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Post Author Forum Replies Views Posted [asc]
    Thread: Help with a locked doors!
Post: RE: Help with a locked doors!

Thanks Datguy5! It helped! :D
Viuffuz Development Support 11 7,334 04-23-2012, 08:15 PM
    Thread: Help with a locked doors!
Post: Help with a locked doors!

I have two locked doors in the same level and when I open the first door with a key, it opens the other door at the same time. Why does this happen? Here's the script! void OnStart () { AddUseItemCa...
Viuffuz Development Support 11 7,334 04-23-2012, 07:23 PM
    Thread: Custom sounds problem!
Post: RE: Custom sounds problem!

No, everybody else here thought that the files had to be rendered in stereo. I thought you agreed them and tried to make sure that I rendered the files in stereo instead of mono by asking "Is the soun...
Viuffuz Development Support 10 9,029 01-29-2012, 02:42 PM
    Thread: Custom sounds problem!
Post: RE: Custom sounds problem!

Alright guys so here's the deal! It works when you render the file in mono. Then just replace the original .ogg file from Amnesia folder and use your own files instead. :)
Viuffuz Development Support 10 9,029 01-24-2012, 06:09 PM
    Thread: Custom sounds problem!
Post: RE: Custom sounds problem!

Yeah, it's with the capital "T". Hmmm...
Viuffuz Development Support 10 9,029 01-03-2012, 03:31 PM
    Thread: Custom sounds problem!
Post: RE: Custom sounds problem!

Yeah, they are set to True. What else could cause the problem?
Viuffuz Development Support 10 9,029 01-03-2012, 02:41 PM
    Thread: How to create a sound trigger area?
Post: RE: How to create a sound trigger area?

Yeah, I can't hear the sound... :/ Ahh now I got it guys I just had to restart the level editor and Amnesia! :) Thank you very much!!!
Viuffuz Development Support 6 5,374 01-03-2012, 12:53 PM
    Thread: How to create a sound trigger area?
Post: RE: How to create a sound trigger area?

hmmm.. What am I doing wrong? void OnStart() { AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1); AddEntityCollideCallback("Player", "soundarea", "sound_func", true, 1);...
Viuffuz Development Support 6 5,374 01-03-2012, 08:22 AM
    Thread: Custom sounds problem!
Post: Custom sounds problem!

Okayyy I have a problem with custom sounds. I replaced the monster sounds. They work. But!!!! It's not in stereo, like if a monster is in my left, I don't hear the sound from my left speaker. I hear i...
Viuffuz Development Support 10 9,029 01-02-2012, 08:19 PM
    Thread: How to create a sound trigger area?
Post: How to create a sound trigger area?

I need help with creating an area that plays a sound only once when I enter that area for the first time. I'd like to see a working example of that script. :) Thank you for your time.
Viuffuz Development Support 6 5,374 01-01-2012, 06:49 PM
    Thread: How to create a music area trigger?
Post: RE: How to create a music area trigger?

Oh yeah! :D Thank you really much!!! ^^
Viuffuz Development Support 4 3,305 01-01-2012, 05:28 PM
    Thread: How to create a music area trigger?
Post: RE: How to create a music area trigger?

Can you give me an example of a working one please? :D
Viuffuz Development Support 4 3,305 01-01-2012, 04:44 PM
    Thread: How to create a music area trigger?
Post: How to create a music area trigger?

Hello there! I'm new with scripting and I need help with creating an area that makes music start playing when player walks in that area. I've tried a few things but with no results. Thank you for your...
Viuffuz Development Support 4 3,305 01-01-2012, 01:35 PM