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Thread: Removing Lantern from Inventory?
Post: RE: Removing Lantern from Inventory?
(02-19-2014, 10:42 PM)DnALANGE Wrote: SetLanternDisabled(true); //is for setting IF the lantern can be activated yes\no. YES is NOT able to use the lantern.
SetLanternActive(false, true); // Is for ... |
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LeDew42 |
Development Support
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5 |
3,561 |
02-19-2014, 11:11 PM |
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Thread: Removing Lantern from Inventory?
Post: Removing Lantern from Inventory?
hope I have it in the right place this time. I am making a part in my CS where you have to rely on tinderboxes for light and want to remove your lantern for that period of time. How would I go about... |
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LeDew42 |
Development Support
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5 |
3,561 |
02-19-2014, 10:25 PM |
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Thread: Help with extra_english.lang file
Post: RE: Help with extra_english.lang file
(02-18-2014, 01:48 PM)JustAnotherPlayer Wrote: That means that the Amnesia program cannot find the lang file. Please show us your lang file. Just copy paste the contents here.
And this is the wrong... |
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LeDew42 |
Development Support
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4 |
3,174 |
02-18-2014, 02:09 PM |
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Thread: Help with extra_english.lang file
Post: Help with extra_english.lang file
so, I was working on my custom story, and I wirte out my description in the extra_english.lang file. I open Amnesia to check if it worked and it did, but as soon as I left Amnesia it gave me a messag... |
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LeDew42 |
Development Support
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4 |
3,174 |
02-18-2014, 01:38 PM |