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    Thread: Script help!
Post: RE: Script help!

(06-12-2012, 04:11 PM)CorinthianMerchant Wrote: Please not another pewdiepie map. Why not something more serious and yummy like an atmospheric map, I'm sure that will be more appreciated! :DHaha =D ...
Clear Development Support 12 8,821 06-12-2012, 05:00 PM
    Thread: Scripting Help
Post: RE: Scripting Help

(06-12-2012, 04:37 PM)andyrockin123 Wrote: (06-12-2012, 04:17 PM)Clear Wrote: (06-12-2012, 04:11 PM)beecake Wrote: Does the player see it move, or does the player only notice that it HAS moved?I...
Clear Development Support 15 10,409 06-12-2012, 04:57 PM
    Thread: Scripting Help
Post: RE: Scripting Help

(06-12-2012, 04:38 PM)beecake Wrote: You could make an illusion so the player thinks that he is moving. Use a lot of statues that are inactive and 1 that is active. Then to make him move: First Sta...
Clear Development Support 15 10,409 06-12-2012, 04:50 PM
    Thread: Scripting Help
Post: RE: Scripting Help

(06-12-2012, 04:11 PM)beecake Wrote: Does the player see it move, or does the player only notice that it HAS moved?I was thinking the same thing, to make it like a Weeping angel or SCP-173 (You can ...
Clear Development Support 15 10,409 06-12-2012, 04:17 PM
    Thread: Scripting Help
Post: Scripting Help

Hey guys, I'm really new at Scripting and i had this idea this other day of making a statue that moves everytime you reach a certain spot. (Script Area and such) I wanna make the statue to pretty mu...
Clear Development Support 15 10,409 06-12-2012, 04:08 PM
    Thread: Script help!
Post: RE: Script help!

(06-10-2012, 04:25 PM)SilentStriker Wrote: (06-10-2012, 04:22 PM)beecake Wrote: Instead of renaming it, why not just use the name it has? If you have a lot of pigs, then it's a waste of time. The ...
Clear Development Support 12 8,821 06-12-2012, 04:02 PM
    Thread: Script help!
Post: RE: Script help!

(06-10-2012, 10:45 AM)SilentStriker Wrote: the PigSound is the name of the function and NAMEOFSOUND is where you put the name of your pig squeal or what ever it's called :) Have you ever scripted b...
Clear Development Support 12 8,821 06-10-2012, 04:01 PM
    Thread: Script help!
Post: RE: Script help!

(06-10-2012, 10:23 AM)SilentStriker Wrote: Well rename all the pigs with the same name for example pig_1, pig_2 etc then use this script The bolded 10 is how many pigs you have so if you have 5 cha...
Clear Development Support 12 8,821 06-10-2012, 10:26 AM
    Thread: Script help!
Post: Script help!

Hey guys! I was working on a custom story when i had this idea of adding a sound that is activated Every time you touch a certain object, wich on this case is a Pig. I have the .ogg sound in the fold...
Clear Development Support 12 8,821 06-10-2012, 10:09 AM
    Thread: How do i make the Sanity script?
Post: RE: How do i make the Sanity script?

(05-25-2012, 03:01 PM)Putmalk Wrote: (14, 1) refers to line 14, character 1. In this case, you are misusing the "{" "}". They cannot be floating around there. May I suggest reviewing a basic script...
Clear Development Support 12 11,033 05-25-2012, 03:14 PM
    Thread: How do i make the Sanity script?
Post: RE: How do i make the Sanity script?

(05-25-2012, 02:57 PM)wolfmaster1231 Wrote: AddEntityCollideCallback("Player", "Sanity1", "SanityDamage", true, 1) this should be under AddUseItemCallback Can you write that for me please?
Clear Development Support 12 11,033 05-25-2012, 03:03 PM
    Thread: How do i make the Sanity script?
Post: RE: How do i make the Sanity script?

(05-25-2012, 02:44 PM)Putmalk Wrote: (05-25-2012, 02:34 PM)Clear Wrote: (05-25-2012, 02:25 PM)Obliviator27 Wrote: You would have to set up a CollideCallback, which calls the function GiveSanityD...
Clear Development Support 12 11,033 05-25-2012, 02:51 PM
    Thread: How do i make the Sanity script?
Post: RE: How do i make the Sanity script?

(05-25-2012, 02:25 PM)Obliviator27 Wrote: You would have to set up a CollideCallback, which calls the function GiveSanityDamage. Like so void OnStart() { AddEntityCollideCallback("Player", "RoomAre...
Clear Development Support 12 11,033 05-25-2012, 02:34 PM
    Thread: How do i make the Sanity script?
Post: RE: How do i make the Sanity script?

(05-25-2012, 01:54 PM)Putmalk Wrote: I don't understand what "Sanity Script" means? Do you want to raise/lower the sanity? Raising, just put one of these lines of code in your script: GiveSanityB...
Clear Development Support 12 11,033 05-25-2012, 02:00 PM
    Thread: How do i make the Sanity script?
Post: How do i make the Sanity script?

Hey guys! I'm really new at scripting amnesia custom stories and with HPL editor :D My question is how exacly can you make a Sanity Script? Let's say i've set an area (script) and exacly when the pla...
Clear Development Support 12 11,033 05-25-2012, 01:50 PM
    Thread: Fatal Error : ERR : Unexpected token '{'
Post: RE: Fatal Error : ERR : Unexpected token '{'

(05-24-2012, 01:41 PM)Datguy5 Wrote: Nevermind :DDo you have any clue what do i need to do in order to solve this error?
Clear Development Support 8 6,909 05-24-2012, 02:23 PM
    Thread: Fatal Error : ERR : Unexpected token '{'
Post: RE: Fatal Error : ERR : Unexpected token '{'

(05-24-2012, 01:05 PM)Stepper321 Wrote: (05-24-2012, 01:01 PM)Clear Wrote: (05-24-2012, 12:56 PM)Stepper321 Wrote: Check it yourself! 14 is the line and 1 is the location in that line. { AddE...
Clear Development Support 8 6,909 05-24-2012, 01:10 PM
    Thread: Fatal Error : ERR : Unexpected token '{'
Post: RE: Fatal Error : ERR : Unexpected token '{'

(05-24-2012, 12:56 PM)Stepper321 Wrote: Check it yourself! 14 is the line and 1 is the location in that line. { AddEntityCollideCallback("Player", "script_slam", "func_slam", true, 1); } There...
Clear Development Support 8 6,909 05-24-2012, 01:01 PM
    Thread: Fatal Error : ERR : Unexpected token '{'
Post: Fatal Error : ERR : Unexpected token '{'

Hey guys, I have been working on a custom story and i wanted to add a door slam script, but when i added it to the .hps file it gave me an error saying Unexpected token "{" , I have no clue what to d...
Clear Development Support 8 6,909 05-24-2012, 12:53 PM