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    Thread: Limping Player
Post: RE: Limping Player

Hey, thanks for the replies! Yeah I managed to get a decent effect using only two SetPlayerSpeedMul and a couple of timers. (switching between two values if the player was moving). Adding a slight Fa...
AKZEL Development Support 5 4,254 01-16-2013, 12:38 AM
    Thread: Limping Player
Post: Limping Player

So I'm trying to imitate a limp player in the beginning of my CS. (will get healthy later, don't worry :D) The problem is that the bodyforce I'm applying is always negative Z (backward force), no ma...
AKZEL Development Support 5 4,254 01-15-2013, 04:59 PM
  Lightbulb Thread: Underwater Player Physics
Post: Underwater Player Physics

Hey everyone, long time lurker - finally registered. Before making my first custom story, I want to find out what's possible and what is not. I'm gonna jump straight to business here. Currently I'm...
AKZEL Development Support 3 5,366 01-06-2013, 12:50 PM