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Thread: problem with scare script
Post: RE: problem with scare script
(04-08-2013, 09:00 AM)junkfood2121 Wrote: (04-08-2013, 02:20 AM)JustAnotherPlayer Wrote: You're not adding enough force! You need the force to be above 2000 to see the effects.
Code:AddPropImpulse... |
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noovra |
Development Support
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26 |
19,553 |
04-08-2013, 01:03 PM |
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Thread: problem with scare script
Post: RE: problem with scare script
(04-07-2013, 09:42 PM)zergling50 Wrote: So I just went through again and managed to finally discover why it was still crashing, it was a problem with a completely different method, the fix you guys ... |
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noovra |
Development Support
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26 |
19,553 |
04-08-2013, 02:05 AM |
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Thread: well..I'm stuck again on doors
Post: RE: well..I'm stuck again on doors
(04-07-2013, 09:45 AM)BeeKayK Wrote: (04-07-2013, 09:33 AM)noovra Wrote: (04-07-2013, 08:58 AM)megsb927 Wrote: (04-07-2013, 08:02 AM)noovra Wrote: Hm.. try this!
void OnStart()
{
AddUseItemCa... |
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noovra |
Development Support
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12 |
8,944 |
04-07-2013, 10:08 AM |
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Thread: well..I'm stuck again on doors
Post: RE: well..I'm stuck again on doors
(04-07-2013, 08:58 AM)megsb927 Wrote: (04-07-2013, 08:02 AM)noovra Wrote: Hm.. try this!
void OnStart()
{
AddUseItemCallback("", "Key3", "castle_1", "UsedKeyOnDoor", true);
AddUseItemCallback("",... |
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noovra |
Development Support
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12 |
8,944 |
04-07-2013, 09:33 AM |
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Thread: Entities into Items
Post: RE: Entities into Items
I realized right now, that I already have justine. And I've founded what I was looking for.
Thank you NaxEla! |
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noovra |
Development Support
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10 |
7,709 |
04-07-2013, 08:15 AM |
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Thread: well..I'm stuck again on doors
Post: RE: well..I'm stuck again on doors
Hm.. try this!
void OnStart()
{
AddUseItemCallback("", "Key3", "castle_1", "UsedKeyOnDoor", true);
AddUseItemCallback("", "Key4","castle_2", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &... |
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noovra |
Development Support
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12 |
8,944 |
04-07-2013, 08:02 AM |
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Thread: Entities into Items
Post: RE: Entities into Items
(04-07-2013, 01:01 AM)NaxEla Wrote: If you have Justine installed, there is already a ladder item that you can use. It's in the "ptest" folder in "entities". :)
Nah.. never played Justine. I'm not e... |
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noovra |
Development Support
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10 |
7,709 |
04-07-2013, 01:20 AM |
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Thread: Entities into Items
Post: RE: Entities into Items
Sure.
Type: Item SubType:Puzzle
100
0
1.5
/
True
False
1.0
/
/
1
1
Black
-1
True
False
/
/
/
True
Ladder1
ladder_moveable.dds
Book
0
Just by the way...
I just wanted a Ladder that the player can pi... |
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noovra |
Development Support
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10 |
7,709 |
04-06-2013, 11:58 PM |
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Thread: Entities into Items
Post: Entities into Items
Hello there!
I'm working right now on my custom story, but I'll need some help.
Someone has posted a thread about a topic, that's similar like this one. I know how I can make an entity to an item wit... |
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noovra |
Development Support
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10 |
7,709 |
04-06-2013, 11:51 PM |