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Thread: Help! HPL2 crashes on mac!
Post: RE: Help! HPL2 crashes on mac!
Do you think it's possible that 1.3 will fix this problem when it comes out for mac? |
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Horrorable |
Mac - ATDD
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6 |
11,835 |
12-10-2014, 09:59 PM |
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Thread: Help! HPL2 crashes on mac!
Post: RE: Help! HPL2 crashes on mac!
(12-10-2014, 09:22 PM)Mudbill Wrote: Yeah, this is a common problem, and has been ever since Mavericks was released. HPL2 does not really work properly on anything above 10.8. Maybe this will be fix... |
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Horrorable |
Mac - ATDD
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6 |
11,835 |
12-10-2014, 09:24 PM |
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Thread: Help! HPL2 crashes on mac!
Post: Help! HPL2 crashes on mac!
Hello brilliant people of frictional forums!
I hope you can help me with a little (OK OK BIG) problem I've been having.
It's a bit hard for me to include very much information because this happened a... |
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Horrorable |
Mac - ATDD
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6 |
11,835 |
12-10-2014, 08:28 PM |
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Thread: Teleporting Jolts & Player Position Variables
Post: RE: Teleporting Jolts & Player Position Variables
(02-14-2014, 10:58 PM)Amn Wrote: What if the one changing it's the level and not the player?
Not sure I understand what you mean. Are you suggesting switching the map instead of just moving the play... |
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Horrorable |
Development Support
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10 |
6,716 |
02-14-2014, 11:09 PM |
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Thread: Teleporting Jolts & Player Position Variables
Post: RE: Teleporting Jolts & Player Position Variables
Basically what would be best would be if there was some function like
GetEntityPosition("Variable", "variable", "variable")
void TeleportPlayer("Variable + 50", "variable + 50", "variable + 50")
Where... |
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Horrorable |
Development Support
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10 |
6,716 |
02-14-2014, 04:43 PM |
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Thread: Teleporting Jolts & Player Position Variables
Post: RE: Teleporting Jolts & Player Position Variables
(02-14-2014, 09:35 AM)Mudbill Wrote: Teleporting players can be difficult to make appear seamless. To make it look a little more smooth, people often fade the screen out and back in. Frictional did ... |
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Horrorable |
Development Support
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10 |
6,716 |
02-14-2014, 04:34 PM |
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Thread: Teleporting Jolts & Player Position Variables
Post: Teleporting Jolts & Player Position Variables
Heya.
I'm working on a script for a amnesia level and I've ran into a bump. Actually a jolt. I'm trying to teleport a player from one hallway to another, both hallways are identical. The goal is to ... |
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Horrorable |
Development Support
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10 |
6,716 |
02-14-2014, 03:22 AM |