Search Results
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Thread: Pewdie´s Revenge
Post: RE: Pewdie´s Revenge
Great Story! A lot better that other pewdie stories i've played. |
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HoyChampoy |
Showcase
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47 |
80,750 |
07-31-2012, 12:07 AM |
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Thread: lever move by itself?
Post: RE: lever move by itself?
(07-23-2012, 07:19 PM)beecake Wrote: Maybe AddPropImpulse/Force can to it?It works, but only sometimes. On the times it doesn't do it, it looks like the lever just twitches. I used addpropforce and ... |
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HoyChampoy |
Development Support
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5 |
3,661 |
07-23-2012, 07:47 PM |
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Thread: lever move by itself?
Post: lever move by itself?
Hey Guys,
I was wondering if it was possible to get a lever to move by itself, like actually seeing a lever get pull downed without you doing it yourself? |
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HoyChampoy |
Development Support
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5 |
3,661 |
07-23-2012, 06:52 PM |
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Thread: Lever Machine Help
Post: RE: Lever Machine Help
(07-20-2012, 09:29 PM)HoyChampoy Wrote: (07-20-2012, 01:57 PM)Ongka Wrote: I've done pretty much the same riddle, just with 8 levers.
Anyway, heres the whole script with 6 levers.
Code:void OnSta... |
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HoyChampoy |
Development Support
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6 |
5,149 |
07-20-2012, 11:15 PM |
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Thread: Lever Machine Help
Post: RE: Lever Machine Help
(07-20-2012, 01:57 PM)Ongka Wrote: I've done pretty much the same riddle, just with 8 levers.
Anyway, heres the whole script with 6 levers.
Code:void OnStart()
{
for(int i=1;i<7;i++)
{
SetEntity... |
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HoyChampoy |
Development Support
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6 |
5,149 |
07-20-2012, 09:29 PM |
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Thread: Lever Machine Help
Post: RE: Lever Machine Help
(07-20-2012, 11:15 AM)Kreekakon Wrote: Open up "13_machine_room"'s hps file from the original Amnesia. I recall they had a near identical puzzle in there, so you should be able to get a general idea... |
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HoyChampoy |
Development Support
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6 |
5,149 |
07-20-2012, 11:43 AM |
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Thread: Lever Machine Help
Post: Lever Machine Help
Hey Forum,
I am in need of big help, I am hoping someone can easily guide me. So first, I want the player to solve a lever machine puzzle. The code I want is up 12 down 12. When the player gets this ... |
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HoyChampoy |
Development Support
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6 |
5,149 |
07-20-2012, 11:01 AM |
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Thread: Key scripting
Post: RE: Key scripting
(07-18-2012, 04:35 AM)Redzombie18 Wrote: Hello Peoples
Of course by the title you know im a noob at Custom story making :P
So i want a locked door and you need a key. I followed a tutorial on how t... |
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HoyChampoy |
Development Support
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1 |
2,064 |
07-18-2012, 05:42 AM |
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Thread: Ropes?
Post: Ropes?
Hey Forum
Does anyone know how to make a rope and how to properly use them? I searched everywhere hoping to find a tutorial but still have nothing. I even took a look at the amnesia justine hps scrip... |
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HoyChampoy |
Development Support
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5 |
3,978 |
07-17-2012, 10:40 PM |
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Thread: very big problem :(
Post: RE: very big problem :(
(07-17-2012, 06:43 AM)Zaari Wrote: Wait, are you opening the .HPS file or the .CACHE file?hps |
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HoyChampoy |
Development Support
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4 |
2,987 |
07-17-2012, 06:47 AM |
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Thread: very big problem :(
Post: very big problem :(
I've run into a very big problem, i had an script hps file full of scripting. When i opened it up on notepad ++ again, all my scripting was replaced by the word "nul". I don't know what happened, and ... |
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HoyChampoy |
Development Support
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4 |
2,987 |
07-17-2012, 06:37 AM |
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Thread: Chipper And Hammer Animation
Post: RE: Chipper And Hammer Animation
(07-15-2012, 11:04 PM)Ongka Wrote: Good to know that it worked! :)
What was it you had to fix in order to make it work?changed some names thats all. I also added some stuff to the timers :)
heres ... |
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HoyChampoy |
Development Support
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5 |
4,755 |
07-16-2012, 09:48 AM |
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Thread: Chipper And Hammer Animation
Post: RE: Chipper And Hammer Animation
(07-15-2012, 02:19 PM)Ongka Wrote: A little tutorial:
You need an object where the hammer is pointing at, in this case it's "HammerDoor".
The next thing is an Area which defines where the hammer ro... |
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HoyChampoy |
Development Support
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5 |
4,755 |
07-15-2012, 10:06 PM |
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Thread: Chipper And Hammer Animation
Post: Chipper And Hammer Animation
Hey Forum, well the title says it all. Does anyone know how to do it? And if so, would you please help me? I know it has to do with the hammer and chipper "move" items but how does it work? It would b... |
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HoyChampoy |
Development Support
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5 |
4,755 |
07-15-2012, 11:34 AM |
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Thread: Diary Not Working
Post: Diary Not Working
Hey guys. So I put a diary into my map and I did everything a video tutorial told me to do but its not working out right. What i wanted was that when the player picked up the diary, i wanted the diary... |
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HoyChampoy |
Development Support
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2 |
2,162 |
07-13-2012, 03:55 AM |
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Thread: Need Male Voice Actor
Post: RE: Need Male Voice Actor
(07-13-2012, 01:42 AM)Bunnypoppop Wrote: Here you go, hopefully it's something your looking for, I know the start messed up a bit but it's 1:45am here xD That's if you like my voice.
http://soundcl... |
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HoyChampoy |
Custom Stories, TCs & Mods - Development
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2 |
3,514 |
07-13-2012, 01:51 AM |
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Thread: Need Male Voice Actor
Post: Need Male Voice Actor
Hey Guys! So, I am in need of a male voice actor. I would like him to read one part I have typed up. One part is needed for now, but I will contact you just in case I am in need of more. Help would be... |
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HoyChampoy |
Custom Stories, TCs & Mods - Development
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2 |
3,514 |
07-13-2012, 01:32 AM |
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Thread: ladder script help
Post: RE: ladder script help
(07-12-2012, 01:17 AM)Your Computer Wrote: (07-12-2012, 12:14 AM)HoyChampoy Wrote: For the string asName do I put the name of the ladder or the name of the valve?
Name of the valve.
(07-12-2012... |
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HoyChampoy |
Development Support
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10 |
9,317 |
07-12-2012, 01:56 AM |
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Thread: ladder script help
Post: RE: ladder script help
I know that already, its just i don't know how to use it or how it works. the code looks like this
SetEntityConnectionStateChangeCallback(string& asName, string& asCallback);
For the string a... |
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HoyChampoy |
Development Support
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10 |
9,317 |
07-12-2012, 12:14 AM |
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Thread: ladder script help
Post: RE: ladder script help
(07-11-2012, 09:56 PM)Your Computer Wrote: (07-11-2012, 09:22 PM)HoyChampoy Wrote: would i put these in the void onstart? is there another code i need? because how will the setmoveobject state kno... |
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HoyChampoy |
Development Support
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10 |
9,317 |
07-11-2012, 10:16 PM |