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    Thread: If HasItem Help
Post: If HasItem Help

Have a script area set up in a dark room. When the Player enters the script area without the lantern in their inventory then I want to play the voice over warning the Player to turn around. Conversel...
3gamers Development Support 2 1,867 05-29-2016, 08:08 PM
    Thread: Scripting Player reaction
Post: Scripting Player reaction

I want to script my custom story so that when the Player reads the first note, a body appears before them, along with a little jerking of the camera so it feels as if the character is jarred and frigh...
3gamers Development Support 3 2,491 05-23-2016, 09:06 PM
    Thread: Quick Lever Problem
Post: Quick Lever Problem

Okay so there's four levers that need to be pulled to unlock the door. I've written the script using the wiki http://wiki.frictionalgames.com/hpl2/tut...cretshelfs so it's kind of frustrating that it ...
3gamers Development Support 3 2,586 11-03-2013, 05:44 AM
    Thread: Multipul Keys
Post: RE: Multipul Keys

It worked beautifully thank you very very much!
3gamers Development Support 6 4,873 10-29-2013, 11:27 PM
    Thread: Multipul Keys
Post: RE: Multipul Keys

(10-29-2013, 09:43 PM)Omenapuu Wrote: (10-29-2013, 05:51 PM)3gamers Wrote: Thank you very much! Only it was a moot point as the code itself doesn't do what I want it too. Which brings up my next q...
3gamers Development Support 6 4,873 10-29-2013, 10:53 PM
    Thread: Multipul Keys
Post: RE: Multipul Keys

Thank you very much! Only it was a moot point as the code itself doesn't do what I want it too. Which brings up my next question: does anyone know how to code a level door so that it requires three ke...
3gamers Development Support 6 4,873 10-29-2013, 05:51 PM
    Thread: Multipul Keys
Post: Multipul Keys

Hey again, I'm trying to get it so that a door only opens when all three keys are used but it keeps giving me a fatal error: unexpected end of script. I'm not sure if my script even works but it wont ...
3gamers Development Support 6 4,873 10-29-2013, 05:33 PM
    Thread: Lever Puzzle Scripting
Post: RE: Lever Puzzle Scripting

Hey, the code definitely worked but the sound syntax I had to use was PlayGuiSound because it was an .ogg file. Thanks a bunch though! This is what I ended up using: PlayGuiSound("girlscream3.ogg", ...
3gamers Development Support 3 2,737 10-29-2013, 03:15 PM
    Thread: Lever Puzzle Help
Post: Lever Puzzle Help

Trying to make it so when the player pulls on all the levers to the down position the swing door opens. Can anyone help please?
3gamers Development Support 0 1,603 10-28-2013, 10:32 PM
    Thread: Lever Puzzle Scripting
Post: Lever Puzzle Scripting

Hey guys, I'm working on my first mod for Amnesia and I've looked up tons of videos to help me with this but none of them tell me everything. I have one of those four lever puzzle things that I want ...
3gamers Development Support 3 2,737 10-28-2013, 07:47 PM