Search Results
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Thread: Eternium: Sins of the Father [Full Release]
Post: RE: Eternium: Sins of the Father [Full Release]
Played it. Nice story, awesome lighting, cool mapping, but I found three things that did annoy me a bit in this regard (actual minor things): at the bedroom1 map, some doors open to the corridor while... |
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skafast |
Showcase
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34 |
55,996 |
06-27-2014, 09:01 PM |
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Thread: [sound] LF Festive music
Post: RE: [sound] LF Festive music
Thank you, martin!
(02-19-2013, 02:27 AM)NaxEla Wrote: (02-19-2013, 12:57 AM)martinnord Wrote: Maybe you will find something here, maybe not http://incompetech.com/music/royalty-fre...ark&pag... |
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skafast |
Development Support
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5 |
4,876 |
02-19-2013, 02:35 AM |
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Thread: Any requests?
Post: RE: Any requests?
Okay, retextured it: http://www.mediafire.com/?yhdz1us7ns2j9z9
[Image: http://imageshack.us/a/img690/7664/newcleanrifle.jpg]
[Image: http://imageshack.us/a/img28/8269/newrustyrifle.jpg]
(02-18-201... |
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skafast |
Custom Stories, TCs & Mods - Development
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82 |
63,200 |
02-18-2013, 09:53 PM |
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Thread: Any requests?
Post: RE: Any requests?
So... you've said other modelers should keep an eye on this thread. I'm kinda a novice in this world of modeling, and I've never modeled a gun before, also, I needed some experience about importing in... |
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skafast |
Custom Stories, TCs & Mods - Development
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82 |
63,200 |
02-18-2013, 12:46 AM |
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Thread: ModelView crash with model. Can't understand why
Post: RE: ModelView crash with model. Can't understand w...
Working in here: http://img825.imageshack.us/img825/893/22654369.jpg
Check "Include UV Textures" and "Include Material Textures" when exporting from Blender. |
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skafast |
Development Support
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2 |
1,946 |
02-16-2013, 04:29 AM |
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Thread: Searching "Small Horse I & II" Customstory
Post: RE: Searching "Small Horse I & II" Customstory
Just check the Small Horse creator's Youtube channel, the link is in his signature. |
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skafast |
Custom Stories, TCs & Mods
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12 |
12,669 |
02-03-2013, 09:35 PM |
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Thread: The Subconscious Trials
Post: RE: The Subconscious Trials
Just found this topic and only have read the first post (had a quick glance on the other ones though), but I have a little suggestion about the story... either explain why this unknown man wanted to c... |
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skafast |
Custom Stories, TCs & Mods - Development
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128 |
111,670 |
01-31-2013, 12:54 AM |
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Thread: Obscurity - FULL RELEASE
Post: RE: Obscurity - FULL RELEASE
I'm stuck ~.~
Found the blue and yellow rods but I can't find the last one... and no, I don't want to know where is it, but I found 2 problems while looking for it:
Spoiler below!
1st: If ... |
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skafast |
Showcase
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56 |
81,775 |
01-29-2013, 02:24 PM |
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Thread: Help! My friends can't see things that are in my map!
Post: RE: Help! My friends can't see things that are in ...
Take a look at this thread: http://www.frictionalgames.com/forum/thread-19591.html
Maybe it's going to help you. |
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skafast |
Development Support
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12 |
7,376 |
01-17-2013, 11:40 PM |
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Thread: Finished! -> Mental Memorial "Full Conversion" -> UPDATED!
Post: RE: [WiP] Mental Memorial "Full Conversion" -> New...
Looks good, I'm interested! =D |
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skafast |
Showcase
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110 |
145,152 |
01-16-2013, 08:34 PM |
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Thread: Is it possible to use electric light in a regular custom history?
Post: RE: Is it possible to use electric light in a regu...
All right, thank you guys! I'll take a look into it. |
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skafast |
Development Support
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3 |
2,415 |
01-15-2013, 02:20 PM |
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Thread: Is it possible to use electric light in a regular custom history?
Post: Is it possible to use electric light in a regular ...
Hi there, I've just began working on my first CS for Amnesia and I would like it to be an actual custom history instead of a Full-Conversion. I'm now writing the concept and the initial storyline and ... |
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skafast |
Development Support
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3 |
2,415 |
01-15-2013, 04:49 AM |