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    Thread: How do you make a stone hammer break a wall
Post: RE: How do you make a stone hammer break a wall

(04-21-2012, 07:37 PM)FragdaddyXXL Wrote: Which part do you need help with? Breaking the wall? Or using a stone hammer on it? Or both?I want When you picked up the hammer and use it on the brakable ...
meneadeszz Development Support 5 4,597 04-22-2012, 01:11 PM
    Thread: How do you make a stone hammer break a wall
Post: How do you make a stone hammer break a wall

Like the title says how do you make a stone hammer break a breakable wall. I realy don't know which scipt i need to take from the functions page can somebody help me
meneadeszz Development Support 5 4,597 04-21-2012, 06:39 PM
    Thread: Question About Activating a monster when you walk in a Area
Post: RE: Question About Activating a monster when you w...

(04-19-2012, 12:30 AM)Damascus Wrote: Most common way is to set the enemy in the Level Editor and set it to inactive. Then activate it with the following script: PHP Code:void OnStart(){AddEnt...
meneadeszz Development Support 3 2,927 04-19-2012, 02:47 PM
    Thread: Question About Activating a monster when you walk in a Area
Post: Question About Activating a monster when you walk ...

Ok hellow . Im trying to make a monster activate when you walk in area.. I got a brute setup in a cabinet. this is the little scipt it made void OnStart() { SetEnemyDisabled("brute1", true); //...
meneadeszz Development Support 3 2,927 04-18-2012, 07:00 PM
    Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: RE: I want toactivate a sound when i pickup a note...

(04-18-2012, 05:37 PM)Datguy5 Wrote: { SetEntityCallbackFunc("ITEMS NAME", "PickUpNote1"); } void PickUpNote1(string &in asEntity) { PlaySoundAtEntity("NoteRoar", "insanity_monster_roar03.snt",...
meneadeszz Custom Stories, TCs & Mods - Development 8 6,589 04-18-2012, 06:12 PM
    Thread: Scipt Which activates a sound when you pickup a note HELP not working
Post: RE: Scipt Which activates a sound when you pickup ...

(04-18-2012, 05:27 PM)i3670 Wrote: You can look up how FG did it in Amnesia. They basically type in the CallbackFunc window the name of the callback and then script it like this. void PickNoteToSe...
meneadeszz Development Support 6 4,685 04-18-2012, 05:32 PM
    Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: RE: I want toactivate a sound when i pickup a note...

(04-18-2012, 05:05 PM)Datguy5 Wrote: (04-18-2012, 04:25 PM)meneadeszz Wrote: (04-18-2012, 04:00 PM)Datguy5 Wrote: Wroong section for this.You should post this in the support section. Also its Se...
meneadeszz Custom Stories, TCs & Mods - Development 8 6,589 04-18-2012, 05:12 PM
    Thread: Scipt Which activates a sound when you pickup a note HELP not working
Post: Scipt Which activates a sound when you pickup a no...

hello. i would like to have a script when you pickup an item music or a sounds starts playing. im thinking something like this SetEntityPlayerInteractCallback(string& asName, string& asCall...
meneadeszz Development Support 6 4,685 04-18-2012, 04:40 PM
    Thread: Script which activates a sound when you pick up something. Help please
Post: Script which activates a sound when you pick up so...

hello. i would like to have a script when you pickup an item music or a sounds starts playing. im thinking something like this SetEntityPlayerInteractCallback(string& asName, string& asCall...
meneadeszz Development Support 2 3,064 04-18-2012, 04:26 PM
    Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: RE: I want toactivate a sound when i pickup a note...

(04-18-2012, 04:00 PM)Datguy5 Wrote: Wroong section for this.You should post this in the support section. Also its SetEntityCallbackFunc("ITEMS NAME", "FUNCTION");i called the note Letterone the sam...
meneadeszz Custom Stories, TCs & Mods - Development 8 6,589 04-18-2012, 04:25 PM
    Thread: I want toactivate a sound when i pickup a note below is a script HELP!!
Post: I want toactivate a sound when i pickup a note bel...

hello. i would like to have a script when you pickup an item music or a sounds starts playing. im thinking something like this SetEntityPlayerInteractCallback(string& asName, string& asCall...
meneadeszz Custom Stories, TCs & Mods - Development 8 6,589 04-18-2012, 03:59 PM
    Thread: Add Music to a Area
Post: RE: Add Music to a Area

(04-17-2012, 05:31 PM)Stepper321 Wrote: "" <-- You put this nearly everywhere. It only needs to get put at the strings.It works now but could somebody post a script . when you pickup a note a sou...
meneadeszz Development Support 4 3,763 04-17-2012, 09:24 PM
    Thread: Error While adding music to area Please HELP
Post: RE: Error While adding music to area Please HELP

(04-17-2012, 07:47 PM)Greven Wrote: else if (x == "T3") { StopPlayerLookAt(); StartPlayerLookAt("Intro2, 2, 2, ""); } StartPlayerLookAt("Intro2", 2, 2, ""); also remove this from the script ...
meneadeszz Custom Stories, TCs & Mods - Development 6 5,727 04-17-2012, 08:00 PM
    Thread: Error While adding music to area Please HELP
Post: RE: Error While adding music to area Please HELP

.posted a new reply below
meneadeszz Custom Stories, TCs & Mods - Development 6 5,727 04-17-2012, 06:21 PM
    Thread: Error While adding music to area Please HELP
Post: RE: Error While adding music to area Please HELP

(04-17-2012, 04:12 PM)Greven Wrote: Try putting 01_paper_self in quotation marks like this: PlayMusic("01_paper_self", true, 5, 0, 0, true); Also at AddCombineCallback("Player", "Music1", "StartMus...
meneadeszz Custom Stories, TCs & Mods - Development 6 5,727 04-17-2012, 04:24 PM
    Thread: Error While adding music to area Please HELP
Post: Error While adding music to area Please HELP

Helllow I'm Starting to make a Custom Story and I already got a couple of scripts in my HPS file. But i realy want to add some music to a certain area. I watched a couple of tutorials and every one w...
meneadeszz Custom Stories, TCs & Mods - Development 6 5,727 04-17-2012, 04:09 PM
    Thread: Add Music to a Area
Post: Add Music to a Area

Hello. I'm Starting to make a Custom Story and I already got a couple of scripts in my HPS file. But i realy want to add some music to a certain area. I watched a couple of tutorials and every one w...
meneadeszz Development Support 4 3,763 04-17-2012, 02:53 PM
    Thread: Teleportation Scrip Allot information
Post: RE: Teleportation Scrip Allot information

Oh ok then its good. but i still got a quest in saw an tutorial on the wiki i did everything the same but it doesnt work. its the tutorial about adding messages on locked doors
meneadeszz Development Support 13 9,787 04-16-2012, 01:33 PM
    Thread: Teleportation Scrip Allot information
Post: RE: Teleportation Scrip Allot information

so no one want to help me?
meneadeszz Development Support 13 9,787 04-16-2012, 12:49 PM
    Thread: Teleportation Scrip Allot information
Post: Teleportation Scrip Allot information

Hello. I'm working on a customs tory for amnesia but im prety new to this. I saw allot of videos where people play a custom map and when a naked guys flies or teleport right into there face. most of ...
meneadeszz Development Support 13 9,787 04-15-2012, 07:02 PM