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Thread: -Eyeroll- More Scripting problems!(FIXED!)
Post: RE: -Eyeroll- More Scripting problems!
(09-08-2011, 02:42 PM)Your Computer Wrote: In that case, since the code you posted seems correct and since the area is of a type that supports collision, i have to question my assumptions.
I've bee... |
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1xXxAcexXx1 |
Development Support
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17,169 |
09-08-2011, 03:11 PM |
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Thread: -Eyeroll- More Scripting problems!(FIXED!)
Post: RE: -Eyeroll- More Scripting problems!
(09-08-2011, 04:52 AM)Your Computer Wrote: Of what type is the area you're trying to collide with?Its a script area, I just wanted him pushed through the door essentially and the door to lock behind. |
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1xXxAcexXx1 |
Development Support
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13 |
17,169 |
09-08-2011, 02:31 PM |
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Thread: -Eyeroll- More Scripting problems!(FIXED!)
Post: RE: -Eyeroll- More Scripting problems!
(09-08-2011, 02:13 AM)JenniferOrange Wrote: Well you're missing
void OnEnter() .
It took me SO long to master the push. I had to play with values and lining everything up.. it's going to take some ... |
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1xXxAcexXx1 |
Development Support
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13 |
17,169 |
09-08-2011, 02:17 AM |
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Thread: -Eyeroll- More Scripting problems!(FIXED!)
Post: RE: -Eyeroll- More Scripting problems!
(09-08-2011, 02:08 AM)JenniferOrange Wrote: Either you can send me over your map and script and I can do it for you, or I can just explain it to you if you'd rather not. o: I have a working 'Danielp... |
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1xXxAcexXx1 |
Development Support
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13 |
17,169 |
09-08-2011, 02:11 AM |
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Thread: -Eyeroll- More Scripting problems!(FIXED!)
Post: RE: -Eyeroll- More Scripting problems!
(09-08-2011, 01:56 AM)JenniferOrange Wrote: If you're sure the script is right, then check your map. Find all of the script areas used and MAKE SURE the names are correct. For you there should be on... |
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1xXxAcexXx1 |
Development Support
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13 |
17,169 |
09-08-2011, 02:06 AM |
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Thread: -Eyeroll- More Scripting problems!(FIXED!)
Post: -Eyeroll- More Scripting problems!(FIXED!)
Problem solved, thank you all <3333 |
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1xXxAcexXx1 |
Development Support
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13 |
17,169 |
09-08-2011, 01:44 AM |