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    Thread: "Area" behaving like an item to be picked up.
Post: RE: "Area" behaving like an item to be picked up.

(09-22-2013, 04:20 AM)Your Computer Wrote: Do you have an interact callback set for the area in the level editor?Dang it. That was it, thanks!! I thought I had to give a name for it in order to scri...
laakkone Development Support 5 5,742 09-22-2013, 08:38 AM
    Thread: "Area" behaving like an item to be picked up.
Post: RE: "Area" behaving like an item to be picked up.

Kurton Wrote: This happens if the area type is set to 'Examine' instead of 'Script'It is set to 'Script' Statyk Wrote: Can you post your script for the map please? Code:void OnStart() {   ...
laakkone Development Support 5 5,742 09-21-2013, 08:43 PM
    Thread: "Area" behaving like an item to be picked up.
Post: "Area" behaving like an item to be picked up.

So yeah, I'm new with Amnesia editor, but I managed to create Area, where music starts playing when you step into it, and stops when you step out. But thats not the thing. When I'm inside of the area...
laakkone Development Support 5 5,742 09-21-2013, 07:11 PM