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    Thread: Ask Anything About SOMA
Post: RE: Ask Anything About SOMA

Does player have any stats at all, or is he just a walking camera?
slo64 General Discussion 197 169,912 09-17-2015, 07:22 PM
    Thread: If we were to have a Director's Cut...
Post: RE: If we were to have a Director's Cut...

(11-10-2013, 04:31 PM)The Mug Wrote: Played through the mansion levels(plus a little of the basement), grabbed a chair and started smashing everything I could with it. Almost all of the objects tha...
slo64 General Discussion 14 13,961 11-13-2013, 10:59 AM
    Thread: Opinions on how TCR & FG are dealing with AAMFP criticism
Post: RE: Opinions on how TCR & FG are dealing with AAMF...

Quote: We knew full well that a decent chunk of the audience came to Amnesia because of the Let's Play culture of jump scares and recording yourself shitting on your desk chair, and the chances were t...
slo64 General Discussion 253 205,070 10-09-2013, 02:55 PM
    Thread: 5 Core Elements of Interactive Storytelling
Post: RE: 5 Core Elements of Interactive Storytelling

(10-02-2013, 08:14 AM)JustAnotherPlayer Wrote: Well making a whole game a narrative would actually immerse you more if done correctly. Vice versa, making a game a narrative would de-immerse you if d...
slo64 Blog 7 11,183 10-03-2013, 04:40 AM
    Thread: 5 Core Elements of Interactive Storytelling
Post: RE: 5 Core Elements of Interactive Storytelling

I personally feel that storytelling in gaming is a little bit overrated. In modern games when there's some (invisible) guy with three paragraphs of text ready around each corner I just freak out. I w...
slo64 Blog 7 11,183 10-01-2013, 04:40 PM
    Thread: Amnesia 3
Post: RE: Amnesia 3

(09-22-2013, 07:38 PM)Kein Wrote: Please no. No more Amnesias. No more disappointed pig^w whining. Make it stop, papa.Did you just... Whine? Aside from that. There's already a version from the make...
slo64 General Discussion 55 80,137 09-22-2013, 11:07 PM
    Thread: Opinions on how TCR & FG are dealing with AAMFP criticism
Post: RE: Edge Article by Jessica Curry on games diversi...

They received their amount of ctiticism fairly and squarely, because they were "Us being us" instead of "Us making a good Amnesia game". And no it wasn't because of 'being different'.
slo64 General Discussion 253 205,070 09-20-2013, 11:37 PM
    Thread: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
Post: RE: PiggyPlus Mod Concept - Interactivity, Explora...

How to make a Machine for Pigs Custom Story/Full Conversion! I believe it might belong here. (A steamcommunity link).
slo64 General Discussion 48 40,379 09-20-2013, 10:36 PM
    Thread: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
Post: RE: PiggyPlus Mod Concept - Interactivity, Explora...

So I guess this mod is my best chance to actually game the stuff I've bought. In for the updates! Also could you remove the children from the mansion? They were annoying as heck and ruined the atmosp...
slo64 General Discussion 48 40,379 09-20-2013, 10:40 AM
    Thread: Is A Machine For Pigs best suited to a 'mature' audience?
Post: RE: Is A Machine For Pigs best suited to a 'mature...

AMFP isn't suited for 'mature' audience. It is suited for casual gamers and hipsterpants-showoffs. Well it maybe is suited for sitcom-watching mature audience, but certainly not for the prose-reading ...
slo64 General Discussion 73 52,254 09-20-2013, 04:51 AM
    Thread: Disappointed with AAMFP
Post: RE: How they ruined the game

(09-13-2013, 08:31 PM)Tiger Wrote: It is a game. Imagine a chess game, where you can only press "move" button to move pieces and cannot choose which one to move and where - would you still call that...
slo64 General Discussion 315 216,829 09-13-2013, 08:44 PM
    Thread: Disappointed with AAMFP
Post: RE: How they ruined the game

(09-13-2013, 07:14 PM)zico Wrote: Man, I wasn't planning on offending someone. Just trying to encourage one to go with an open mind. If you did and you still don't like it - that's too bad. And yo...
slo64 General Discussion 315 216,829 09-13-2013, 08:27 PM
    Thread: Disappointed with AAMFP
Post: RE: How they ruined the game

(09-13-2013, 07:05 PM)zico Wrote: I wasn't aware I said that you HAVE to like the game. But I have to HAVE the game. And it is not one!
slo64 General Discussion 315 216,829 09-13-2013, 07:07 PM
    Thread: Disappointed with AAMFP
Post: RE: How they ruined the game

(09-13-2013, 06:49 PM)zico Wrote: If you want Amnesia - The Dark Descent: Play Amnesia - The Dark Descent If you want MORE Amnesia - The Dark Descent: Play Amnesia - The Dark Descent Custom Stories ...
slo64 General Discussion 315 216,829 09-13-2013, 07:00 PM
    Thread: Disappointed with AAMFP
Post: RE: How they ruined the game

(09-13-2013, 06:02 PM)Streetboat Wrote: ... AMFP, once again, was trying something different here; it was experimenting further with a storytelling medium that they began with in Dear Esther- using ...
slo64 General Discussion 315 216,829 09-13-2013, 06:31 PM
    Thread: Disappointed with AAMFP
Post: RE: How they ruined the game

(09-13-2013, 05:04 PM)Streetboat Wrote: It's really frustrating to hear everyone spout the same thing: "There was no gameplay!" You controlled the movement and look direction of your guy, right? Yo...
slo64 General Discussion 315 216,829 09-13-2013, 05:22 PM
    Thread: Some new ideal for frictional games
Post: RE: Some new ideal for frictional games

AAMFP: The Game would be great. From FG and with some game in it.
slo64 General Discussion 41 33,239 09-13-2013, 04:36 PM
    Thread: Disappointed with AAMFP
Post: RE: How they ruined the game

Story story story story story story... ok, I get it. But "story" doesn't equal "game". And the game is surely ruined because there's no game in AAMFP. Never once did it let decide me something for my...
slo64 General Discussion 315 216,829 09-13-2013, 04:23 PM