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Thread: How to trigger sounds, entities etc.
Post: RE: How to trigger sounds, entities etc.
Void OnStart
{
AddEntityCollideCallback(string& asParentName, string& asChildName, string& asFunction, bool abDeleteOnCollide, int alStates);
}
void MyFunc(string &in asParent, string... |
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ZodiaC |
Development Support
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2 |
2,302 |
11-06-2012, 08:41 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]
(11-05-2012, 11:06 PM)Hirnwirbel Wrote: Weell... its not so much what the engine can handle if its driven to its limits. The thing is simply, that its more professional in general to optimize the gr... |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 11:35 PM |
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Thread: How to script Music when walking into a ScriptArea?
Post: RE: How to script Music when walking into a Script...
(11-05-2012, 10:33 PM)taylor122002 Wrote: Firstly, I want to say thank you to everyone at the forums for all of your help on scripting! I've learned many new things which could help my custom story ... |
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ZodiaC |
Development Support
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4 |
3,684 |
11-05-2012, 10:40 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]
(11-05-2012, 10:20 PM)johnbox Wrote: And just to show, that lowering the polycount doesn't mean making the whole thing look awful, I quickly remade your model, high-/lowpoly.
Not thaat much differn... |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 10:23 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]
(11-05-2012, 10:01 PM)Statyk Wrote: That's up to the creator. It's not good practice to brush the issue off like that though...Well I guess I will lower the polygon count.
(11-05-2012, 10:03 PM)Ro... |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 10:07 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]
(11-05-2012, 10:01 PM)Robosprog Wrote: <.< >.>Seriously??? |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 10:02 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]
(11-05-2012, 09:57 PM)Statyk Wrote: You generally won't when it's a few. But it can't be used over and over. It's incredibly over the polygon count that is necessary for this syringe. D:Who is going... |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 09:59 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]
(11-05-2012, 09:40 PM)Traggey Wrote: This model needs some serious optimization, I recommend noone uses this untill a proper low-poly mesh has been made.I didn't have any problems with it!Even with ... |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 09:53 PM |
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Thread: TC Replacing Player Sounds - Crashing?
Post: RE: TC Replacing Player Sounds - Crashing?
(11-05-2012, 09:14 PM)ShortBrass Wrote: the sounds are mono .ogg's
it seems theres nothing wrong with the sound files, though.
I can still play them via scriptAre you sure you put the correct name i... |
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ZodiaC |
Development Support
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10 |
7,607 |
11-05-2012, 09:20 PM |
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Thread: TC Replacing Player Sounds - Crashing?
Post: RE: TC Replacing Player Sounds - Crashing?
(11-05-2012, 08:46 PM)ShortBrass Wrote: sure, theyre in the same folder under "\sounds\step"what format? |
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ZodiaC |
Development Support
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10 |
7,607 |
11-05-2012, 09:05 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]
(11-05-2012, 08:49 PM)The chaser Wrote: Wait: Increases speed? How is that done with an item?With some good scipting(Ok not that good) everything is possible..There's instructions inside |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 09:03 PM |
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Thread: Custom Models[Adrenaline Syringe]
Post: Custom Models[Adrenaline Syringe]
So I will post all the custom models(No enemies or lanterns) I make here and update every time I add more:
Adrenaline syringe:
Effect:Increases speed when used for a period of time!
Download link: ht... |
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ZodiaC |
Development Resources
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20 |
24,319 |
11-05-2012, 08:30 PM |
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Thread: Script on potions
Post: RE: Script on potions
(11-05-2012, 04:35 PM)beecake Wrote: No, i think it's been mentioned before. It's not possible. I guess your way was: Checking if the players health changes.
How about making a timer that checks if ... |
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ZodiaC |
Development Support
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6 |
4,389 |
11-05-2012, 04:50 PM |
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Thread: Script on potions
Post: RE: Script on potions
(11-05-2012, 04:09 PM)Tigerwaw Wrote: I don't think so. It would probably be pretty advanced coding, but I'm not sure.I think I found it by myself...But I don't really like my way...I would like to ... |
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ZodiaC |
Development Support
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6 |
4,389 |
11-05-2012, 04:14 PM |
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Thread: Script on potions
Post: RE: Script on potions
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ZodiaC |
Development Support
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6 |
4,389 |
11-05-2012, 03:54 PM |
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Thread: Script on potions
Post: Script on potions
Is it possible to activate a command(ex:playsound or spawn enemy) when player uses an potion(ex:sanity potion)? |
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ZodiaC |
Development Support
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6 |
4,389 |
11-04-2012, 09:01 PM |
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Thread: Adding mementos to locked doors?
Post: RE: Adding mementos to locked doors?
(11-04-2012, 07:36 PM)Tigerwaw Wrote: I want to add a memento to a locked door and I looked for it on the wiki and found this:
http://wiki.frictionalgames.com/hpl2/tut...cked_doors
I tried to do ... |
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ZodiaC |
Development Support
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29 |
20,915 |
11-04-2012, 07:40 PM |
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Thread: A few questions
Post: RE: A few questions
(11-03-2012, 08:09 PM)The chaser Wrote: I have a few questions that I would like to know.
1-Can I export an armature and animations to another model? Because FG did this with the brute, right? If n... |
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ZodiaC |
Development Support
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4 |
3,540 |
11-03-2012, 08:37 PM |
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Thread: Model Requests
Post: RE: Model Requests
(11-02-2012, 11:27 PM)The chaser Wrote: 0_0 didn't think of that.
Anyway, here are the models (made before noticing ZodiaC's post).
http://www.mediafire.com/?lp6p4dc40knvr4iI thought I could preve... |
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ZodiaC |
Development Support
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10 |
7,400 |
11-02-2012, 11:31 PM |
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Thread: Model Requests
Post: RE: Model Requests
(11-02-2012, 10:51 PM)The chaser Wrote: (11-02-2012, 10:22 PM)ZodiaC Wrote: OOOO my 100 post!!!
So here they are:
http://www.mediafire.com/?u8u1qmlpjmtllpx
You still have to add the body :/Your mo... |
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ZodiaC |
Development Support
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10 |
7,400 |
11-02-2012, 11:02 PM |