Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Custom Sound Effects
Post: Custom Sound Effects
Hi there :)
So, what I want to do is build a mod and replace all the sound (for practise, I'm studying a degree in game design and specialising in audio ^^)
I'm assuming you just save your sound eff... |
|
thestormcrow |
Development Support
|
1 |
1,825 |
08-22-2013, 05:19 PM |
|
|
Thread: Custom Assets and Materials
Post: RE: Custom Assets and Materials
Ah! Export! :D Why didn't I think of that :D thanks ^^ |
|
thestormcrow |
Development Support
|
3 |
2,625 |
07-11-2013, 08:59 PM |
|
|
Thread: Custom Assets and Materials
Post: Custom Assets and Materials
Hi there - what modelling packages do other developers use to create custom assets and materials? I wanted to make some custom assets but the packages I use won't let me save in the correct file types... |
|
thestormcrow |
Development Support
|
3 |
2,625 |
07-11-2013, 02:48 PM |
|
|
Thread: Moveable Painting
Post: RE: Moveable Painting
Ah yeah it looked a bit better when I playtested it :p hehe thanks anyways |
|
thestormcrow |
Development Support
|
3 |
2,682 |
07-09-2013, 10:05 PM |
|
|
Thread: Moveable Painting
Post: Moveable Painting
Hey there, so, I'm trying to use a painting to cover the secret wallspace (hiding a key in there).
Most of the paintings however aren't moveable.
I saw in another thread that you need to use the pa... |
|
thestormcrow |
Development Support
|
3 |
2,682 |
07-09-2013, 01:35 PM |
|
|
Thread: Note Text
Post: Note Text
Okay so, I don't know if this is a silly question but, it seems that there is a predefined list of NoteText names you can have - for example, KeyTrap, and Note, they both work and produce the note tex... |
|
thestormcrow |
Development Support
|
5 |
3,174 |
05-20-2013, 12:25 PM |
|
|
Thread: I Want To Break A Ladder.
Post: I Want To Break A Ladder.
I wanted a ladder to break as the player is climbing down it for a scare. The following is in my script file:
void OnStart()
{
AddEntityCollideCallback("Player", "LadderBreakArea", "BreakLadder", tr... |
|
thestormcrow |
Development Support
|
5 |
3,298 |
05-16-2013, 11:50 PM |
|
|
Thread: Water area - When the player leaves, the splashing noise still plays when on land.
Post: RE: Water area - When the player leaves, the splas...
Hm, strange, it just stopped again... didnt really do anything to it. Guess it was just a random glitch ^^ |
|
thestormcrow |
Development Support
|
6 |
4,183 |
05-01-2013, 09:15 PM |
|
|
Thread: Water area - When the player leaves, the splashing noise still plays when on land.
Post: Water area - When the player leaves, the splashing...
Right, now that I've got my text to post. Sorry about the last couple of threads, I don't know what happened there. Basically when the player first steps in the water area, it keeps playing the splash... |
|
thestormcrow |
Development Support
|
6 |
4,183 |
05-01-2013, 06:49 PM |
|
|
Thread: Lantern - amount of oil?
Post: Lantern - amount of oil?
|
thestormcrow |
Development Support
|
1 |
1,686 |
04-10-2013, 06:05 PM |
|
|
Thread: Map Crash Error
Post: RE: Map Crash Error
It works now :D
Thank you so much! |
|
thestormcrow |
Development Support
|
2 |
2,208 |
04-04-2013, 08:51 PM |
|
|
Thread: Map Crash Error
Post: Map Crash Error
Hi - since creating the .hps file for my map, it just crashes on launch with this error message;
FATAL ERROR: Could not load script file 'custom_stories/Test_Level/maps/intro.hps'!
main (19,2) : ERR ... |
|
thestormcrow |
Development Support
|
2 |
2,208 |
04-04-2013, 08:28 PM |