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Thread: A simple tweak to make Overture's combat a bit more accessible?
Post: RE: A simple tweak to make Overture's combat a bit...
You know, they made the combat system very difficult and ridiculously hard just so that players would choose to sneak past the enemies instead.. but all those stubborn players (including me!) decided ... |
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Faravid |
General Discussion
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15 |
28,200 |
02-19-2012, 02:37 AM |
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Thread: Overture ending?
Post: RE: Overture ending?
(02-15-2012, 05:00 PM)BrooksyFC Wrote: Yeah near the start of the game, you enter the mine and it's one of the first rooms you went. When you go into this cave and you heard this guy screaming being... |
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Faravid |
General Discussion
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38 |
42,084 |
02-19-2012, 02:34 AM |
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Thread: Things that would have made Amnesia scarier
Post: RE: Things that would have made Amnesia scarier
More "silent" stuff that will play with your mind.. not monsters growling and running after you but.. paintings that will keep staring at you or switch places.. statues or something that will move whe... |
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Faravid |
General Discussion
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243 |
346,552 |
02-19-2012, 02:30 AM |
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Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1
Post: RE: [www.nextfrictionalgame.com] Amnesia Discussio...
If the site will next lead to Chile/Argentina, as Crafter pointed out ..
http://i42.tinypic.com/2a9d7ra.jpg
:angel: |
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Faravid |
General Discussion
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7,268 |
6,379,170 |
02-16-2012, 04:22 PM |
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Thread: A little request to developers on endings
Post: RE: A little request to developers on endings
I'd say the main letdown about the endings was that just like in most games these days, it was pretty much a last-minute decision that determined the ending you get.. it would be more fun to see choic... |
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Faravid |
General Discussion
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22 |
18,196 |
11-08-2011, 10:37 PM |