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Post Author Forum Replies Views Posted [asc]
    Thread: Planes are not working
Post: RE: Planes are not working

Im... so... stupid.... ._. Thanks for the help! <3
SchlingelLetsPlay Development Support 8 4,898 02-16-2014, 09:32 PM
    Thread: Planes are not working
Post: RE: Planes are not working

Am..... Need i a .dds file? :blush:
SchlingelLetsPlay Development Support 8 4,898 02-16-2014, 08:41 PM
    Thread: Planes are not working
Post: RE: Planes are not working

Now it works. I have click on the plane there are invissible and have reset/replace the material. Thanks to all! :)
SchlingelLetsPlay Development Support 8 4,898 02-16-2014, 08:06 PM
  Bug Thread: Planes are not working
Post: Planes are not working

Hello Users. Again i have a question about amnesia. [This game is fu**** crazy ._. ] I have make 2 Planes for my FUll Conversion Mod. Good i have place this in my editor. In game i see all. BUT when...
SchlingelLetsPlay Development Support 8 4,898 02-16-2014, 06:50 PM
    Thread: Error when a Monster falling to dust.
Post: RE: Error when a Monster falling to dust.

I only change the sound and the particle. _____________________________________ EDIT: I fix it now.
SchlingelLetsPlay Development Support 2 2,166 02-16-2014, 01:45 PM
  Bug Thread: Error when a Monster falling to dust.
Post: Error when a Monster falling to dust.

Hello. I have copy the Monster falling "dust" from penumbra. But i have an error. Here is a screen: [Image: http://www7.pic-upload.de/16.02.14/ft9v2zllhno.jpg] And here is my log: Version 1.20 - s...
SchlingelLetsPlay Development Support 2 2,166 02-16-2014, 01:08 PM
  Rainbow Thread: Diffrent Colors for Point,Spot and Box lights?
Post: Diffrent Colors for Point,Spot and Box lights?

Hello Dear Users!!! Today i will finish my Full Conversion Mod Menu. There are a Street to a house with the street lanterns of Amnesia A Machine for Pigs. But. The Lantern light is too dark. I hav...
SchlingelLetsPlay Development Support 2 1,989 02-14-2014, 11:31 PM
    Thread: extra_english.lang file in Full conversion mods?
Post: RE: extra_english.lang file in Full conversion mod...

Amnesia is strange o.o SO SIMPLE :D Thanks for the help ^^
SchlingelLetsPlay Development Support 10 6,569 02-14-2014, 06:44 PM
    Thread: extra_english.lang file in Full conversion mods?
Post: RE: extra_english.lang file in Full conversion mod...

Hello. Thanks for the Help! :) BUT: I have wrote in the .lang file a script that say when i click on a door a text pop out. Here is the .lang: <LANGUAGE> <RESOURCES> <Directory...
SchlingelLetsPlay Development Support 10 6,569 02-14-2014, 06:06 PM
    Thread: extra_english.lang file in Full conversion mods?
Post: extra_english.lang file in Full conversion mods?

Hello users. In Custom storys you have a extra_english.lang file to rename items,make locked texts,letters etc. But. How can i make this in a FULL CONVERSION MOD? Can any one help me please? :) G...
SchlingelLetsPlay Development Support 10 6,569 02-13-2014, 07:36 PM
    Thread: Crash after start my Full Conversion mod
Post: RE: Crash after start my Full Conversion mod

I have already fix it! :)
SchlingelLetsPlay Development Support 4 2,716 02-13-2014, 06:06 PM
    Thread: A:AMFP Lantern model?
Post: RE: A:AMFP Lantern model?

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SchlingelLetsPlay Development Support 6 4,485 02-13-2014, 04:29 PM
    Thread: Crash after start my Full Conversion mod
Post: RE: Crash after start my Full Conversion mod

I dont have a hpl.log file. i only have a hpl.txt The .txt write: Version 1.20 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------...
SchlingelLetsPlay Development Support 4 2,716 02-12-2014, 09:38 PM
  Question Thread: Crash after start my Full Conversion mod
Post: Crash after start my Full Conversion mod

Hello Guys!!! Today i have make my Full Convrsion MOD. I would test the Main Menu but when i start my Game [the .bat of the mod] have i this crash: [Image: http://www7.pic-upload.de/12.02.14/7nv5s9...
SchlingelLetsPlay Development Support 4 2,716 02-12-2014, 08:20 PM
    Thread: How can i convert Penumbra models,monsters with same functions?
Post: RE: How can i convert Penumbra models,monsters wit...

Okay! :) Thank you.
SchlingelLetsPlay Development Support 2 2,034 02-12-2014, 07:15 PM
    Thread: Hunter Model for Amnesia? o.O
Post: RE: Hunter Model for Amnesia? o.O

Okay! :) Thanks. I have ask him
SchlingelLetsPlay Development Support 10 8,646 02-12-2014, 07:14 PM
    Thread: Hunter Model for Amnesia? o.O
Post: Hunter Model for Amnesia? o.O

Hello. I have see on google a picture from Amnesia with the Hunter from Penumbra. Here is a picture: [Image: http://media.moddb.com/cache/images/mods...8nZtZY.jpg] Can i download this monster OR CO...
SchlingelLetsPlay Development Support 10 8,646 02-12-2014, 04:53 PM
    Thread: How can i convert Penumbra models,monsters with same functions?
Post: How can i convert Penumbra models,monsters with sa...

Hello Users! :) I will make a Custom Story/Full Conversion mod. For this i will make a Penumbra Level. But i need the models. Can you tell me how can i convert the monsters and models from Penumbra...
SchlingelLetsPlay Development Support 2 2,034 02-12-2014, 04:50 PM