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    Thread: Monster and environment stuff
Post: RE: Monster and environment stuff

(05-31-2014, 01:40 AM)Mudbill Wrote: Supposedly only Maya 2011 can export animations for Amnesia, but people say more and more things work. Cinema 4D and newer Maya versions seem to be compatible no...
MrJackrabbit Development Support 7 4,009 05-31-2014, 02:54 AM
    Thread: Monster and environment stuff
Post: Monster and environment stuff

1) hello so well i have an idea for a custom story and i've learned all the basics of coding and using the level editor but a lot of the custom story is set outside so if anyone has any tutorials to o...
MrJackrabbit Development Support 7 4,009 05-30-2014, 11:38 PM
    Thread: diary help
Post: RE: diary help

(12-26-2013, 10:28 PM)DnALANGE Wrote: Diarys work only with .ogg files. The .ogg plays and you writethe text like you did. Look on search how it exactly works. If you cant fix it, ill put an example...
MrJackrabbit Development Support 2 2,327 12-26-2013, 10:52 PM
    Thread: diary help
Post: diary help

heyllo everyone, so i sorta have a really stupid question with diary stuff. im wondering if anyone could tell me how o make text for a diary. In my .lang thing i was able to do notes and all of that...
MrJackrabbit Development Support 2 2,327 12-26-2013, 09:42 PM
    Thread: help script
Post: RE: help script

(12-24-2013, 10:24 PM)DnALANGE Wrote: void OnStart() { SetEntityPlayerInteractCallback("key_1", "OnPickup", false); } void OnPickup(string &in asEntity, string &in type) { AddTimer("", 5.0f...
MrJackrabbit Development Support 5 4,012 12-24-2013, 10:36 PM
    Thread: help script
Post: RE: help script

(12-24-2013, 10:07 PM)DnALANGE Wrote: PHP Code:void OnStart() { SetEntityPlayerInteractCallback("key_1", "OnPickup", false); } void OnPickup(string &...
MrJackrabbit Development Support 5 4,012 12-24-2013, 10:11 PM
    Thread: help script
Post: help script

so heyllo, so im messing around with script function stuff and im trying to find a way to add something to this script. this is what i have so far: void OnStart() { SetEntityCallbackFunc("key_1", "O...
MrJackrabbit Development Support 5 4,012 12-24-2013, 10:02 PM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

(12-23-2013, 04:15 AM)JustAnotherPlayer Wrote: Did you put in the functions at CustomSubItemTypeName in the Level Editor? And did you make the properties in the .lang file? EDIT: If you use the ite...
MrJackrabbit Development Support 16 12,692 12-23-2013, 04:56 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

(12-23-2013, 03:37 AM)JustAnotherPlayer Wrote: Here ya go bro. If you have any more problems, post it here. thank ya very much brahh well i have another problem. i get the needle (which is the item...
MrJackrabbit Development Support 16 12,692 12-23-2013, 04:00 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

alright so i finally got it to work yay :D. well if you guys would mind helping out any more could you provide a link or script for unlocking a swing door with the object?
MrJackrabbit Development Support 16 12,692 12-23-2013, 02:59 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

(12-23-2013, 01:28 AM)JustAnotherPlayer Wrote: Spoiler below! void OnStart() { } void DoorLockedPlayer(string &in entity) { if(GetSwingDoorLocked("mansion_1") == true) { SetMessage("...
MrJackrabbit Development Support 16 12,692 12-23-2013, 01:31 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

<LANGUAGE> <RESOURCES> </RESOURCES> <CATEGORY Name="CustomStoryMain"> <Entry Name="Description"></Entry> </CATEGORY> <CATEGORY Name="DoorLocke...
MrJackrabbit Development Support 16 12,692 12-23-2013, 01:21 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

(12-23-2013, 12:11 AM)Kullin Wrote: (12-23-2013, 12:01 AM)MrJackrabbit Wrote: (12-22-2013, 11:30 PM)Kullin Wrote: 1. The string& mean that the name has to be in "" Like: GetSwingDoorState("...
MrJackrabbit Development Support 16 12,692 12-23-2013, 12:21 AM
    Thread: help script stuff sorta
Post: RE: help script stuff sorta

(12-22-2013, 11:30 PM)Kullin Wrote: 1. The string& mean that the name has to be in "" Like: GetSwingDoorState("Door1") 2. Go here ----> http://wiki.frictionalgames.com/hpl2/tut...cked_door...
MrJackrabbit Development Support 16 12,692 12-23-2013, 12:01 AM
    Thread: help script stuff sorta
Post: help script stuff sorta

heyllo, so i just started scripting today so im new to everything. so i have a few questions. 1. what is a string&? example from engine scripts: int GetSwingDoorState(string& asName). that te...
MrJackrabbit Development Support 16 12,692 12-22-2013, 09:19 PM
    Thread: script help tutorial
Post: RE: script help tutorial

(12-21-2013, 06:23 AM)WIWWM Wrote: http://www.youtube.com/playlist?list=PLD326789BC99530C8 This is both some mapping and scripting, but highly informative nonetheless thank you so much! :D. have a c...
MrJackrabbit Development Support 3 2,630 12-21-2013, 06:35 AM
    Thread: heres my custom story idea
Post: RE: heres my custom story idea

alrighty. well i know this doesnt really have any information but alot of it will spoiler some parts. i havnt gotten far because i really need to learn how to script. so on an unrelated note i would l...
MrJackrabbit Custom Stories, TCs & Mods - Development 8 6,965 12-21-2013, 06:27 AM
    Thread: script help tutorial
Post: script help tutorial

hello guys and gals, so im sorta new to the entire amnesia stuff and i really have no idea how to script events and stuff. does anyone know of any really informative tutorials that will actually help...
MrJackrabbit Development Support 3 2,630 12-21-2013, 06:20 AM
    Thread: light color help
Post: RE: light color help

thanks for the help. i never thought about doing that. here, have a cookie :)
MrJackrabbit Development Support 2 2,031 12-17-2013, 02:41 AM
    Thread: light color help
Post: light color help

hey guyss, so ive been working on lighting for a map and i can never get the color for torches and stuff right. could you maybe put the number things to get the right redish torchish orangeish color ...
MrJackrabbit Development Support 2 2,031 12-15-2013, 08:05 PM