Search Results
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Thread: "Insomnia" - Released
Post: RE: "Insomnia" - Released
Loooks nice gonna download it. |
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HplGeek |
Showcase
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212 |
286,810 |
09-19-2011, 01:42 PM |
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Thread: Custom Story: Disappearance
Post: RE: Custom Story: Disappearance
(09-17-2011, 08:48 PM)kman Wrote: Depends on how slow / fast you run through the map, But for new player who never played through the map before, i guess 3-5 hours. (Depends on how scared you are an... |
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HplGeek |
Custom Stories, TCs & Mods - Development
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4 |
5,814 |
09-18-2011, 09:55 AM |
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Thread: Custom Story: Disappearance
Post: Custom Story: Disappearance
Disappearance (Inactive, will continue working when i got more time)
By Joakim Karbing
Feedback is appreciated!
Story
Suddenly Spencer Wells wakes up to a loud noise echoing in his head, the first... |
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HplGeek |
Custom Stories, TCs & Mods - Development
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4 |
5,814 |
09-17-2011, 06:55 PM |
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Thread: Credits don't work
Post: RE: Credits don't work
void start_credits1(string &in asTimer)
Try This Instead:
void credits1(string &in asTimer)
(Remove start_) |
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HplGeek |
Development Support
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7 |
5,377 |
09-17-2011, 05:35 PM |
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Thread: In-Game Script bug (Need help Please) !
Post: In-Game Script bug (Need help Please) !
Hello.
I have a problem with my script.
Well its not really a problem, Everything works fine, But When i enter my script-area In-Game a hand pops up on the screen. Like a hand pops up like if i was ... |
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HplGeek |
Development Support
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1 |
2,005 |
09-17-2011, 02:35 PM |
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Thread: How do i spawn myself anywhere i want? is there a tool?
Post: RE: How do i spawn myself anywhere i want? is ther...
(09-17-2011, 11:26 AM)Prelauncher Wrote: The Quick Map Reload button is located in the debug menu from in-game and its your best friend when you script. I don´t remember exactly how to acitvate it, ... |
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HplGeek |
Development Support
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7 |
5,954 |
09-17-2011, 11:30 AM |
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Thread: How do i spawn myself anywhere i want? is there a tool?
Post: RE: How do i spawn myself anywhere i want? is ther...
Where can i find the Quick Map Reload Button? cannot find it in the editor.. Where is it located? :-/
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HplGeek |
Development Support
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7 |
5,954 |
09-17-2011, 11:04 AM |
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Thread: Faid In Script
Post: RE: Faid In Script
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HplGeek |
Development Support
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4 |
4,564 |
09-16-2011, 04:43 PM |
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Thread: Need Scripting assistance!
Post: Need Scripting assistance!
Need scripting assistance / help for my ongoing map.
Completed (1%) Began an hour ago.
Please Add: Fiskarbengtson On skype (:
Thanks (: :D |
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HplGeek |
General Discussion
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1 |
2,640 |
09-16-2011, 04:14 PM |
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Thread: What´s Wrong?
Post: What´s Wrong?
Getting an error: Main (22, 1) : ERR : Unexpected token '{' [Image: http://www.frictionalgames.com/forum/ima...es/huh.gif]
Please Help ): Have been trying to fix this for about an hour and cant find... |
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HplGeek |
Development Support
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3 |
3,204 |
09-16-2011, 04:04 PM |
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Thread: Faid In Script
Post: RE: Faid In Script
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HplGeek |
Development Support
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4 |
4,564 |
09-16-2011, 03:44 PM |
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Thread: Faid In Script
Post: Faid In Script
My map worked this far:
It faids out > Some Information text appears > (fails here) I want the screen to faid in again.
Have been trying to fix this for about 35 minutes now, and descided to wri... |
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HplGeek |
Development Support
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4 |
4,564 |
09-16-2011, 03:23 PM |
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Thread: Script Help!
Post: RE: Script Help!
(09-15-2011, 02:36 PM)Obliviator27 Wrote: Code:void StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);
Starts the end cre... |
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HplGeek |
Development Support
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3 |
3,875 |
09-15-2011, 04:47 PM |
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Thread: Script Help!
Post: Script Help!
Hi! :D
Need help with a script.
I want a Credit roll to start once the Game starts up.
Need this for my intro.
Have been searching for a while in the main amnesia>redits>Maps
But never found ... |
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HplGeek |
Development Support
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3 |
3,875 |
09-15-2011, 12:55 PM |
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Thread: How do i spawn myself anywhere i want? is there a tool?
Post: How do i spawn myself anywhere i want? is there a ...
Is there a tool so i dont have to play through my whole map everytime i
want to test some scripts like, if my map is about 3 hours long.
And i want to test a script exactly at the end.
And if the scr... |
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HplGeek |
Development Support
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7 |
5,954 |
09-14-2011, 03:35 PM |
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Thread: How to make a Grunt / Brute walk Faster
Post: RE: How to make a Grunt / Brute walk Faster
(09-14-2011, 02:45 PM)DamnNoHtml Wrote: Open the model editor, open the servant_grunt.ent file, then go to Tools and User Defined variables. There you can set all of the things you need. Be sure to ... |
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HplGeek |
Development Support
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3 |
3,831 |
09-14-2011, 02:52 PM |
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Thread: How to make a Grunt / Brute walk Faster
Post: How to make a Grunt / Brute walk Faster
Hello.
I need to know a script that makes a grunt or a brute to move / walk faster.
Do i need the model editor for this?
If i need it, please tell me where i should click in the model editor to spee... |
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HplGeek |
Development Support
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3 |
3,831 |
09-14-2011, 02:44 PM |