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Thread: Event: Player seeing monster will stop player moving.
Post: RE: Event: Player seeing monster will stop player ...
It worked when i removed that. Thank you. Now i am little smarter! |
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RedFiction12 |
Development Support
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4 |
3,298 |
07-07-2012, 08:17 AM |
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Thread: Event: Player seeing monster will stop player moving.
Post: Event: Player seeing monster will stop player movi...
Yo people! Its me again! And i am needing some help right now.
I am planning to do simple "Event" when player collides to certain script area, monster will come out from darkness and player will sto... |
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RedFiction12 |
Development Support
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4 |
3,298 |
07-06-2012, 11:40 PM |
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Thread: Simple Memento with item
Post: RE: Simple Memento with item
Yes, thank you! It worked when i removed that "IF" statement as you said. Thank you all! |
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RedFiction12 |
Development Support
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12 |
7,937 |
07-04-2012, 01:54 PM |
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Thread: Simple Memento with item
Post: RE: Simple Memento with item
Thank you, now its adding that "Quest" into our Journal, but when i am picking Lantern up, quest dosent dissapear from our journal. |
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RedFiction12 |
Development Support
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12 |
7,937 |
07-03-2012, 08:12 PM |
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Thread: Simple Memento with item
Post: RE: Simple Memento with item
Yes they are. My other codes work like they should (ex. Message, MonsterFunction). It seems that i cant copy and paste correctly, bad instructions or there is no way to do it, but i think its reason n... |
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RedFiction12 |
Development Support
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12 |
7,937 |
07-03-2012, 07:56 PM |
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Thread: Simple Memento with item
Post: RE: Simple Memento with item
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RedFiction12 |
Development Support
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12 |
7,937 |
07-03-2012, 07:44 PM |
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Thread: Simple Memento with item
Post: RE: Simple Memento with item
(07-03-2012, 06:43 PM)ZyLogicX Wrote: Code:void OnStart()
{
AddEntityCollideCallback("Player", "FindLantern_Quest_Area", "GetFindLanternQuest", true,1);
&n... |
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RedFiction12 |
Development Support
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12 |
7,937 |
07-03-2012, 07:20 PM |
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Thread: Simple Memento with item
Post: RE: Simple Memento with item
(07-03-2012, 04:58 PM)Strembitsky Wrote: Use AddEntityCollideCallback, and then use the function AddQuest.
My lantern name is "lantern_1"
Okay, so is it:
.hps
Code:OnStart
{
&nbs... |
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RedFiction12 |
Development Support
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12 |
7,937 |
07-03-2012, 06:25 PM |
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Thread: Simple Memento with item
Post: Simple Memento with item
Hey! I am really new at coding amnesia scripts and please try to understand me.
I would like if player steps into certain area (ex. memento1), then he receives memento which tells him to find lantern... |
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RedFiction12 |
Development Support
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12 |
7,937 |
07-03-2012, 04:39 PM |