Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Monster and environment stuff
Post: RE: Monster and environment stuff
(05-31-2014, 01:40 AM)Mudbill Wrote: Supposedly only Maya 2011 can export animations for Amnesia, but people say more and more things work. Cinema 4D and newer Maya versions seem to be compatible no... |
|
MrJackrabbit |
Development Support
|
7 |
4,009 |
05-31-2014, 02:54 AM |
|
|
Thread: Monster and environment stuff
Post: Monster and environment stuff
1) hello so well i have an idea for a custom story and i've learned all the basics of coding and using the level editor but a lot of the custom story is set outside so if anyone has any tutorials to o... |
|
MrJackrabbit |
Development Support
|
7 |
4,009 |
05-30-2014, 11:38 PM |
|
|
Thread: diary help
Post: RE: diary help
(12-26-2013, 10:28 PM)DnALANGE Wrote: Diarys work only with .ogg files. The .ogg plays and you writethe text like you did. Look on search how it exactly works. If you cant fix it, ill put an example... |
|
MrJackrabbit |
Development Support
|
2 |
2,327 |
12-26-2013, 10:52 PM |
|
|
Thread: diary help
Post: diary help
heyllo everyone,
so i sorta have a really stupid question with diary stuff.
im wondering if anyone could tell me how o make text for a diary.
In my .lang thing i was able to do notes and all of that... |
|
MrJackrabbit |
Development Support
|
2 |
2,327 |
12-26-2013, 09:42 PM |
|
|
Thread: help script
Post: RE: help script
(12-24-2013, 10:24 PM)DnALANGE Wrote: void OnStart()
{
SetEntityPlayerInteractCallback("key_1", "OnPickup", false);
}
void OnPickup(string &in asEntity, string &in type)
{
AddTimer("", 5.0f... |
|
MrJackrabbit |
Development Support
|
5 |
4,012 |
12-24-2013, 10:36 PM |
|
|
Thread: help script
Post: RE: help script
(12-24-2013, 10:07 PM)DnALANGE Wrote: PHP Code:void OnStart() { SetEntityPlayerInteractCallback("key_1", "OnPickup", false); } void OnPickup(string &... |
|
MrJackrabbit |
Development Support
|
5 |
4,012 |
12-24-2013, 10:11 PM |
|
|
Thread: help script
Post: help script
so heyllo,
so im messing around with script function stuff and im trying to find a way to add something to this script.
this is what i have so far:
void OnStart()
{
SetEntityCallbackFunc("key_1", "O... |
|
MrJackrabbit |
Development Support
|
5 |
4,012 |
12-24-2013, 10:02 PM |
|
|
Thread: help script stuff sorta
Post: RE: help script stuff sorta
(12-23-2013, 04:15 AM)JustAnotherPlayer Wrote: Did you put in the functions at CustomSubItemTypeName in the Level Editor? And did you make the properties in the .lang file?
EDIT:
If you use the ite... |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-23-2013, 04:56 AM |
|
|
Thread: help script stuff sorta
Post: RE: help script stuff sorta
(12-23-2013, 03:37 AM)JustAnotherPlayer Wrote: Here ya go bro.
If you have any more problems, post it here.
thank ya very much brahh
well i have another problem.
i get the needle (which is the item... |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-23-2013, 04:00 AM |
|
|
Thread: help script stuff sorta
Post: RE: help script stuff sorta
alright so i finally got it to work yay :D.
well if you guys would mind helping out any more could you provide a link or script for unlocking a swing door with the object? |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-23-2013, 02:59 AM |
|
|
Thread: help script stuff sorta
Post: RE: help script stuff sorta
(12-23-2013, 01:28 AM)JustAnotherPlayer Wrote:
Spoiler below!
void OnStart()
{
}
void DoorLockedPlayer(string &in entity)
{
if(GetSwingDoorLocked("mansion_1") == true)
{
SetMessage("... |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-23-2013, 01:31 AM |
|
|
Thread: help script stuff sorta
Post: RE: help script stuff sorta
<LANGUAGE>
<RESOURCES>
</RESOURCES>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description"></Entry>
</CATEGORY>
<CATEGORY Name="DoorLocke... |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-23-2013, 01:21 AM |
|
|
Thread: help script stuff sorta
Post: RE: help script stuff sorta
(12-23-2013, 12:11 AM)Kullin Wrote: (12-23-2013, 12:01 AM)MrJackrabbit Wrote: (12-22-2013, 11:30 PM)Kullin Wrote: 1. The string& mean that the name has to be in ""
Like: GetSwingDoorState("... |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-23-2013, 12:21 AM |
|
|
Thread: help script stuff sorta
Post: RE: help script stuff sorta
(12-22-2013, 11:30 PM)Kullin Wrote: 1. The string& mean that the name has to be in ""
Like: GetSwingDoorState("Door1")
2. Go here ----> http://wiki.frictionalgames.com/hpl2/tut...cked_door... |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-23-2013, 12:01 AM |
|
|
Thread: help script stuff sorta
Post: help script stuff sorta
heyllo,
so i just started scripting today so im new to everything. so i have a few questions.
1. what is a string&? example from engine scripts: int GetSwingDoorState(string& asName). that te... |
|
MrJackrabbit |
Development Support
|
16 |
12,692 |
12-22-2013, 09:19 PM |
|
|
Thread: script help tutorial
Post: RE: script help tutorial
(12-21-2013, 06:23 AM)WIWWM Wrote: http://www.youtube.com/playlist?list=PLD326789BC99530C8
This is both some mapping and scripting, but highly informative nonetheless
thank you so much! :D. have a c... |
|
MrJackrabbit |
Development Support
|
3 |
2,630 |
12-21-2013, 06:35 AM |
|
|
Thread: heres my custom story idea
Post: RE: heres my custom story idea
alrighty. well i know this doesnt really have any information but alot of it will spoiler some parts. i havnt gotten far because i really need to learn how to script. so on an unrelated note i would l... |
|
MrJackrabbit |
Custom Stories, TCs & Mods - Development
|
8 |
6,965 |
12-21-2013, 06:27 AM |
|
|
Thread: script help tutorial
Post: script help tutorial
hello guys and gals,
so im sorta new to the entire amnesia stuff and i really have no idea how to script events and stuff.
does anyone know of any really informative tutorials that will actually help... |
|
MrJackrabbit |
Development Support
|
3 |
2,630 |
12-21-2013, 06:20 AM |
|
|
Thread: light color help
Post: RE: light color help
thanks for the help. i never thought about doing that.
here, have a cookie :) |
|
MrJackrabbit |
Development Support
|
2 |
2,031 |
12-17-2013, 02:41 AM |
|
|
Thread: light color help
Post: light color help
hey guyss,
so ive been working on lighting for a map and i can never get the color for torches and stuff right.
could you maybe put the number things to get the right redish torchish orangeish color ... |
|
MrJackrabbit |
Development Support
|
2 |
2,031 |
12-15-2013, 08:05 PM |