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Post Author Forum Replies Views Posted [asc]
    Thread: Removing Lantern model
Post: RE: Removing Lantern model

Perfect! You're welcome :D
MatiCekuriel Development Support 3 2,740 07-26-2020, 09:29 AM
    Thread: Removing Lantern model
Post: RE: Removing Lantern model

Hi! :D This is my test for the invisible lantern, don't forget to make a backup before replacing the files (unzip in the "models" folder ;) And let me know if it works! :3 http://www.mediafire.com/fil...
MatiCekuriel Development Support 3 2,740 07-25-2020, 07:44 PM
    Thread: EntityCollideCallback not working
Post: RE: EntityCollideCallback not working

Quote:void Drowndeath(string &in asParent, string &in asChild, int alState) You forgot the capital D to "Death" ;)
MatiCekuriel Development Support 2 2,276 04-22-2020, 04:12 PM
    Thread: LANG File does not work or I am stupid
Post: RE: LANG File does not work or I am stupid

Quote:void LanternDarkMessage(string &in entity) Try to replace this whith : Code:void LanternDarkMessage(string &in asParent, string &in asChild, int alState)
MatiCekuriel Development Support 1 2,146 10-24-2019, 05:22 AM
    Thread: Insanity of Your Mind V2
Post: RE: Insanity of Your Mind V2

(07-23-2019, 05:55 PM)Mudbill Wrote: Great to see initiative still around. If you wish for more direct feedback/interactions with people, we do have a Discord server if you're interested. I know, I ...
MatiCekuriel Custom Stories, TCs & Mods - Development 19 18,692 07-23-2019, 07:55 PM
    Thread: Insanity of Your Mind V2
Post: RE: Insanity of Your Mind V2

I'm not dead! I'm back in Amnesia, and in IoYM! The mod will be divided in 7 areas : The Mansion (the introduction map in a way) The Offices The Church The Sewers The Hostel The Hospital The Streets...
MatiCekuriel Custom Stories, TCs & Mods - Development 19 18,692 07-22-2019, 07:55 PM
    Thread: Light cut in half
Post: RE: Light cut in half

Thank you, you just saved my life! :D
MatiCekuriel Technical Support 3 4,101 02-23-2019, 09:21 PM
    Thread: Light cut in half
Post: RE: Light cut in half

Okay so I checked the troubleshooting in the wiki, but from what I understand it is only for custom or imported materials... :(
MatiCekuriel Technical Support 3 4,101 02-20-2019, 09:19 PM
    Thread: Light cut in half
Post: Light cut in half

Hi ! I'm trying once again to create a CS in Soma, but I'm having an issue : the point lights and spot lights are cut in half : It only do it in the level editor, it's working fine in game and the map...
MatiCekuriel Technical Support 3 4,101 02-18-2019, 11:37 AM
    Thread: Blue Screen after opening Inventory
Post: RE: Blue Screen after opening Inventory

I downloaded it and I didn't have any blue screen. Also, I saw that you have a problem with your extra_english.lang so I checked it and I deleted the <CATEGORY> at the beginning, and it worked j...
MatiCekuriel Development Support 9 6,173 11-19-2018, 06:40 PM
    Thread: Blue Screen after opening Inventory
Post: RE: Blue Screen after opening Inventory

It happens to me sometimes in my FC, but it disappears when I restart the game. I don't know what is causing it :/
MatiCekuriel Development Support 9 6,173 11-13-2018, 09:37 AM
    Thread: [SOLVED] Err: Unexpected end of file at (244, 2)
Post: RE: Err: Unexpected end of file at (244, 2)

Code:void UnsetCurrentRock(string &in asEntity){     SetEntityActive(asEntity, false);     if{asEntity == "CodeRockPlaced"+GetLocalVarInt("Rock1Fills")){ Yo...
MatiCekuriel Development Support 4 3,968 10-30-2018, 09:04 PM
    Thread: [SOLVED] Full Conversion save problem
Post: RE: Full Conversion save problem

It worked! I have to resize the screen, but it's working! Thank you so much :D
MatiCekuriel Development Support 8 5,158 10-15-2018, 06:10 AM
    Thread: [SOLVED] Full Conversion save problem
Post: RE: Full Conversion save problem

Found it! But when I start to launch it, I have a error that says it can't find "glewInit", I don't know what it is or how to fix it :(
MatiCekuriel Development Support 8 5,158 10-11-2018, 08:43 AM
    Thread: [SOLVED] Full Conversion save problem
Post: RE: Full Conversion save problem

I downloaded it but there is not the executable :/
MatiCekuriel Development Support 8 5,158 10-10-2018, 04:23 PM
    Thread: [SOLVED] Full Conversion save problem
Post: RE: Full Conversion save problem

Thank you for your answer, the thing is I was in dev mode so my menu never show up and I don't have to choose between normal and hard mode, so I think the game is assuming I'm playing in hard mode. No...
MatiCekuriel Development Support 8 5,158 10-07-2018, 09:08 AM
    Thread: [SOLVED] Full Conversion save problem
Post: [SOLVED] Full Conversion save problem

Hi ! :D I'm having a little issue since the update of Amnesia : in my full conversion, there is no "Save & Quit" button anymore! Does someone know how to fix this? Thanks ! :)
MatiCekuriel Development Support 8 5,158 10-06-2018, 12:38 PM
    Thread: Insanity of Your Mind V2
Post: RE: Insanity of Your Mind V2

Here is the link to the moddb page of IoYM! :D https://www.moddb.com/mods/insanity-of-your-mind
MatiCekuriel Custom Stories, TCs & Mods - Development 19 18,692 06-16-2018, 10:17 AM
    Thread: Insanity of Your Mind V2
Post: RE: Insanity of Your Mind V2

No no, I don't need to use a script to make it spin, it is automatic ! It is also spinning in the level editor, the thing is I don't know how to make it stop ! In the model editor it is already a stat...
MatiCekuriel Custom Stories, TCs & Mods - Development 19 18,692 04-29-2018, 04:22 PM
    Thread: Insanity of Your Mind V2
Post: RE: Insanity of Your Mind V2

New screen ! :D (And this fan)
MatiCekuriel Custom Stories, TCs & Mods - Development 19 18,692 04-29-2018, 09:43 AM