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Thread: Monster doesn't spawn when "Script" area has collided with player (on custom story)
Post: Monster doesn't spawn when "Script" area has colli...
I have made sure that the monster's name is identical to the codes, and made sure that the Script area is the same in the code, however the event still doesn't happen. What do I try now? |
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ryuthebeardy |
Development Support
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4 |
3,318 |
06-26-2012, 03:17 PM |
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Thread: Monster doesn't spawn when "Script" area has collided with player (on custom story)
Post: RE: Monster doesn't spawn when "Script" area has c...
Hi, I have renamed the map name to "mansion_1.map" (and same for the .hsp file) however, when i run the game and collide with the script area, nothing happens. What do i try now? |
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ryuthebeardy |
Development Support
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4 |
3,318 |
06-25-2012, 09:56 PM |
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Thread: Monster doesn't spawn when "Script" area has collided with player (on custom story)
Post: Monster doesn't spawn when "Script" area has colli...
Recently, I have decided to make a custom story however I am new to the whole "C++" coding. So i kinda need help on this code below.
void OnStart()
{
AddEntityCollideCallback("Player", "PlayerCollid... |
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ryuthebeardy |
Development Support
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4 |
3,318 |
06-25-2012, 07:25 PM |
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Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1
Post: RE: [www.nextfrictionalgame.com] Amnesia Discussio...
[attachment=2581]
The last image is now out, and it is obvious what it is now, it seems to be a sewer, with a human corpse hanging from a hook, it was not torches on the walls it is either oil fueled ... |
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ryuthebeardy |
General Discussion
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7,268 |
6,291,920 |
02-17-2012, 01:07 PM |
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Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1
Post: RE: [www.nextfrictionalgame.com] Amnesia Discussio...
[attachment=2573]
i downloaded the tease image 2 from the frictional games website, and put it into GIMP, and used the unsharp mask (which made the image less blurry) and i could see the shadow tissue... |
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ryuthebeardy |
General Discussion
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7,268 |
6,291,920 |
02-15-2012, 03:59 PM |