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Thread: Kill Player
Post: RE: Kill Player
Ahh yes I remember death checkpoints. Anyways, thanks for the help. :D |
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IGabx |
Development Support
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4 |
2,471 |
10-19-2012, 05:13 AM |
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Thread: Kill Player
Post: RE: Kill Player
Ahh thanks a bunch. I forgot about that script, it's been a while since i've used it. :D |
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IGabx |
Development Support
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4 |
2,471 |
10-19-2012, 04:15 AM |
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Thread: Kill Player
Post: Kill Player
I wanna make an intro where the player walks through a hallway to a door, then the screen fades out, there's a door breaking sound followed by a grunt sound, then the player dies with the phrase "Welc... |
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IGabx |
Development Support
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4 |
2,471 |
10-19-2012, 04:02 AM |
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Thread: Help with map changing.
Post: RE: Help with map changing.
Hmm, maybe try making another email and using it? |
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IGabx |
Development Support
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7 |
5,204 |
09-16-2012, 06:51 PM |
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Thread: Monster despawn
Post: RE: Monster despawn
Okay thanks for the tips. Btw the nodes are a straight line and he already goes back and forth it's just when he's out of sight anyways I'll give that a try. Thanks!
(09-16-2012, 04:17 AM)Kreekakon ... |
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IGabx |
Development Support
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6 |
4,166 |
09-16-2012, 05:58 PM |
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Thread: Monster despawn
Post: RE: Monster despawn
I'm not sure what the script has to do with anything, considering that I didn't really try anything other than just place him. I'm completely clueless, but if you need the script, here ya go ;D
Quote... |
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IGabx |
Development Support
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6 |
4,166 |
09-16-2012, 02:28 AM |
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Thread: Help with map changing.
Post: RE: Help with map changing.
I agree. The wiki does have a lot of useful understandable information but this would be the cherry on the cake. It confused me the first time I saw it... :) |
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IGabx |
Development Support
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7 |
5,204 |
09-15-2012, 11:19 PM |
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Thread: Monster despawn
Post: Monster despawn
I've seen forums like this before but none have helped. Usually when a monster gets out of vision it disappears, but I want to make it so he doesn't disappear at all. I already got him to stay after d... |
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IGabx |
Development Support
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6 |
4,166 |
09-15-2012, 10:27 PM |
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Thread: Help with map changing.
Post: RE: Help with map changing.
Thanks so much for the help. :D
I wasn't sure if the callback syntax was correct or not. (For me that's like the worst part of the script ever. Like ever...)
I understand a lot more about the callbac... |
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IGabx |
Development Support
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7 |
5,204 |
09-08-2012, 10:28 PM |
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Thread: Help with map changing.
Post: Help with map changing.
Most of you are probably gonna think that I'm a noob for not knowing this but I've been trying to transition to a new map. Yes I've searched up other forums and I know the coding, but I've tried every... |
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IGabx |
Development Support
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7 |
5,204 |
09-08-2012, 10:13 PM |