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    Thread: Need Help with credits.
Post: RE: Need Help with credits.

Code:void StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum) should be: Code:void StartCredits(string &in asParent, string &in...
schmupper Development Support 7 8,972 10-17-2011, 09:46 PM
    Thread: Ending map with a note
Post: RE: Ending map with a note

Code:void OnStart() { SetEntityCallbackFunc(string& asName, string& asCallback); } void MyFunc(string &in asEntity, string &in type) { StartCredits(string& asMusic, bool abLoo...
schmupper Development Support 5 4,075 10-17-2011, 09:10 PM
    Thread: Ending map with a note
Post: RE: Ending map with a note

Think you could use this one: Code:void SetEntityCallbackFunc(string& asName, string& asCallback);    Calls a function when the player interacts with a certain entity.   C...
schmupper Development Support 5 4,075 10-17-2011, 05:38 PM
    Thread: Door/Script Area not working
Post: RE: Door/Script Area not working

Code:void OnStart() { AddUseItemCallback("", "lolkey_1", "level_orb_room_door_1", "KeyOnDoor", true); AddEntityCollideCallback("Player", "DoorScare", "DoorScare", true, 1); AddEntityCollideCallbac...
schmupper Development Support 5 4,131 10-17-2011, 05:29 PM
    Thread: Music for custom stories
Post: RE: Music for custom stories

(06-14-2011, 09:16 PM)Leon Kennedy Wrote: I made it using Guitar pro 6Ah guitar pro is really nice. I use to make the midi in guitar pro and then import it to cubase for better sound etc...
schmupper Development Resources 21 22,089 10-17-2011, 02:20 PM
    Thread: How to make Subtitles?
Post: RE: How to make Subtitles?

I could Give you a hint, but nah...
schmupper Development Support 6 5,313 10-15-2011, 06:57 PM
    Thread: Problems
Post: RE: Problems

(10-15-2011, 12:35 AM)jmayo Wrote: Didnt WorkSame error? Post the log.
schmupper Development Support 4 3,561 10-15-2011, 06:27 PM
    Thread: Level door ain't workin' out
Post: RE: Level door ain't workin' out

Guess something is wrong with your script, paste it here so we can have a look at it.
schmupper Development Support 11 10,143 10-07-2011, 01:24 PM
    Thread: Unexpected end of file!! ;(
Post: RE: Unexpected end of file!! ;(

You should really take a look on this page http://wiki.frictionalgames.com/hpl2/amn..._functions And if you find it hard to locate right script try Ctrl+F
schmupper Development Support 15 11,439 10-06-2011, 09:48 PM
    Thread: Unexpected end of file!! ;(
Post: RE: Unexpected end of file!! ;(

(10-06-2011, 09:07 AM)Gamemakingdude Wrote: Try changing true to false.And remove "" from "true"
schmupper Development Support 15 11,439 10-06-2011, 02:07 PM
    Thread: Key On Door Error
Post: RE: Key On Door Error

Already fixed
schmupper Development Support 15 11,183 10-05-2011, 09:16 PM
    Thread: FRAGILE - EPISODE I
Post: RE: FRAGILE - EPISODE I

(09-29-2011, 10:17 PM)UnseenLegend ( NL ) Wrote: Maybe Vegas or vegas pro but its abit difficult or Adobe Premiere ElementsAh thanks :) I think vegas will do. Update: Uploaded some new screenshots ...
schmupper Custom Stories, TCs & Mods - Development 7 9,235 10-05-2011, 09:10 PM
    Thread: How do I remove music from an enemy being around?
Post: RE: How do I remove music from an enemy being arou...

(10-04-2011, 09:12 PM)Elven Wrote: Put other music and set priority way higher then the monster background music. Maybe try something like 100 to guarantee it!Seems lika a solution, but 0 is the hig...
schmupper Development Support 19 16,998 10-04-2011, 09:16 PM
    Thread: [Rel]Library of Alexandria (Short-story)
Post: RE: [Rel]Library of Alexandria (Short-story)

It is... it is... THE GROKE! Spoiler below! [Image: http://t2.gstatic.com/images?q=tbn:ANd9G...IQu439kBdA] He's obviusly angry about you ruining his precious white sheets. That's why he i...
schmupper Showcase 73 157,941 10-04-2011, 07:03 PM
    Thread: Custom Story Save Problem ?
Post: RE: Custom Story Save Problem ?

Follow this guide and tell me how it went; http://wiki.frictionalgames.com/hpl2/amn...stom_story
schmupper Development Support 5 7,038 10-04-2011, 06:14 PM
    Thread: How do I make a lever that removes an entity?
Post: RE: How do I make a lever that removes an entity?

(10-04-2011, 05:49 PM)oscar1007 Wrote: And btw, how do i make that blue shiny thing the comes up at the screen when you etc. use sanity potion? thanks again! :DNo idea :( I always thought that occur...
schmupper Development Support 7 6,106 10-04-2011, 05:55 PM
    Thread: How do I make a lever that removes an entity?
Post: RE: How do I make a lever that removes an entity?

(10-04-2011, 05:25 PM)oscar1007 Wrote: (10-04-2011, 05:09 PM)schmupper Wrote: Code:void OnStart() { SetEntityConnectionStateChangeCallback("LeverName", "Function"); } void OnEnter() { } void F...
schmupper Development Support 7 6,106 10-04-2011, 05:31 PM
    Thread: How do I make a lever that removes an entity?
Post: RE: How do I make a lever that removes an entity?

Code:void OnStart() { SetEntityConnectionStateChangeCallback("LeverName", "Function"); } void OnEnter() { } void Function(string &in asEntity, int alState) {     if (alSta...
schmupper Development Support 7 6,106 10-04-2011, 05:09 PM
    Thread: Keyboard Shortcuts?
Post: RE: Keyboard Shortcuts?

(09-15-2010, 04:39 AM)bugmenot Wrote: IS there a list of keyboard shortcuts somewhere? specifically i;d like to know if there is one to swap what axis im moving stuff on when laying down objectse. t...
schmupper Development Support 8 8,294 10-04-2011, 04:56 PM
    Thread: [Model] new coffin / old coffin *reup
Post: RE: [Model] new coffin / old coffin

Oh this is so nice, just what i needed :)
schmupper Development Resources 26 28,244 09-17-2011, 01:53 PM