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    Thread: Intro with Text
Post: RE: Intro with Text

(12-27-2011, 09:46 AM)flamez3 Wrote: { FadeOut(0.1f); SetMessage(string& asTextCategory, string& asTextEntry, 5.0f); AddTimer("timer1", 5.0f, "Timer_1"); } void Timer_1(string &in asT...
BasicFlavour Development Support 3 3,291 12-27-2011, 08:24 PM
    Thread: Intro with Text
Post: Intro with Text

So here's the deal: I have an intro where the screen fades black instantly in the start of the game. Then some text appears on the screen. Let's say the text would stay on the screen for like 5 secon...
BasicFlavour Development Support 3 3,291 12-27-2011, 08:54 AM