Search Results
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Thread: Removing entities
Post: RE: Removing entities
I don't know which one of them is the painting but I assume it's the compound. Try to disable the things without the compound.
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darkside |
Development Support
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7 |
5,995 |
11-10-2011, 08:26 PM |
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Thread: Most memorable sound
Post: RE: Most memorable sound
dan_brute forever <3. Seriously, I put brutes on a map just to listen to that .... it perfectly fits everything. *awesomesauce*
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darkside |
Hints, help and spoilers
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48 |
54,637 |
11-10-2011, 08:14 PM |
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Thread: "The Attic" (Chapter 2) Custom Story
Post: RE: "The Attic" (Chapter 2) Custom Story
I would probably choose the first, maybe the last.
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darkside |
Custom Stories, TCs & Mods - Development
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222 |
266,970 |
11-10-2011, 07:25 PM |
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Thread: A Custom Story : 2304
Post: RE: A Custom Story : 2304
soooo ummm ... yeah. Keep up the good work and be motivated ^^ (You can't finish a custom story without some creativity and motivation)
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darkside |
Custom Stories, TCs & Mods - Development
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1 |
2,783 |
11-10-2011, 07:15 PM |
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Thread: Main Menu background collection?
Post: RE: Main Menu background collection?
I could post some main menu backgrounds so you can switch with the old one to get a bit of a variety. It would be good if you are tired of seeing the same background over and over again. So the idea i... |
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darkside |
Custom Stories, TCs & Mods - Development
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2 |
3,915 |
11-10-2011, 03:16 PM |
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Thread: Main Menu background collection?
Post: Main Menu background collection?
I don't know if it's really worth the trouble, but if many people vote yes, then I'll put some backgrounds on :rolleyes:
(I gave up on making real custom stories. I don't have enough creativity and p... |
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darkside |
Custom Stories, TCs & Mods - Development
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2 |
3,915 |
11-09-2011, 10:24 PM |
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Thread: Teamnesia: A community-wide effort
Post: RE: Teamnesia: The Marathon
(08-20-2011, 07:40 PM)Kyle Wrote: "I just getting really tired of seeing old monsters"
Oh snap! I just wanted to add the dog from penumbra but you broke me:s:P
But let's stay on topic, shall we? :) |
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darkside |
Custom Stories, TCs & Mods - Development
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113 |
106,514 |
08-21-2011, 08:07 PM |
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Thread: Teamnesia: A community-wide effort
Post: RE: Teamnesia: The Marathon
(08-20-2011, 07:40 PM)Kyle Wrote: "First off, no key spam," - there's no key spam.
"second, no monster spam" -there's no monster spam
"only one map per mini-story." - where did you read this?
"I d... |
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darkside |
Custom Stories, TCs & Mods - Development
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113 |
106,514 |
08-21-2011, 06:38 PM |
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Thread: The Fresh Start
Post: RE: The Fresh Start
(08-21-2011, 08:54 AM)Dark Knight Wrote: seems thats the end?
Yes, it is (for now).
Dark Knight and Tenno: Thank you for the feedback:rolleyes:
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darkside |
Custom Stories, TCs & Mods - Development
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8 |
7,212 |
08-21-2011, 10:44 AM |
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Thread: Diary of a madman. PROJECT KICKED INTO OVERDRIVE!
Post: RE: Diary of a madman. Full converion Story. {Upda...
I can help you with scripting if you want :) |
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darkside |
Showcase
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123 |
176,352 |
08-20-2011, 09:28 PM |
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Thread: Diary of a madman. PROJECT KICKED INTO OVERDRIVE!
Post: RE: Diary of a madman. Full converion Story. {Upda...
Sounds pretty nice! :)
BTW the voice for daniel "You know where she’s hiding, don’t you?! Tell me woman, you are only making this worse…" is already in the game. I'll try to find it. |
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darkside |
Showcase
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123 |
176,352 |
08-20-2011, 06:47 PM |
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Thread: Amnesia Mini-Game: Hold Them Off! (V1.1)
Post: RE: Amnesia Mini-Game: Hold Them Off! (V1.1)
The map is good.
The ninjabrute killed me once too, though. :D
Just a quick suggestion on the enemy-stuck-on-spawn thingy: Use pathnodes ^.^ |
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darkside |
Showcase
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42 |
82,537 |
08-20-2011, 06:20 PM |
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Thread: Teamnesia: A community-wide effort
Post: RE: Teamnesia: The Marathon
This sounds really interesting! Maybe you could put my custom story too. (if it's ever gonna be ready:/)
BTW: Can I haz cookies? |
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darkside |
Custom Stories, TCs & Mods - Development
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113 |
106,514 |
08-20-2011, 05:58 PM |
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Thread: The Fresh Start
Post: RE: The Fresh Start
To zeravia: that would be good! Thank you :)
To HumiliatioN: I will be constantly working on the layout, the rooms and everything. Thank you for the feedback:D |
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darkside |
Custom Stories, TCs & Mods - Development
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8 |
7,212 |
08-20-2011, 03:59 PM |
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Thread: Help me with scripts
Post: RE: Help me with scripts
"If it doesnt feel creepy to you, it wont feel much more creepy to the player. " - It will be never creepy for you (for me, at least) because you know what's going to happen. Plus the testing is repet... |
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darkside |
Development Support
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13 |
9,000 |
08-20-2011, 03:55 PM |
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Thread: The Fresh Start
Post: The Fresh Start
Hello everyone!
This is my first (released) map ever. It's a work in progress, but I'm releasing a demo to know what you think about it.
The story(so far): You (no name yet) have been sentenced to d... |
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darkside |
Custom Stories, TCs & Mods - Development
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8 |
7,212 |
08-20-2011, 01:07 PM |
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Thread: Problem
Post: RE: Problem
TeleportPlayer("PlayerStartArea_2");
you need the quotes. |
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darkside |
Development Support
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2 |
2,686 |
08-20-2011, 12:51 PM |
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Thread: Scripting, need urgent help!
Post: RE: Scripting, need urgent help!
ummmm ... by crumble, you mean it gets destroyed? |
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darkside |
Development Support
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123 |
80,100 |
08-20-2011, 11:28 AM |
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Thread: LevelDoor interaction text
Post: RE: LevelDoor interaction text
click on the level door -> entity -> LockedTextCat/Entry. |
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darkside |
Development Support
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6 |
10,786 |
08-20-2011, 11:05 AM |
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Thread: Leveleditor forces items in another height when I move them.
Post: RE: Leveleditor forces items in another height whe...
maybe take out snap to grid? |
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darkside |
Development Support
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6 |
3,882 |
08-20-2011, 10:01 AM |