Search Results
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Thread: Teamnesia: A community-wide effort
Post: RE: Teamnesia: A community-wide effort
Ahhh...sounds awesome, i guess i can join in too whenever i'm done with my own story/when i want to take a break from it. |
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Fanskapi |
Custom Stories, TCs & Mods - Development
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113 |
107,124 |
12-28-2011, 06:00 PM |
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Thread: Can I Haz Tips? :3 (Outdoor maps)
Post: RE: Can I Haz Tips? :3 (Outdoor maps)
Well i made a basic outdoor map, LOOKS good, but doesnt WORK that well...whenever i walk near a tree i start flying all over the place |
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Fanskapi |
Development Support
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7 |
5,270 |
12-28-2011, 05:45 PM |
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Thread: Can I Haz Tips? :3 (Outdoor maps)
Post: RE: Can I Haz Tips? :3 (Outdoor maps)
Thanks guys, i'll get into reading/watching now then :) |
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Fanskapi |
Development Support
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7 |
5,270 |
12-28-2011, 04:12 PM |
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Thread: Can I Haz Tips? :3 (Outdoor maps)
Post: Can I Haz Tips? :3 (Outdoor maps)
Hey, i've been working on a map for a while now and i decided i wanted an outdoor map, any tips from someone experienced with outdoor maps on this map editor?
Like, where to download/how to make skyb... |
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Fanskapi |
Development Support
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7 |
5,270 |
12-28-2011, 03:21 PM |
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Thread: Map Editor Problem...
Post: RE: Map Editor Problem...
Deleted the file, installed the driver, replaced editor files and re-installed the game...nothing.
EDIT: The editor itself works now, other maps didn't seem to work before but now they do...but the o... |
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Fanskapi |
Technical Support - Amnesia: The Dark Descent
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7 |
5,929 |
12-20-2011, 08:51 PM |
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Thread: Map Editor Problem...
Post: RE: Map Editor Problem...
LevelEditor.cfg from the HPL2 folder in My Documents? Is that the one you mean? My graphic card should work just fine even thought it's old, i was able to use the level editor before but somehow it ju... |
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Fanskapi |
Technical Support - Amnesia: The Dark Descent
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7 |
5,929 |
12-20-2011, 04:03 PM |
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Thread: Map Editor Problem...
Post: RE: Map Editor Problem...
32-bit XP
Desktop
The interesting part of the LevelEditor.log (Couldn't find any HPL log)
Code:Deleting game setup provided by user- Deleting lowlevel stuff. Physics Sound ... |
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Fanskapi |
Technical Support - Amnesia: The Dark Descent
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7 |
5,929 |
12-19-2011, 10:42 PM |
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Thread: Map Editor Problem...
Post: RE: Map Editor Problem...
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Fanskapi |
Technical Support - Amnesia: The Dark Descent
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7 |
5,929 |
12-18-2011, 01:26 PM |
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Thread: Map Editor Problem...
Post: Map Editor Problem...
The pic. What could be the problem? The objects exist, but as you can see, they are not visible, making it hard for me to make a map, very hard.
The ingame map works just fine, btw. Tried uninstalling... |
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Fanskapi |
Technical Support - Amnesia: The Dark Descent
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7 |
5,929 |
12-17-2011, 05:21 PM |
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Thread: Map Editor Help (Missing textures)
Post: RE: Map Editor Help (Missing textures)
Anyone else that might have a solution? :) |
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Fanskapi |
Development Support
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10 |
8,504 |
12-14-2011, 08:41 AM |
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Thread: Map Editor Help (Missing textures)
Post: RE: Map Editor Help (Missing textures)
Redownloaded, didn't do anything great.
The mesh field is not empty either. |
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Fanskapi |
Development Support
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10 |
8,504 |
12-12-2011, 11:04 PM |
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Thread: Map Editor Help (Missing textures)
Post: RE: Map Editor Help (Missing textures)
I'm using XP, no such option and idk where to find it elsewhere.
Code:-------- THE HPL ENGINE LOG ------------Engine build ID 20100819012504
Creating Engine Modules-----------------------------------... |
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Fanskapi |
Development Support
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10 |
8,504 |
12-12-2011, 10:42 PM |
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Thread: Map Editor Help (Missing textures)
Post: RE: Map Editor Help (Missing textures)
Im pretty sure it runs as an administrator (only user on the computer), unless i have some trojan or something on my computer?
resources.cfg:
Code:<Resources>
&n... |
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Fanskapi |
Development Support
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10 |
8,504 |
12-12-2011, 10:30 PM |
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Thread: Map Editor Help (Missing textures)
Post: RE: Map Editor Help (Missing textures)
Here.
Also, i have tried reloading several times, even restarted my computer, to no effect.
Anyone helping me will get a virtual cookie, i promised some friends to give them a demo version so they c... |
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Fanskapi |
Development Support
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10 |
8,504 |
12-12-2011, 08:02 PM |
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Thread: Map Editor Help (Missing textures)
Post: Map Editor Help (Missing textures)
All of a sudden, all my texture went missing in the map editor (not the map itself), and this is really bugging me out right now. I can still highlight them (that means, the objects are still there) i... |
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Fanskapi |
Development Support
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10 |
8,504 |
12-12-2011, 07:48 PM |
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Thread: [HELP] Goddamn levers.
Post: RE: [HELP] Goddamn levers.
CompleteQuest("PerformLeverTaskCompleted", "levertask"));
PlaySoundAtEntity("", "quest_completed.snt", "Player", 0, false);
Notice the extra ) after "levertask", thats why it says that you need to pu... |
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Fanskapi |
Development Support
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5 |
4,886 |
12-12-2011, 09:35 AM |
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Thread: Help - Unexpected end of file
Post: RE: Help - Unexpected end of file
Boolean means true or false. It's a data type, so you have to write either of them to work. (But AddEnemyPatrolNode doesn't use bool, so i don't know whats wrong...)
Also, to avoid future mishaps, do... |
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Fanskapi |
Development Support
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9 |
8,881 |
12-12-2011, 09:27 AM |
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Thread: HELP - Climb Function (If)
Post: RE: HELP - Climb Function (If)
Such an easy fix, idk what struck me there... fail logic indeed. The concept was a fail too, i just continued climbing...guess basic boxes will do for the climbing ^^ |
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Fanskapi |
Development Support
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5 |
3,455 |
11-25-2011, 07:05 PM |
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Thread: HELP - Climb Function (If)
Post: RE: HELP - Climb Function (If)
"LadderFunc"
Exactly like that |
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Fanskapi |
Development Support
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5 |
3,455 |
11-24-2011, 11:03 PM |
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Thread: HELP - Climb Function (If)
Post: RE: HELP - Climb Function (If)
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Fanskapi |
Development Support
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5 |
3,455 |
11-24-2011, 10:30 PM |