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Thread: Model-/MaterialEditor crashes when trying to create a billboard! D:
Post: RE: Model-/MaterialEditor crashes when trying to c...
I finally found a solution! :D
I previously had a folder called 'custom' inside the billboards folder, where I saved all my custom billboards. I made a new folder inside 'custom' and saved the new one... |
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Wrathborn771 |
Development Support
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6 |
4,861 |
07-31-2012, 01:54 PM |
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Thread: Model-/MaterialEditor crashes when trying to create a billboard! D:
Post: RE: Model-/MaterialEditor crashes when trying to c...
(07-30-2012, 10:12 PM)shadowZgamerZ Wrote: Try reinstalling amnesia or tools or some last file you have done before crash There could be file in billboadrs folder that is not made properly so Materi... |
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Wrathborn771 |
Development Support
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6 |
4,861 |
07-31-2012, 11:55 AM |
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Thread: Model-/MaterialEditor crashes when trying to create a billboard! D:
Post: RE: Model-/MaterialEditor crashes when trying to c...
(07-29-2012, 10:03 PM)shadowZgamerZ Wrote: It's most probably that you did not create .mat or .dds file properly. Same problems happen when opening folder with custom model (penumbra model in my cas... |
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Wrathborn771 |
Development Support
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6 |
4,861 |
07-30-2012, 09:33 PM |
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Thread: Model-/MaterialEditor crashes when trying to create a billboard! D:
Post: RE: Model-/MaterialEditor crashes when trying to c...
It works just great with the old billboards I have. They're converted in the exact same way, no difference except the picture itself. WHAT IS WRONG!? |
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Wrathborn771 |
Development Support
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6 |
4,861 |
07-29-2012, 09:16 PM |
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Thread: Model-/MaterialEditor crashes when trying to create a billboard! D:
Post: Model-/MaterialEditor crashes when trying to creat...
Hey guys,
So, I've been making PNG-pictures (converted into .dds) into billboards quite many times now in the past (like 12 of them), to have a custom picture showing on the wall in a custom story. Bu... |
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Wrathborn771 |
Development Support
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6 |
4,861 |
07-29-2012, 10:43 AM |
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Thread: Changing sound for an objects destruction?
Post: RE: Changing sound for an objects destruction?
Thanks guys, Imma try it out. |
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Wrathborn771 |
Development Support
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4 |
3,307 |
07-27-2012, 05:34 PM |
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Thread: Changing sound for an objects destruction?
Post: RE: Changing sound for an objects destruction?
Do I change that in the modeleditor? :) |
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Wrathborn771 |
Development Support
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4 |
3,307 |
07-27-2012, 02:12 PM |
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Thread: Changing sound for an objects destruction?
Post: Changing sound for an objects destruction?
Hey guys,
Is it possible to change the sound from when an object breaks?
I want a vase to have a custom soundfile when being thrown at the ground and shattered into pieces.
If it's possible, what ki... |
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Wrathborn771 |
Development Support
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4 |
3,307 |
07-25-2012, 06:03 PM |
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Thread: Looking for a team for a total conversion!
Post: RE: Looking for a team for a total conversion!
(07-13-2012, 02:06 PM)DaBrain75 Wrote: Is scripting all you need?I found a scripter and I set status (Solved) on this thread, so I don't need a scripter anymore, thanks anyways. :) |
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Wrathborn771 |
Custom Stories, TCs & Mods - Development
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2 |
3,473 |
07-13-2012, 02:51 PM |
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Thread: Shake screen when entering a map?
Post: RE: Shake screen when entering a map?
(07-12-2012, 08:34 PM)ApeCake Wrote: To make the screen (dark)red, you can use FadeSepiaColorTo(float afAmount, float afSpeed);
afAmount is the intensity, 0-1. (Like the shake)afSpeed is the time i... |
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Wrathborn771 |
Development Support
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6 |
4,688 |
07-12-2012, 09:05 PM |
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Thread: Shake screen when entering a map?
Post: RE: Shake screen when entering a map?
