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    Thread: [HPL3 WIKI] What kind of tutorials/pages would you like to see?
Post: RE: [HPL3 WIKI] What kind of tutorials/pages would...

One thing im looking at now is. Importing custom sounds and music, and a tutorial between FMOD and how the old system works in hpl 3 could be useful to know.
Hauken Development 67 116,316 10-09-2015, 05:42 PM
  Photo Thread: To Team Frictional
Post: To Team Frictional

[Image: https://38.media.tumblr.com/691e21f0ea8b...o1_400.gif] Soma was AWESOME [Image: http://cs620116.vk.me/v620116616/1d894/CEdKK04YKVI.jpg] Looking forward to mod with all theese new features ...
Hauken General Discussion 3 3,433 10-07-2015, 01:42 AM
    Thread: ALIEN: Isolation
Post: RE: ALIEN: Isolation

I was so depressed when I found out that I have actually skipped the medic kit recipe, that and many others due to the fact I was being hunted all the time.. I had put 4-5 hours into the game when I ...
Hauken Off-Topic 53 38,912 10-12-2014, 11:24 PM
    Thread: String
Post: RE: String

(05-01-2014, 07:18 PM)FlawlessHappiness Wrote: shortened Spoiler below! Henry burned Christina, Philip put her ashes in a bag (which you see in paintings in the mod, and the end) (Henry ...
Hauken Showcase 19 20,320 05-02-2014, 05:03 AM
    Thread: Amnesia: Lifeless_The Abandon - [Demo Released]
Post: RE: Amnesia: Lifeless_The Abandon - [Demo Release...

Well I gave up looking for the key, I went from food level to equipment level and I felt I wasted my time looking for it, I had to play with full brightness on after some time because I only found one...
Hauken Showcase 12 17,506 04-27-2014, 04:15 PM
    Thread: Amnesia: Lifeless_The Abandon - [Demo Released]
Post: RE: Amnesia: Lifeless_The Abandon - [Demo Release...

I will give this a go, I've been missing to play claustrophopic dungeons.
Hauken Showcase 12 17,506 04-27-2014, 12:20 AM
    Thread: What do you like or hate in a custom story?
Post: RE: What do you like or hate in a custom story?

What everyone above me wrote is basically what my criterias are too, I often end up just exiting the mod without finishing the first map because of it. As one above me mentions, originality. I often...
Hauken General Discussion 14 14,275 04-23-2014, 08:39 PM
    Thread: Low tutorials regarding insanity events
Post: RE: Low tutorials regarding insanity events

Well I assume nobody knows or the ones who do know is inactive atm, from what I can see Amnesia a machine for pigs new asset patch has new script functions which you can specify events. I will try th...
Hauken Development Support 7 4,934 04-21-2014, 01:45 PM
    Thread: String
Post: RE: String

While it's to early to say anything about a new cs for Amnesia, i can say we are looking really much forward to SOMA. Thanks for consctructive feedback all of you. :)
Hauken Showcase 19 20,320 04-21-2014, 11:12 AM
    Thread: String
Post: RE: String

It's out now!
Hauken Showcase 19 20,320 04-21-2014, 01:31 AM
    Thread: String
Post: RE: String

The mod is up but has to be approved by moddb, enjoy folks. Thanks badcat! Though I am decent at mapping Hynik tought me most of everything of whats natural and such with lightning. Couldn't have ma...
Hauken Showcase 19 20,320 04-20-2014, 11:29 PM
    Thread: String
Post: RE: String

Hey guys, thanks for the comments. We're currently dealing with some minor performance issues which beta testers reported. Doing a final run now after that we might upload it before midnight...
Hauken Showcase 19 20,320 04-20-2014, 09:27 PM
    Thread: String
Post: String

Made by: Hynik & Hauken Extra: Fybikon and Sara Aarvig/Sariasunshine (voice actors) String is a short little custom story made for Amnesia the Dark Decent. You play as Henry, an old king who retu...
Hauken Showcase 19 20,320 04-20-2014, 05:14 PM
    Thread: Low tutorials regarding insanity events
Post: RE: Low tutorials regarding insanity events

I did but no screen effects occured. EDIT: Thats what I'm after, making a insanity event from script is not hard but the screen effects and such is another case.
Hauken Development Support 7 4,934 04-20-2014, 02:27 PM
    Thread: Low tutorials regarding insanity events
Post: RE: Low tutorials regarding insanity events

I can't remember if there was particle effect flies also around players head, if any1 knows how to do that aswell it's a bonus! :)
Hauken Development Support 7 4,934 04-20-2014, 01:46 AM
    Thread: Low tutorials regarding insanity events
Post: Low tutorials regarding insanity events

Hey, I did do some search on the forums and google but I found close to nothing which I need. question 1: When and how do we use the Insanity area scripts? question 2: How can I assign to have flies ...
Hauken Development Support 7 4,934 04-20-2014, 12:10 AM
    Thread: Can someone help me with a sequence
Post: RE: Can someone help me with a sequence

I combined what you two said and its working now, now the fading and all that is a issue but I can already adjust that so I'll tweak it and see what happens. Thanks guys!
Hauken Development Support 4 3,411 10-02-2013, 10:31 PM
    Thread: Can someone help me with a sequence
Post: RE: Can someone help me with a sequence

Hey, justanotherplayer - you ended up with the same result as i did. The wake up sequence is in motion when the intro is being played so it looks like this now. Edit: yeap will try what rom said!
Hauken Development Support 4 3,411 10-02-2013, 05:49 PM
    Thread: Can someone help me with a sequence
Post: Can someone help me with a sequence

So I followed a tutorial for doing a intro with logo and everything, after finishing it i trapped myself in a script of format im not used to do. Here is the finished intro script, the goal is to ad...
Hauken Development Support 4 3,411 10-01-2013, 11:52 PM
    Thread: Call a func after a func completes
Post: RE: Call a func after a func completes

ty, I feel derped for asking this I knew it was simple hehe.
Hauken Development Support 2 2,083 08-20-2013, 05:42 PM