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    Thread: problem with scare script
Post: RE: problem with scare script

(04-08-2013, 09:00 AM)junkfood2121 Wrote: (04-08-2013, 02:20 AM)JustAnotherPlayer Wrote: You're not adding enough force! You need the force to be above 2000 to see the effects. Code:AddPropImpulse...
noovra Development Support 26 19,553 04-08-2013, 01:03 PM
    Thread: problem with scare script
Post: RE: problem with scare script

(04-07-2013, 09:42 PM)zergling50 Wrote: So I just went through again and managed to finally discover why it was still crashing, it was a problem with a completely different method, the fix you guys ...
noovra Development Support 26 19,553 04-08-2013, 02:05 AM
    Thread: well..I'm stuck again on doors
Post: RE: well..I'm stuck again on doors

(04-07-2013, 09:45 AM)BeeKayK Wrote: (04-07-2013, 09:33 AM)noovra Wrote: (04-07-2013, 08:58 AM)megsb927 Wrote: (04-07-2013, 08:02 AM)noovra Wrote: Hm.. try this! void OnStart() { AddUseItemCa...
noovra Development Support 12 8,944 04-07-2013, 10:08 AM
    Thread: well..I'm stuck again on doors
Post: RE: well..I'm stuck again on doors

(04-07-2013, 08:58 AM)megsb927 Wrote: (04-07-2013, 08:02 AM)noovra Wrote: Hm.. try this! void OnStart() { AddUseItemCallback("", "Key3", "castle_1", "UsedKeyOnDoor", true); AddUseItemCallback("",...
noovra Development Support 12 8,944 04-07-2013, 09:33 AM
    Thread: Entities into Items
Post: RE: Entities into Items

I realized right now, that I already have justine. And I've founded what I was looking for. Thank you NaxEla!
noovra Development Support 10 7,709 04-07-2013, 08:15 AM
    Thread: well..I'm stuck again on doors
Post: RE: well..I'm stuck again on doors

Hm.. try this! void OnStart() { AddUseItemCallback("", "Key3", "castle_1", "UsedKeyOnDoor", true); AddUseItemCallback("", "Key4","castle_2", "UsedKeyOnDoor", true); } void UsedKeyOnDoor(string &...
noovra Development Support 12 8,944 04-07-2013, 08:02 AM
    Thread: Entities into Items
Post: RE: Entities into Items

(04-07-2013, 01:01 AM)NaxEla Wrote: If you have Justine installed, there is already a ladder item that you can use. It's in the "ptest" folder in "entities". :) Nah.. never played Justine. I'm not e...
noovra Development Support 10 7,709 04-07-2013, 01:20 AM
    Thread: Entities into Items
Post: RE: Entities into Items

Sure. Type: Item SubType:Puzzle 100 0 1.5 / True False 1.0 / / 1 1 Black -1 True False / / / True Ladder1 ladder_moveable.dds Book 0 Just by the way... I just wanted a Ladder that the player can pi...
noovra Development Support 10 7,709 04-06-2013, 11:58 PM
    Thread: Entities into Items
Post: Entities into Items

Hello there! I'm working right now on my custom story, but I'll need some help. Someone has posted a thread about a topic, that's similar like this one. I know how I can make an entity to an item wit...
noovra Development Support 10 7,709 04-06-2013, 11:51 PM