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Thread: Remove tinderbox "counter"
Post: RE: Remove tinderbox "counter"
(02-26-2013, 07:06 PM)Kreekakon Wrote: Not entirely sure what you mean here. Do you mean you want to not to be able to interact with the lamps, or still be able to light them while not seeing the co... |
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ZeroPie |
Development Support
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9 |
5,581 |
02-26-2013, 07:31 PM |
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Thread: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser
Post: RE: 2012-10 Wednesday 31st, Amnesia: A Machine For...
(01-01-2013, 11:18 AM)jens Wrote: I'm sorry but there has never been any plans for a january release, we have been aiming for an early 2013 release with the intention of it is done when it is done.J... |
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ZeroPie |
News - Announcements
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85 |
220,913 |
01-11-2013, 03:34 PM |
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Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1
Post: The Dark Descent to Machine For Pigs?
I've had this question for a while now, I'll keep it simple.
Will it be possible to transfer Custom Stories in progress on The Dark Descent to A Machine For Pigs when it is released? Why I am asking t... |
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ZeroPie |
General Discussion
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7,268 |
6,372,503 |
12-08-2012, 07:50 PM |
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Thread: Amnesia Drink
Post: RE: Amnesia Drink
*Tries it out*
'Don't forget, Some things must be forgotten... The shadow hunting me...' |
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ZeroPie |
General Discussion
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13 |
12,899 |
12-04-2012, 12:21 AM |
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Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1
Post: The Dark Descent to Machine For Pigs?
Hello.
I am wondering if it would be possible to perhaps transfer my Custom Story (Maps most importantly) that I'm working on onto A Machine For Pigs when it's released? So I don't have to stick aroun... |
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ZeroPie |
General Discussion
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7,268 |
6,372,503 |
12-04-2012, 12:16 AM |
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Thread: [POLL] What's the one thing you can't play Amnesia without?
Post: RE: [POLL] What's the one thing you can't play Amn...
The one thing I need to play Amnesia is Courage, other than that I'm fine. lol |
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ZeroPie |
General Discussion
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36 |
37,106 |
11-28-2012, 07:28 PM |
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Thread: Note not working.
Post: RE: Note not working.
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ZeroPie |
Development Support
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8 |
5,463 |
11-05-2012, 11:25 PM |
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Thread: Changing map without a level door?
Post: RE: Changing map without a level door?
(11-04-2012, 11:48 PM)Tigerwaw Wrote: So this is what my script looks like now:
void OnStart()
{
AddEntityCollideCallback("Player", "ChangeLevelScript_1", "ChangeMap_1", true, 1);
}
void ChangeMa... |
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ZeroPie |
Development Support
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9 |
6,609 |
11-05-2012, 02:11 AM |
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Thread: Adding mementos to locked doors?
Post: RE: Adding mementos to locked doors?
(11-04-2012, 11:19 PM)Tigerwaw Wrote: (11-04-2012, 11:18 PM)ZeroPie Wrote: (11-04-2012, 07:54 PM)Tigerwaw Wrote: (11-04-2012, 07:40 PM)ZodiaC Wrote: did you create a lang file?Yes, of course
... |
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ZeroPie |
Development Support
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29 |
21,346 |
11-05-2012, 02:01 AM |
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Thread: Adding mementos to locked doors?
Post: RE: Adding mementos to locked doors?
(11-04-2012, 07:54 PM)Tigerwaw Wrote: (11-04-2012, 07:40 PM)ZodiaC Wrote: did you create a lang file?Yes, of course
(11-04-2012, 07:44 PM)The chaser Wrote: So, the whole script would look like ... |
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ZeroPie |
Development Support
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29 |
21,346 |
11-04-2012, 11:18 PM |
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Thread: Note not working.
Post: RE: Note not working.
(11-04-2012, 10:45 PM)Robosprog Wrote: Well, looks like my story won't be having notes then xD<Entry Name="Note_Research_Name">Apologies</Entry>
<Entry Name="Note_Research_Text">I... |
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ZeroPie |
Development Support
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8 |
5,463 |
11-04-2012, 11:01 PM |
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Thread: 2 Different lanterns in the same Custom Story?
Post: RE: 2 Different lanterns in the same Custom Story?
(11-04-2012, 01:03 AM)Statyk Wrote: I doubt it. It's a bit of an unnecessary feature at the moment for them =\ It'd be nice though.Yeah, actually it is.
But it'd just be a good feature for modders ... |
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ZeroPie |
Development Support
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4 |
3,676 |
11-04-2012, 10:51 PM |
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Thread: 2 Different lanterns in the same Custom Story?
Post: RE: 2 Different lanterns in the same Custom Story?
(11-03-2012, 08:55 PM)CorinthianMerchant Wrote: Nope.Oh well, But I hope they make compatibility for this in A Machine For Pigs. |
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ZeroPie |
Development Support
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4 |
3,676 |
11-03-2012, 09:34 PM |
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Thread: 2 Different lanterns in the same Custom Story?
Post: 2 Different lanterns in the same Custom Story?
Like the title said, Is it possible to have 2 different lanterns/flashlights in one same Custom Story? By this I mean different models, sounds and properties. I am planning on making something like ha... |
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ZeroPie |
Development Support
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4 |
3,676 |
11-03-2012, 08:50 PM |
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Thread: Dead Spirits
Post: Dead Spirits
I'm currently working on a Custom Story for Amnesia: The Dark Descent.
Here's a link to my ModDB page: http://www.moddb.com/mods/dead-spirits-a...stom-story
The Story:
Bernard Cornell, the man wh... |
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ZeroPie |
Custom Stories, TCs & Mods - Development
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0 |
2,256 |
04-07-2012, 08:21 PM |