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Post Author Forum Replies Views Posted [asc]
    Thread: Questions about playing sounds
Post: RE: Questions about playing sounds

Thank you, I was able to disable the music this way! :)
werckm Technical Support 10 12,520 02-26-2018, 09:36 PM
    Thread: Questions about playing sounds
Post: RE: Questions about playing sounds

(02-25-2018, 05:39 PM)TiManGames Wrote: Maybe just create a custom entity puppet_1_nomusic and use a custom agent script file for that entity that has no music implemented to it. That would make thi...
werckm Technical Support 10 12,520 02-25-2018, 07:01 PM
    Thread: Questions about playing sounds
Post: RE: Questions about playing sounds

Yeah, but this function can't fully disable music - it only stops a track that is playing when it's called. I need an event or a callback to know when the chase music starts to play (so the agent is ...
werckm Technical Support 10 12,520 02-25-2018, 05:05 PM
    Thread: Questions about playing sounds
Post: RE: Questions about playing sounds

(02-24-2018, 09:25 PM)TiManGames Wrote: (02-24-2018, 07:22 PM)werckm Wrote: Thank you! Everything's clear now. Another question: how do I get the enemy's state? HPL2 had GetEnemyStateName, but I...
werckm Technical Support 10 12,520 02-25-2018, 11:36 AM
    Thread: Questions about playing sounds
Post: RE: Questions about playing sounds

Thank you! Everything's clear now. Another question: how do I get the enemy's state? HPL2 had GetEnemyStateName, but I can't find anything similar for HPL3.
werckm Technical Support 10 12,520 02-24-2018, 07:22 PM
    Thread: Questions about playing sounds
Post: Questions about playing sounds

Hello everyone, I'm still at the beginner phase of learning to use HPL3, and recently, I stepped into some problems I couldn't find any solutions for. Sound_CreateAtEntity vs. Sound_Play Is it bad ...
werckm Technical Support 10 12,520 02-24-2018, 04:03 PM