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Thread: Has anyone actually made a custom monster work?
Post: Has anyone actually made a custom monster work?
As far as I can tell, no one has been able to thus far. I don't mean adding crap to an existing monster, but a brand new model/mesh that actually works in game. Has anyone actually gotten this to work... |
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Development Support
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7,290 |
09-19-2011, 02:06 AM |
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Thread: How to get a custom monster to work?
Post: RE: How to get a custom monster to work?
(09-02-2011, 03:56 PM)Acies Wrote: Yes, I think that would solve it. As of now I am uncertain of the amount of animations it needs. The animations do not need to have the same filename, only be name... |
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Development Support
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10,065 |
09-02-2011, 03:59 PM |
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Thread: How to get a custom monster to work?
Post: RE: How to get a custom monster to work?
(09-02-2011, 10:05 AM)Acies Wrote: Tried it out. Animations are required for the monster to work. Otherwise it will simply disappear once the level is loaded.
Ah well. Thanks for trying. So it needs... |
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Development Support
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10,065 |
09-02-2011, 03:27 PM |
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Thread: How to get a custom monster to work?
Post: RE: How to get a custom monster to work?
(09-01-2011, 04:59 PM)Acies Wrote: Lazy brat.
As for other users: I may release the full procedure (animation adding etc.) if there is any interest?
I take it that was all in good fun.
So I couldn... |
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Development Support
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10,065 |
09-02-2011, 04:51 AM |
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Thread: How to get a custom monster to work?
Post: RE: How to get a custom monster to work?
Thanks I'll try this later tonight |
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Development Support
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12 |
10,065 |
09-01-2011, 08:33 PM |
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Thread: How to get a custom monster to work?
Post: RE: How to get a custom monster to work?
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Development Support
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12 |
10,065 |
09-01-2011, 03:51 PM |
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Thread: How to get a custom monster to work?
Post: RE: How to get a custom monster to work?
That would be really great :D
Yeah I've learned mostly through trial and error and reading through the wiki. Anything you can do to help though would be greatly appreciated :D
(08-31-2011, 12:55 A... |
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Development Support
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12 |
10,065 |
08-31-2011, 04:10 AM |
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Thread: How to get a custom monster to work?
Post: How to get a custom monster to work?
I've been banging my head against the wall. Can't seem to find any tutorials despite finding many vague hints.
Let's say you have a custom model that you want to use in place of the existing monsters... |
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Development Support
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12 |
10,065 |
08-31-2011, 12:22 AM |
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Thread: Looking For Help? Look No More!
Post: RE: Looking For Help? Look No More!
Oh is there scripting for having an entity follow you around?! Care to share?
In order for that to work I'd also need to get an entity to attack the player when it gets close. That's why I thought u... |
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Legato |
Custom Stories, TCs & Mods - Development
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98 |
79,552 |
08-29-2011, 12:54 AM |
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Thread: Looking For Help? Look No More!
Post: RE: Looking For Help? Look No More!
Hey thanks for offering to help! I'm creating a mod right now with pretty different enemy behavior. The problem I'm having however isn't with the scripting.
Basically, I need a monster that doesn't ... |
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Legato |
Custom Stories, TCs & Mods - Development
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98 |
79,552 |
08-28-2011, 10:42 PM |