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Thread: Limping Player
Post: RE: Limping Player
Hey, thanks for the replies!
Yeah I managed to get a decent effect using only two SetPlayerSpeedMul and a couple of timers.
(switching between two values if the player was moving).
Adding a slight Fa... |
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AKZEL |
Development Support
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5 |
4,254 |
01-16-2013, 12:38 AM |
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Thread: Limping Player
Post: Limping Player
So I'm trying to imitate a limp player in the beginning of my CS.
(will get healthy later, don't worry :D)
The problem is that the bodyforce I'm applying is always negative Z (backward force), no ma... |
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AKZEL |
Development Support
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5 |
4,254 |
01-15-2013, 04:59 PM |
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Thread: Underwater Player Physics
Post: Underwater Player Physics
Hey everyone, long time lurker - finally registered.
Before making my first custom story, I want to find out what's possible and what is not.
I'm gonna jump straight to business here.
Currently I'm... |
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AKZEL |
Development Support
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3 |
5,366 |
01-06-2013, 12:50 PM |