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  Lightbulb Thread: Custom Sound Effects
Post: Custom Sound Effects

Hi there :) So, what I want to do is build a mod and replace all the sound (for practise, I'm studying a degree in game design and specialising in audio ^^) I'm assuming you just save your sound eff...
thestormcrow Development Support 1 1,825 08-22-2013, 05:19 PM
    Thread: Custom Assets and Materials
Post: RE: Custom Assets and Materials

Ah! Export! :D Why didn't I think of that :D thanks ^^
thestormcrow Development Support 3 2,625 07-11-2013, 08:59 PM
    Thread: Custom Assets and Materials
Post: Custom Assets and Materials

Hi there - what modelling packages do other developers use to create custom assets and materials? I wanted to make some custom assets but the packages I use won't let me save in the correct file types...
thestormcrow Development Support 3 2,625 07-11-2013, 02:48 PM
    Thread: Moveable Painting
Post: RE: Moveable Painting

Ah yeah it looked a bit better when I playtested it :p hehe thanks anyways
thestormcrow Development Support 3 2,682 07-09-2013, 10:05 PM
    Thread: Moveable Painting
Post: Moveable Painting

Hey there, so, I'm trying to use a painting to cover the secret wallspace (hiding a key in there). Most of the paintings however aren't moveable. I saw in another thread that you need to use the pa...
thestormcrow Development Support 3 2,682 07-09-2013, 01:35 PM
  Question Thread: Note Text
Post: Note Text

Okay so, I don't know if this is a silly question but, it seems that there is a predefined list of NoteText names you can have - for example, KeyTrap, and Note, they both work and produce the note tex...
thestormcrow Development Support 5 3,174 05-20-2013, 12:25 PM
    Thread: I Want To Break A Ladder.
Post: I Want To Break A Ladder.

I wanted a ladder to break as the player is climbing down it for a scare. The following is in my script file: void OnStart() { AddEntityCollideCallback("Player", "LadderBreakArea", "BreakLadder", tr...
thestormcrow Development Support 5 3,298 05-16-2013, 11:50 PM
    Thread: Water area - When the player leaves, the splashing noise still plays when on land.
Post: RE: Water area - When the player leaves, the splas...

Hm, strange, it just stopped again... didnt really do anything to it. Guess it was just a random glitch ^^
thestormcrow Development Support 6 4,183 05-01-2013, 09:15 PM
    Thread: Water area - When the player leaves, the splashing noise still plays when on land.
Post: Water area - When the player leaves, the splashing...

Right, now that I've got my text to post. Sorry about the last couple of threads, I don't know what happened there. Basically when the player first steps in the water area, it keeps playing the splash...
thestormcrow Development Support 6 4,183 05-01-2013, 06:49 PM
    Thread: Lantern - amount of oil?
Post: Lantern - amount of oil?

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thestormcrow Development Support 1 1,686 04-10-2013, 06:05 PM
    Thread: Map Crash Error
Post: RE: Map Crash Error

It works now :D Thank you so much!
thestormcrow Development Support 2 2,208 04-04-2013, 08:51 PM
    Thread: Map Crash Error
Post: Map Crash Error

Hi - since creating the .hps file for my map, it just crashes on launch with this error message; FATAL ERROR: Could not load script file 'custom_stories/Test_Level/maps/intro.hps'! main (19,2) : ERR ...
thestormcrow Development Support 2 2,208 04-04-2013, 08:28 PM