(07-12-2012, 06:34 PM)andyrockin123 Wrote: StartScreenShake(0.05f, 3.0f, 1.0f, 1.0f);
There you go. If you need to, change the intensity its the number 0.05f; I have not tested how it will look in ... |
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Wrathborn771 |
Development Support
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6 |
4,688 |
07-12-2012, 06:47 PM |
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Thread: Shake screen when entering a map?
Post: RE: Shake screen when entering a map?
(07-12-2012, 05:35 PM)andyrockin123 Wrote: StartScreenShake(float afAmount, float afTime, float afFadeInTime, float afFadeOutTime);
Is what you're looking for. afAmount is the intensity of the shak... |
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Wrathborn771 |
Development Support
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6 |
4,688 |
07-12-2012, 06:05 PM |
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Thread: Shake screen when entering a map?
Post: Shake screen when entering a map?
Hey all sexy peepz :3
I'm just wondering if there's a script for the screen to "shake" when entering a map?
I mean, like when the red, weird pulsating things spawn in the main story?
Cheers
-Jonat... |
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Wrathborn771 |
Development Support
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6 |
4,688 |
07-12-2012, 05:30 PM |
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Thread: Looking for a team for a total conversion!
Post: Looking for a team for a total conversion!
Hey,
My name's Jonathan, I've been working on a total conversion for the past month or so.
I really enjoy mapping and story-writing, but I can't really understand scripting....
I haven't come far int... |
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Wrathborn771 |
Custom Stories, TCs & Mods - Development
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2 |
3,473 |
07-09-2012, 02:44 PM |
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Thread: I can't get my script to work D:
Post: RE: I can't get my script to work D:
(07-01-2012, 11:59 AM)FastHunteR Wrote: So you're looking for explanations too? Sure thing. SetEntityCallbackFunc is probably the hardest to understand of all the callbacks, I hate that callback so ... |
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Wrathborn771 |
Development Support
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16 |
12,325 |
07-01-2012, 01:02 PM |
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Thread: I can't get my script to work D:
Post: RE: I can't get my script to work D:
(07-01-2012, 12:25 AM)FastHunteR Wrote: How exactly do you want him to die? Is it some sort of "You can't get out" kill, a FadeOut one, or a SetPlayerhealth to 0 one? It depends on how you want to h... |
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Wrathborn771 |
Development Support
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16 |
12,325 |
07-01-2012, 10:38 AM |
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Thread: I can't get my script to work D:
Post: RE: I can't get my script to work D:
(06-30-2012, 04:51 PM)FastHunteR Wrote: SetEntityCallbackFunc("note", "OnPickup");
void OnPickup(string &in asEntity, string &in type)
{
if(asEntity == "note")
{
}
}
Needed when you want mor... |
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Wrathborn771 |
Development Support
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16 |
12,325 |
06-30-2012, 11:57 PM |
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Thread: Custom story - Dark Past
Post: RE: Custom story - Dark Past
(06-30-2012, 04:44 PM)Datguy5 Wrote: (06-30-2012, 03:54 PM)Wrathborn771 Wrote: Oh... My... God... I CAN'T WAIT TO PLAY THIS! It seems so promising, and I absolutely love that story :D
And I know ... |
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Wrathborn771 |
Custom Stories, TCs & Mods - Development
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32 |
39,760 |
06-30-2012, 05:28 PM |
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Thread: I can't get my script to work D:
Post: RE: I can't get my script to work D:
(06-30-2012, 03:48 PM)EXAWOLT Wrote: float GetPlayerHealth(50);
-IF healt is below 50, it will be called, just setplayerhealth(0); and StartCredits()
simply nuff saidThe problem I currently have is ... |
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Wrathborn771 |
Development Support
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16 |
12,325 |
06-30-2012, 04:00 PM |
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Thread: Custom story - Dark Past
Post: RE: Custom story - Dark Past
Oh... My... God... I CAN'T WAIT TO PLAY THIS! It seems so promising, and I absolutely love that story :D
And I know you don't want it to be a Total Conversion.. But the reason I recommend you to crea... |
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Wrathborn771 |
Custom Stories, TCs & Mods - Development
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32 |
39,760 |
06-30-2012, 03:54 PM |