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Thread: AAMFP Static Objects Glitch
Post: AAMFP Static Objects Glitch
Good day.
I am working with AAMFP static objects and now i am converting some of these into entities. I faced a problem with one of the objects. For some reason one of the parts of the mesh is placed... |
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Doremovu |
Development Support
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0 |
1,497 |
08-30-2020, 06:30 AM |
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Thread: Removing Lantern model
Post: RE: Removing Lantern model
(07-25-2020, 07:44 PM)MatiCekuriel Wrote: Hi! :D
This is my test for the invisible lantern, don't forget to make a backup before replacing the files (unzip in the "models" folder ;) And let me know ... |
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Doremovu |
Development Support
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3 |
2,684 |
07-25-2020, 08:37 PM |
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Thread: Removing Lantern model
Post: Removing Lantern model
Hey! Is there a way to remove(or i think i should say "hide" instead) player lantern model so it works similar way like flashlight in SOMA? |
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Doremovu |
Development Support
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3 |
2,684 |
07-25-2020, 05:01 AM |
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Thread: Attaching script areas to doors?
Post: RE: Attaching script areas to doors?
(04-30-2020, 09:05 AM)Doremovu Wrote: Good *daytime*, folks!
There is a certain problem i've encountered. I have an area that perfectly matches the body of a door, and is placed right in one. The ... |
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Doremovu |
Development Support
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1 |
2,094 |
04-30-2020, 02:02 PM |
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Thread: Attaching script areas to doors?
Post: Attaching script areas to doors?
Good *daytime*, folks!
There is a certain problem i've encountered. I have an area that perfectly matches the body of a door, and is placed right in one. The thing it works good until i, obviously, ... |
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Doremovu |
Development Support
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1 |
2,094 |
04-30-2020, 09:05 AM |