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Post Author Forum Replies Views Posted [asc]
    Thread: "Insomnia" - Released
Post: RE: "Insomnia" - Released

Loooks nice gonna download it.
HplGeek Showcase 212 286,810 09-19-2011, 01:42 PM
    Thread: Custom Story: Disappearance
Post: RE: Custom Story: Disappearance

(09-17-2011, 08:48 PM)kman Wrote: Depends on how slow / fast you run through the map, But for new player who never played through the map before, i guess 3-5 hours. (Depends on how scared you are an...
HplGeek Custom Stories, TCs & Mods - Development 4 5,814 09-18-2011, 09:55 AM
  Exclamation Thread: Custom Story: Disappearance
Post: Custom Story: Disappearance

Disappearance (Inactive, will continue working when i got more time) By Joakim Karbing Feedback is appreciated! Story Suddenly Spencer Wells wakes up to a loud noise echoing in his head, the first...
HplGeek Custom Stories, TCs & Mods - Development 4 5,814 09-17-2011, 06:55 PM
    Thread: Credits don't work
Post: RE: Credits don't work

void start_credits1(string &in asTimer) Try This Instead: void credits1(string &in asTimer) (Remove start_)
HplGeek Development Support 7 5,377 09-17-2011, 05:35 PM
    Thread: In-Game Script bug (Need help Please) !
Post: In-Game Script bug (Need help Please) !

Hello. I have a problem with my script. Well its not really a problem, Everything works fine, But When i enter my script-area In-Game a hand pops up on the screen. Like a hand pops up like if i was ...
HplGeek Development Support 1 2,005 09-17-2011, 02:35 PM
    Thread: How do i spawn myself anywhere i want? is there a tool?
Post: RE: How do i spawn myself anywhere i want? is ther...

(09-17-2011, 11:26 AM)Prelauncher Wrote: The Quick Map Reload button is located in the debug menu from in-game and its your best friend when you script. I don´t remember exactly how to acitvate it, ...
HplGeek Development Support 7 5,954 09-17-2011, 11:30 AM
    Thread: How do i spawn myself anywhere i want? is there a tool?
Post: RE: How do i spawn myself anywhere i want? is ther...

Where can i find the Quick Map Reload Button? cannot find it in the editor.. Where is it located? :-/
HplGeek Development Support 7 5,954 09-17-2011, 11:04 AM
    Thread: Faid In Script
Post: RE: Faid In Script

Ah noticed (: Thanks
HplGeek Development Support 4 4,564 09-16-2011, 04:43 PM
    Thread: Need Scripting assistance!
Post: Need Scripting assistance!

Need scripting assistance / help for my ongoing map. Completed (1%) Began an hour ago. Please Add: Fiskarbengtson On skype (: Thanks (: :D
HplGeek General Discussion 1 2,640 09-16-2011, 04:14 PM
    Thread: What´s Wrong?
Post: What´s Wrong?

Getting an error: Main (22, 1) : ERR : Unexpected token '{' [Image: http://www.frictionalgames.com/forum/ima...es/huh.gif] Please Help ): Have been trying to fix this for about an hour and cant find...
HplGeek Development Support 3 3,204 09-16-2011, 04:04 PM
    Thread: Faid In Script
Post: RE: Faid In Script

Ah! Work´d Thanks
HplGeek Development Support 4 4,564 09-16-2011, 03:44 PM
    Thread: Faid In Script
Post: Faid In Script

My map worked this far: It faids out > Some Information text appears > (fails here) I want the screen to faid in again. Have been trying to fix this for about 35 minutes now, and descided to wri...
HplGeek Development Support 4 4,564 09-16-2011, 03:23 PM
    Thread: Script Help!
Post: RE: Script Help!

(09-15-2011, 02:36 PM)Obliviator27 Wrote: Code:void StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);    Starts the end cre...
HplGeek Development Support 3 3,875 09-15-2011, 04:47 PM
    Thread: Script Help!
Post: Script Help!

Hi! :D Need help with a script. I want a Credit roll to start once the Game starts up. Need this for my intro. Have been searching for a while in the main amnesia>redits>Maps But never found ...
HplGeek Development Support 3 3,875 09-15-2011, 12:55 PM
    Thread: How do i spawn myself anywhere i want? is there a tool?
Post: How do i spawn myself anywhere i want? is there a ...

Is there a tool so i dont have to play through my whole map everytime i want to test some scripts like, if my map is about 3 hours long. And i want to test a script exactly at the end. And if the scr...
HplGeek Development Support 7 5,954 09-14-2011, 03:35 PM
    Thread: How to make a Grunt / Brute walk Faster
Post: RE: How to make a Grunt / Brute walk Faster

(09-14-2011, 02:45 PM)DamnNoHtml Wrote: Open the model editor, open the servant_grunt.ent file, then go to Tools and User Defined variables. There you can set all of the things you need. Be sure to ...
HplGeek Development Support 3 3,831 09-14-2011, 02:52 PM
    Thread: How to make a Grunt / Brute walk Faster
Post: How to make a Grunt / Brute walk Faster

Hello. I need to know a script that makes a grunt or a brute to move / walk faster. Do i need the model editor for this? If i need it, please tell me where i should click in the model editor to spee...
HplGeek Development Support 3 3,831 09-14-2011, 02:44 PM