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    Thread: Particles on a model
Post: RE: Particles on a model

I disabled that fade at a distance option. It now shows up in model viewer when I zoom in on it. But it still does not show up in game. It is a looping candle particle. I don't understand why it isn'...
MBchrono Development Support 5 4,085 11-08-2011, 03:00 PM
    Thread: Mobbed
Post: RE: Mobbed

Finished the lighter. Works great in game. Spoiler below! [Image: http://www.mbchrono.com/lighterrender.jpg]
MBchrono Custom Stories, TCs & Mods - Development 11 11,691 11-06-2011, 11:27 PM
    Thread: Particles on a model
Post: Particles on a model

Has anyone gotten particles working on a model? I am adding particles using the model editor, and the show up in the model viewer, but when I zoom in close or look at it in game, they disappear. Any i...
MBchrono Development Support 5 4,085 11-06-2011, 10:57 PM
    Thread: Mobbed
Post: RE: Mobbed

That would probably require more power of scripting than their engine allows. It is a neat idea, but you cannot really program your own AI using the tools given. In fact performing basic programming f...
MBchrono Custom Stories, TCs & Mods - Development 11 11,691 11-04-2011, 04:30 AM
    Thread: Mobbed
Post: RE: Mobbed

(11-04-2011, 02:35 AM)Rcj8993 Wrote: need a voice actor? maybe i can help im good with impressions, and ideasAppreciate it, but most of the voice acting is done. I am debating on if I should use voi...
MBchrono Custom Stories, TCs & Mods - Development 11 11,691 11-04-2011, 03:22 AM
    Thread: Mobbed
Post: Mobbed

Backstory: Spoiler below! Organized crime had a fascinating ring to it. Crack some skulls, make some money, it sounded like a good gig. They say there is no honor among theives. I learned th...
MBchrono Custom Stories, TCs & Mods - Development 11 11,691 10-31-2011, 05:44 AM
    Thread: How to remove water?
Post: RE: How to remove water?

Ah ha, appreciate it.
MBchrono Development Support 2 2,675 10-29-2011, 04:00 AM
    Thread: How to remove water?
Post: How to remove water?

Is there a particular reason why SetEntityActive("entity name", false); doesn't work on the water plane and area? I saw the devs did it in cistern_entrance, but it just doesn't work for me. Am I doing...
MBchrono Development Support 2 2,675 10-29-2011, 03:32 AM
    Thread: Custom directories in level editor?
Post: RE: Custom directories in level editor?

Hmm, tried that earlier. Just tried it again and no go. It's not a huge deal.
MBchrono Development Support 4 4,124 10-26-2011, 09:45 PM
    Thread: Custom directories in level editor?
Post: Custom directories in level editor?

Is it possible to get the level editor to point to a directory I specify? I want all custom folders for my total conversion so it's nice and neat. Any help is appreciated.
MBchrono Development Support 4 4,124 10-26-2011, 07:17 PM
    Thread: Door slam and cache?
Post: RE: Door slam and cache?

Your code looks fine. Are you sure the script itself is running? It must be named the same as your map. Example: Castle.map Castle.hps
MBchrono Development Support 14 10,935 10-26-2011, 07:00 PM
    Thread: Need 3 or 4 testers
Post: RE: Need 3 or 4 testers

I had Obliviator check it out and he made a video commenting on everything about the story so far. Much was already being worked on, but I decided I want to get the story a little further along, and a...
MBchrono Custom Stories, TCs & Mods - Development 7 5,756 09-29-2011, 01:24 AM
    Thread: Need 3 or 4 testers
Post: RE: Need 3 or 4 testers

(09-28-2011, 02:32 PM)Rapture Wrote: The first pictures looks nice, I'm not really sure about the others since they all look the same outside area.Yeah that is just kinda showin the outside area. Th...
MBchrono Custom Stories, TCs & Mods - Development 7 5,756 09-28-2011, 03:10 PM
    Thread: Need 3 or 4 testers
Post: Need 3 or 4 testers

Yes, another thread requesting testers. I have a few buddies testing, but they have never played any other custom story. So I figured I would get a couple people that have had experience with other pe...
MBchrono Custom Stories, TCs & Mods - Development 7 5,756 09-28-2011, 01:52 PM