, so it has to be Alexander (I think it has already been es...
Ideka General Discussion 22 19,055 09-20-2013, 01:40 AM
    Thread: Plot Discussion Thread *Spoiler Alert*
Post: RE: Plot Discussion Thread *Spoiler Alert*

(09-19-2013, 01:10 AM)Paddy Wrote: (09-18-2013, 11:06 PM)Ashtoreth Wrote: I did some research and looky what I found ;) Spoiler below! [Image: http://oi41.tinypic.com/o55mkn.jpg] ...
Ideka General Discussion 776 918,816 09-20-2013, 01:31 AM
    Thread: Segmentation fault launcher and AmnesiaAMFP.bin.x86_64
Post: RE: Segmentation fault launcher and AmnesiaAMFP.bi...

(09-17-2013, 09:09 AM)Joseph Curwen Wrote: Both Amnesia and the launcher segfault (see my first post).Are you sure the launcher is segfaulting though? If it segfaults after you click "Launch game", ...
Ideka Linux - AMFP 11 25,004 09-17-2013, 06:44 PM
    Thread: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
Post: RE: PiggyPlus Mod Concept - Interactivity, Explora...

Aight, a couple things. (09-16-2013, 09:38 AM)wretch Wrote: Interactivity: You'll be able to carry a lot more objects, just like good old The Dark Descent! Last worked on: Not startedHonestly kind ...
Ideka General Discussion 48 40,849 09-17-2013, 08:07 AM
    Thread: Segmentation fault launcher and AmnesiaAMFP.bin.x86_64
Post: RE: Segmentation fault launcher and AmnesiaAMFP.bi...

Is it only the game that segfaults when you start it, or does the launcher segfault too? Not sure if it'd help, but maybe try a stack trace? Code:$ strace -o some_file_name ./AmnesiaAMFP.bin.x86_...
Ideka Linux - AMFP 11 25,004 09-17-2013, 04:05 AM
    Thread: The game crashes without fail if the only connected joystick happens to be a wiimote
Post: The game crashes without fail if the only connecte...

Title. Probably should be fixed.
Ideka Technical Support - Amnesia: A Machine for Pigs 1 2,437 09-10-2013, 02:23 PM
    Thread: Overture used to work fine, now it doesn't
Post: RE: Overture used to work fine, now it doesn't

After some time, I got this apparently fixed. Turns out it was the other way around: I had previously deleted some libraries (libopenal, libogg and libvorbis) and so the system-installed versions wher...
Ideka Linux - Penumbra 10 12,269 06-29-2012, 02:00 AM
    Thread: Overture used to work fine, now it doesn't
Post: RE: Overture used to work fine, now it doesn't

No, installing an updated version of libCg doesn't seem to help. The game output is slightly different now: Code:./penumbra.bin: /usr/lib32/libCgGL.so: no version information available (required by ....
Ideka Linux - Penumbra 10 12,269 05-25-2012, 09:52 PM
    Thread: Overture used to work fine, now it doesn't
Post: RE: Overture used to work fine, now it doesn't

OK, I'll try that. Also, I attached an stack trace if it helps.
Ideka Linux - Penumbra 10 12,269 05-24-2012, 02:38 PM
    Thread: Overture used to work fine, now it doesn't
Post: RE: Overture used to work fine, now it doesn't

(05-23-2012, 03:59 AM)Urkle Wrote: Didyou update your system at all since the last time it worked? I would suggest replacing the libraries in the game's "lib' folders with newer versions from your s...
Ideka Linux - Penumbra 10 12,269 05-24-2012, 03:58 AM
    Thread: Overture used to work fine, now it doesn't
Post: Overture used to work fine, now it doesn't

When starting a new game, the program crashes at about the exact time when I'm first able to interact with the environment. This is the output: Code:% penumbra-overture AL lib: UpdateDeviceParams: Fai...
Ideka Linux - Penumbra 10 12,269 05-23-2012, 12:39 AM
    Thread: Multiple conditions in one "if" statement
Post: RE: Multiple conditions in one "if" statement

(07-21-2011, 11:35 AM)Roenlond Wrote: Jesus, why are you people getting stuck on "advanced"? I didn't mean advanced per se. I guess it was a poor choice of words. Let's put it this way - something d...
Ideka Development Support 17 19,741 07-21-2011, 05:30 PM
    Thread: Facts from Amnesia
Post: RE: Facts from Amnesia

I can't believe nobody mentioned this yet. Fact: Don't forget... some things mustn't be forgotten... Maybe you all forgot?
Ideka General Discussion 112 118,087 07-21-2011, 05:01 AM
    Thread: Multiple conditions in one "if" statement
Post: RE: Multiple conditions in one "if" statement

Define "advanced".
Ideka Development Support 17 19,741 07-21-2011, 04:24 AM
    Thread: Your shock moments
Post: RE: Your shock moments

I'm surprised no one yet mentioned this. I was about to stop playing for the day (it was really late), and I was heading for the save artifact. Out of pure coincidence I noticed the switch. I pressed ...
Ideka General Discussion 62 82,256 07-18-2011, 03:50 AM