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Thread: Help with a sliding camera
Post: Help with a sliding camera
Hi guys,
As the title says, I need help with my intro to my custom story.
i want the camera to slide slowly tought diffrent inviroments(if possible)
So if there is someone who knows how to solve thi... |
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stevenbocco |
Development Support
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1 |
1,836 |
01-31-2013, 06:31 PM |
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Thread: Should I release a public demo or not?
Post: RE: Should I release a public demo or not?
(06-03-2012, 06:29 PM)Putmalk Wrote: i think that you should release the full version first, then get feed back and if it's good maybey continue on the same story like a part 2 or start creating a n... |
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stevenbocco |
Custom Stories, TCs & Mods - Development
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7 |
6,265 |
06-03-2012, 09:17 PM |
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Thread: Rope help
Post: Rope help
Hey,
do someone know how to make a rope that works like in the torture nave map.
please help :) |
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stevenbocco |
Development Support
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0 |
1,573 |
06-03-2012, 05:09 PM |
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Thread: Why is amnesia shutting down?
Post: Why is amnesia shutting down?
hi guys!
you might not solve this but when im playing my cs and enter a level door my amnesia just shuts down,
and then it's comes a pop up saying "amnesia has stopped working"
why :/? |
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stevenbocco |
Development Support
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1 |
2,725 |
06-01-2012, 04:33 PM |
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Thread: Elevator help
Post: RE: Elevator help
(05-30-2012, 09:18 PM)andyrockin123 Wrote: thank you so much :)! |
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stevenbocco |
Development Support
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2 |
2,507 |
05-30-2012, 09:53 PM |
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Thread: Elevator help
Post: Elevator help
hi guys!
so i have just ran into another problem with my cs, it's the elevator i do not get it.
how i should script it and what i should use for sort of items in the level edit.
i've checked the tutor... |
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stevenbocco |
Development Support
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2 |
2,507 |
05-30-2012, 08:40 PM |
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Thread: Script with the "sewer door"
Post: RE: Script with the "sewer door"
(05-25-2012, 03:34 PM)Putmalk Wrote: yes it work thanks alot just one more problem it's moving to fast :( xD |
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stevenbocco |
Development Support
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10 |
8,017 |
05-25-2012, 03:40 PM |
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Thread: Script with the "sewer door"
Post: RE: Script with the "sewer door"
(05-25-2012, 03:16 PM)Putmalk Wrote: okey so i think that im sure :D but i can just put this to the void OnStart :D? create the entitys in the map and then it will work :D? |
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stevenbocco |
Development Support
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10 |
8,017 |
05-25-2012, 03:32 PM |
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Thread: Script with the "sewer door"
Post: RE: Script with the "sewer door"
(05-25-2012, 02:55 PM)Putmalk Wrote: It's just a random name of the wheel.
You have a wheel prop and a door prop.
Wheel prop in my example was called "Valve_rusty_1" but that's just anything, it c... |
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stevenbocco |
Development Support
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10 |
8,017 |
05-25-2012, 03:07 PM |
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Thread: Script with the "sewer door"
Post: RE: Script with the "sewer door"
(05-25-2012, 02:43 PM)Putmalk Wrote: i see but what is the valve_rusty_1 :) other wise im greatfull thanks :)! |
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stevenbocco |
Development Support
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10 |
8,017 |
05-25-2012, 02:48 PM |
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Thread: Script with the "sewer door"
Post: Script with the "sewer door"
Hey guys,
so i got a new challenge for you.
i want to make a "sewer" you know that one from the game when you first meet the water monster,
so i want to make a wheel to turn and when you turn it the s... |
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stevenbocco |
Development Support
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10 |
8,017 |
05-25-2012, 02:26 PM |
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Thread: Extra.lang what is wrong?
Post: RE: Extra.lang what is wrong?
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stevenbocco |
Development Support
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3 |
2,837 |
05-24-2012, 06:28 PM |
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Thread: Extra.lang what is wrong?
Post: Extra.lang what is wrong?
i do not see the problem with this:
<CATAGORY Name="Journal">
<Entry Name="Note_warning_Name">A Warning</Entry>
<Entry Name="Note_warning_Text">This is truley my final words,[b... |
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stevenbocco |
Development Support
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3 |
2,837 |
05-24-2012, 04:54 PM |
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Thread: Problems with screenshake
Post: RE: Problems with screenshake
(05-23-2012, 09:43 PM)andyrockin123 Wrote: Yes thank you, you made me understand now thanks alot :D |
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stevenbocco |
Development Support
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4 |
5,256 |
05-24-2012, 07:52 AM |
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Thread: Problems with screenshake
Post: RE: Problems with screenshake
(05-23-2012, 09:26 PM)andyrockin123 Wrote: i understand what you say, it's important that you understand why you are doing what you're doing, but i have "played " around with the script and i do not... |
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stevenbocco |
Development Support
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4 |
5,256 |
05-23-2012, 09:35 PM |
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Thread: Problems with screenshake
Post: Problems with screenshake
Hi again,
so i want to make a script with the screen shaking i do know the StartScreenShake,
but i do not know what to write there, can someone write the void StartScreenShake script so i can just cop... |
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stevenbocco |
Development Support
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4 |
5,256 |
05-23-2012, 09:15 PM |
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Thread: Push up door smooth script
Post: RE: Push up door smooth script
(05-22-2012, 09:48 PM)FragdaddyXXL Wrote: Quote:so i tryed but i got an error on line 123
void opening(string &in asParent, string &in asChild, int alState)
{
122 SetSwingDoorDisableAutoClo... |
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stevenbocco |
Development Support
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6 |
6,429 |
05-23-2012, 12:14 PM |
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Thread: Push up door smooth script
Post: RE: Push up door smooth script
(05-22-2012, 09:48 PM)FragdaddyXXL Wrote: Quote:void AddPropForce(string& asName, float afX, float afY, float afZ, string& asCoordSystem);
void AddPropImpulse(string& asName, float afX, ... |
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stevenbocco |
Development Support
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6 |
6,429 |
05-22-2012, 10:42 PM |
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Thread: Push up door smooth script
Post: Push up door smooth script
Do anyone know a script that makes a door get pushed open when the player collides with an area,
if you do please post it down here and i would be pleased :)!
I know you guys know this so im already s... |
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stevenbocco |
Development Support
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6 |
6,429 |
05-22-2012, 08:59 PM |
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Thread: Lanter, how do i set it to almost no oil on it?
Post: RE: Lanter, how do i set it to almost no oil on it...
(05-22-2012, 03:40 PM)Datguy5 Wrote: Put this to your OnEnter() SetPlayerLampOil(10);
The number means how much oil there is.
As i said, these guys are just fantastic!
thank you so much! |
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stevenbocco |
Development Support
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4 |
5,017 |
05-22-2012, 03:44 PM |