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    Thread: How to trigger sounds, entities etc.
Post: RE: How to trigger sounds, entities etc.

Void OnStart { AddEntityCollideCallback(string& asParentName, string& asChildName, string& asFunction, bool abDeleteOnCollide, int alStates); } void MyFunc(string &in asParent, string...
ZodiaC Development Support 2 2,302 11-06-2012, 08:41 PM
    Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]

(11-05-2012, 11:06 PM)Hirnwirbel Wrote: Weell... its not so much what the engine can handle if its driven to its limits. The thing is simply, that its more professional in general to optimize the gr...
ZodiaC Development Resources 20 24,319 11-05-2012, 11:35 PM
    Thread: How to script Music when walking into a ScriptArea?
Post: RE: How to script Music when walking into a Script...

(11-05-2012, 10:33 PM)taylor122002 Wrote: Firstly, I want to say thank you to everyone at the forums for all of your help on scripting! I've learned many new things which could help my custom story ...
ZodiaC Development Support 4 3,684 11-05-2012, 10:40 PM
    Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]

(11-05-2012, 10:20 PM)johnbox Wrote: And just to show, that lowering the polycount doesn't mean making the whole thing look awful, I quickly remade your model, high-/lowpoly. Not thaat much differn...
ZodiaC Development Resources 20 24,319 11-05-2012, 10:23 PM
    Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]

(11-05-2012, 10:01 PM)Statyk Wrote: That's up to the creator. It's not good practice to brush the issue off like that though...Well I guess I will lower the polygon count. (11-05-2012, 10:03 PM)Ro...
ZodiaC Development Resources 20 24,319 11-05-2012, 10:07 PM
    Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]

(11-05-2012, 10:01 PM)Robosprog Wrote: <.< >.>Seriously???
ZodiaC Development Resources 20 24,319 11-05-2012, 10:02 PM
    Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]

(11-05-2012, 09:57 PM)Statyk Wrote: You generally won't when it's a few. But it can't be used over and over. It's incredibly over the polygon count that is necessary for this syringe. D:Who is going...
ZodiaC Development Resources 20 24,319 11-05-2012, 09:59 PM
    Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]

(11-05-2012, 09:40 PM)Traggey Wrote: This model needs some serious optimization, I recommend noone uses this untill a proper low-poly mesh has been made.I didn't have any problems with it!Even with ...
ZodiaC Development Resources 20 24,319 11-05-2012, 09:53 PM
    Thread: TC Replacing Player Sounds - Crashing?
Post: RE: TC Replacing Player Sounds - Crashing?

(11-05-2012, 09:14 PM)ShortBrass Wrote: the sounds are mono .ogg's it seems theres nothing wrong with the sound files, though. I can still play them via scriptAre you sure you put the correct name i...
ZodiaC Development Support 10 7,607 11-05-2012, 09:20 PM
    Thread: TC Replacing Player Sounds - Crashing?
Post: RE: TC Replacing Player Sounds - Crashing?

(11-05-2012, 08:46 PM)ShortBrass Wrote: sure, theyre in the same folder under "\sounds\step"what format?
ZodiaC Development Support 10 7,607 11-05-2012, 09:05 PM
    Thread: Custom Models[Adrenaline Syringe]
Post: RE: Custom Models[Adrenaline Syringe]

(11-05-2012, 08:49 PM)The chaser Wrote: Wait: Increases speed? How is that done with an item?With some good scipting(Ok not that good) everything is possible..There's instructions inside
ZodiaC Development Resources 20 24,319 11-05-2012, 09:03 PM
  Brick Thread: Custom Models[Adrenaline Syringe]
Post: Custom Models[Adrenaline Syringe]

So I will post all the custom models(No enemies or lanterns) I make here and update every time I add more: Adrenaline syringe: Effect:Increases speed when used for a period of time! Download link: ht...
ZodiaC Development Resources 20 24,319 11-05-2012, 08:30 PM
    Thread: Script on potions
Post: RE: Script on potions

(11-05-2012, 04:35 PM)beecake Wrote: No, i think it's been mentioned before. It's not possible. I guess your way was: Checking if the players health changes. How about making a timer that checks if ...
ZodiaC Development Support 6 4,389 11-05-2012, 04:50 PM
    Thread: Script on potions
Post: RE: Script on potions

(11-05-2012, 04:09 PM)Tigerwaw Wrote: I don't think so. It would probably be pretty advanced coding, but I'm not sure.I think I found it by myself...But I don't really like my way...I would like to ...
ZodiaC Development Support 6 4,389 11-05-2012, 04:14 PM
    Thread: Script on potions
Post: RE: Script on potions

Really no one??
ZodiaC Development Support 6 4,389 11-05-2012, 03:54 PM
    Thread: Script on potions
Post: Script on potions

Is it possible to activate a command(ex:playsound or spawn enemy) when player uses an potion(ex:sanity potion)?
ZodiaC Development Support 6 4,389 11-04-2012, 09:01 PM
    Thread: Adding mementos to locked doors?
Post: RE: Adding mementos to locked doors?

(11-04-2012, 07:36 PM)Tigerwaw Wrote: I want to add a memento to a locked door and I looked for it on the wiki and found this: http://wiki.frictionalgames.com/hpl2/tut...cked_doors I tried to do ...
ZodiaC Development Support 29 20,915 11-04-2012, 07:40 PM
    Thread: A few questions
Post: RE: A few questions

(11-03-2012, 08:09 PM)The chaser Wrote: I have a few questions that I would like to know. 1-Can I export an armature and animations to another model? Because FG did this with the brute, right? If n...
ZodiaC Development Support 4 3,540 11-03-2012, 08:37 PM
    Thread: Model Requests
Post: RE: Model Requests

(11-02-2012, 11:27 PM)The chaser Wrote: 0_0 didn't think of that. Anyway, here are the models (made before noticing ZodiaC's post). http://www.mediafire.com/?lp6p4dc40knvr4iI thought I could preve...
ZodiaC Development Support 10 7,400 11-02-2012, 11:31 PM
    Thread: Model Requests
Post: RE: Model Requests

(11-02-2012, 10:51 PM)The chaser Wrote: (11-02-2012, 10:22 PM)ZodiaC Wrote: OOOO my 100 post!!! So here they are: http://www.mediafire.com/?u8u1qmlpjmtllpx You still have to add the body :/Your mo...
ZodiaC Development Support 10 7,400 11-02-2012, 11:02 PM