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    Thread: Getting the Credits to Roll
Post: RE: Almost Done / Lang File Error

Ok, I now have the door working, and all that's left are the credits. After that, I zip this up and put it up here. What's a basic code for an ending area? Nothing with massive flair, jsut a fade-out ...
Thief977 Development Support 11 8,746 05-07-2012, 02:20 AM
    Thread: Getting the Credits to Roll
Post: RE: Almost Done / Lang File Error

If this works, I love you guys. Nope, an error came up when I got to the level: FATAL ERROR: Could not load script file "map location" main (35,2) : ERR : No matching signatures to 'SetLevelDoorLock...
Thief977 Development Support 11 8,746 05-06-2012, 09:58 PM
    Thread: Getting the Credits to Roll
Post: RE: Almost Done / Lang File Error

Alright, almost got the whole thing done. The last bit is getting this bucket of tar to unlock a level door. The sound I selected plays, but the door remains locked. void UsedKeyOnDoor4(string &i...
Thief977 Development Support 11 8,746 05-06-2012, 09:40 PM
    Thread: Getting the Credits to Roll
Post: RE: Almost Done / Lang File Error

Sorry about getting back to you guys so late. A thunderstorm took out the internet, and it just came back up. So, I'm looking for things like quotations where they shouldn't be? Ok. doesn't seem so b...
Thief977 Development Support 11 8,746 05-06-2012, 07:24 PM
  Brick Thread: Getting the Credits to Roll
Post: Getting the Credits to Roll

I'm working on a 3-level quick story for an english project, and I'm almost done. I just got the brute scripted today, but I hit a snag. At first, it looked like the key and bucket of tar in the level...
Thief977 Development Support 11 8,746 05-06-2012, 05:26 AM
    Thread: Static Objects Not Appearing
Post: RE: Static Objects Not Appearing

(11-09-2011, 11:39 PM)Statyk Wrote: refresh your game (exit it and start it up again) or see if the map has a ".map_cache" in the folder. that couldbe screwing with it. if it's there, just delete th...
Thief977 Development Support 2 2,732 11-09-2011, 11:56 PM
    Thread: Static Objects Not Appearing
Post: Static Objects Not Appearing

Been working on a starting room for my map, and I have a split sections that goes down to a cellar, using the objects and textures from the cellar_base folder. The rest of the map is made from mostly ...
Thief977 Development Support 2 2,732 11-09-2011, 11:34 PM
    Thread: Can't Turn
Post: Can't Turn

'Kay, I just downloaded and played with the Dev tools for the past 8 hours, and am now at an impasse. I've created a tiny little, 3 room level I am confident with, but can't test it: I load up the gam...
Thief977 Technical Support - Amnesia: The Dark Descent 0 2,122 08-22-2011, 04:46 AM