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Post Author Forum Replies Views Posted [asc]
    Thread: FOV change - solution
Post: RE: FOV change - solution

Sure, Screens added. ;)
jioc0 Overture 2 7,493 10-01-2015, 01:26 PM
    Thread: FOV change - solution
Post: FOV change - solution

I found a solution to change strict FOV of this game. You must edit in Player.cpp this line: mpCamera->SetFOV(cMath::ToRad(70)); to mpCamera->SetFOV(cMath::ToRad(XX)); and edit in PlayerHel...
jioc0 Overture 2 7,493 09-28-2015, 10:56 AM
    Thread: Field of View option in graphics
Post: RE: Field of View option in graphics

(09-27-2015, 01:57 PM)Romulator Wrote: Unlikely. This particular thread is around 5 years old, so I doubt the OP can help you now. ok, no problem but if anyone know how to do change the code with a ...
jioc0 Overture 9 22,805 09-27-2015, 02:09 PM
    Thread: Field of View option in graphics
Post: RE: Field of View option in graphics

Hi, Can i have a cpp file modded? The link it's expired. :angel:
jioc0 Overture 9 22,805 09-27-2015, 01:39 PM