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  Question Thread: How to extract .dae files from Penumbra Black Plague and put them in HPL2?
Post: How to extract .dae files from Penumbra Black Plag...

You know, these files in Penumbra's files (Penumbra Black Plague\redist\maps). I've heard that there are some level models in there and I really need them for my FC mod. Thanks for the help!
max5five Development Support 1 2,584 07-05-2019, 12:17 PM
    Thread: How to build own Penumbra levels in HPL2?
Post: RE: How to build own Penumbra levels in HPL2?

(07-03-2019, 03:37 PM)max5five Wrote: (07-03-2019, 03:32 PM)Mudbill Wrote: At best I think you'll find that the level .dae files contain submeshes of walls. These could be possible to extract and ...
max5five Development Support 3 3,473 07-03-2019, 05:50 PM
    Thread: How to build own Penumbra levels in HPL2?
Post: RE: How to build own Penumbra levels in HPL2?

(07-03-2019, 03:32 PM)Mudbill Wrote: At best I think you'll find that the level .dae files contain submeshes of walls. These could be possible to extract and set up as a more modular asset base. Thi...
max5five Development Support 3 3,473 07-03-2019, 03:37 PM
  Question Thread: How to build own Penumbra levels in HPL2?
Post: How to build own Penumbra levels in HPL2?

So, I have this question: How to edit Penumbra levels in Amnesia? Frictional Games when they were developing Penumbra, didn't have a Level Editor, so they made whole levels as one static object (mode...
max5five Development Support 3 3,473 07-03-2019, 02:27 PM