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    Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)

For completeness' sake, in case someone in the future reads this and is wondering, here's the access log we were referring to: [Image: http://ft.trillian.im/412a97b8b7f3a5582e...k92iqr.jpg] One more ...
Science Bird General Discussion 63 138,241 10-04-2015, 07:06 AM
    Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)

then.. what is up with 4subj?
Science Bird General Discussion 63 138,241 10-03-2015, 09:15 PM
    Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...

I think adding new factors of behaviour is what we need to make future horror game iterations more interesting - not so much ways to "deal" with enemies. The simplest way is to make the video game cha...
Science Bird General Discussion 46 39,973 10-03-2015, 08:35 PM
    Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)

Quote: (10-01-2015, 10:09 PM)Science Bird Wrote: Tau: /4subjWAUr/ (hyper-aggressive, basically permanently triggered) Other: Some fish. That's a crew member too, not really WAU, where did you get it?...
Science Bird General Discussion 63 138,241 10-03-2015, 08:07 PM
    Thread: SOMA Enemies (major spoilers)
Post: RE: SOMA Enemies (major spoilers)

Hay! I'm currently trying to get an overview of the entities that actually endanger you, maybe you can check the things I believe to know: Spoiler below! Upsilon: Construct (Do not be seen...
Science Bird General Discussion 63 138,241 10-01-2015, 10:09 PM