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Thread: static box and other items
Post: RE: static box and other items
(02-28-2016, 08:14 AM)Hypercube Wrote: So basically, is it possible to make a black_box_static collide with the player, everysingle other entity, but not specific entities like a tin_can_1? The idea... |
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Myster Stranger |
User created content
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3 |
4,097 |
02-29-2016, 04:06 AM |
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Thread: How do datamines work?
Post: RE: How do datamines work?
(02-01-2016, 11:01 PM)mysteryman141 Wrote: I have an audio file but I am lost on what to do next. I tried to look at how Frictional did it but it seems like it's a never-ending rabbit hole. I would ... |
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Myster Stranger |
Technical Support
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2 |
2,632 |
02-01-2016, 11:44 PM |
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Thread: Finding It Hard To Mod SOMA...
Post: RE: Finding It Hard To Mod SOMA...
(01-31-2016, 11:48 AM)WALP Wrote: I am not saying you should have gone for a FUGA easy approach, but I think that if you want higher difficulty gameplay it also needs a good amount of testing, adapt... |
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Myster Stranger |
User created content
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12 |
13,590 |
01-31-2016, 09:53 PM |
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Thread: Finding It Hard To Mod SOMA...
Post: RE: Finding It Hard To Mod SOMA...
You know, I worked my ass off on Surface, it has monsters from Soma's beta content as well as Penumbra reworked and added in, incorporates a wide variety of new encounter styles, features a fun sci-fi... |
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Myster Stranger |
User created content
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12 |
13,590 |
01-31-2016, 02:54 AM |
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Thread: SOMA Third Person Camera Control
Post: RE: SOMA Third Person Camera Control
(12-05-2015, 06:20 AM)Abion47 Wrote: Final update (for now) on the camera control. I try out the system in a level more closely resembling a mod-ready level layout.
[Video: http://<a href="... |
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Myster Stranger |
Development
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8 |
8,846 |
12-14-2015, 07:47 AM |
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Thread: Rotate attached entity with parent
Post: Rotate attached entity with parent
So, I attached a drill to a worker to make a dental droid from hell, but the drill doesn't rotate with its parent. What is the process for properly setting up attached entities to follow movement? |
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Myster Stranger |
Technical Support
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0 |
1,471 |
11-29-2015, 07:31 PM |
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Thread: Monster Property Questions
Post: RE: Monster Property Questions
(10-27-2015, 10:38 PM)WALP Wrote: just have a similar folder setup and name the file the same. Then after that make sure to include the folders in resources.cfg
fx:
in mod:
mymod/script/helpers/he... |
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Myster Stranger |
Technical Support
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8 |
6,567 |
10-28-2015, 08:07 AM |
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Thread: Monster Property Questions
Post: RE: Monster Property Questions
(10-27-2015, 02:53 PM)WALP Wrote: um...not sure how to say this but...
yeah this is HPL3
you can replace everything.
That's great, I figured as such, now what's the process to get a replacement imp... |
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Myster Stranger |
Technical Support
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8 |
6,567 |
10-27-2015, 10:34 PM |
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Thread: Monster Property Questions
Post: RE: Monster Property Questions
(10-25-2015, 05:53 AM)GhylTarvoke Wrote: Sounds like the Viperfish in the abyss - maybe you can follow that example?I'd love to, but the viperfish isn't capable of killing the player by default. I m... |
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Myster Stranger |
Technical Support
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8 |
6,567 |
10-27-2015, 01:24 PM |
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Thread: Monster Property Questions
Post: RE: Monster Property Questions
(10-23-2015, 10:54 PM)WALP Wrote: if you can't stop the knockdown script maybe you can modify it instead(to under certain conditions not do anything or just do what you want in particular)? not sure... |
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Myster Stranger |
Technical Support
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8 |
6,567 |
10-25-2015, 05:32 AM |
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Thread: Monster Property Questions
Post: Monster Property Questions
So, I have a few questions regarding HPL3 that I'm currently digging through the helper files to find out, but if someone could give me a straight answer or help me work towards applying those helper ... |
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Myster Stranger |
Technical Support
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8 |
6,567 |
10-23-2015, 09:40 PM |
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Thread: Why are my shadows so grainy?
Post: RE: Why are my shadows so grainy?
(10-23-2015, 04:52 AM)DannySwish Wrote: I created a small test room involving simulated daylight using spot lights, but the shadows they produce are extremely grainy, even on the highest settings. I... |
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Myster Stranger |
Technical Support
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7 |
6,158 |
10-23-2015, 07:52 AM |
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Thread: Omnitool Challenge
Post: RE: Omnitool Challenge
(10-19-2015, 05:46 AM)TheDoctorPoo Wrote: Have you tried uploading to the Steam workshop? Or are you a GOG user?
I'm a GOG user, and I don't think this one's worthy of ModDB. It's fun, but not very ... |
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Myster Stranger |
Showcase
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2 |
3,587 |
10-19-2015, 06:42 AM |
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Thread: Omnitool Challenge
Post: Omnitool Challenge
THE OMNITOOL CHALLENGE!
Hey there! I'm new to this whole custom story thing, so this is just a cute little gameplay-focused map that gets recycled thrice for levels, once for a dumb ending. Avoid the... |
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Myster Stranger |
Showcase
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2 |
3,587 |
10-19-2015, 02:07 AM |