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Thread: Amnesia The Dark Descent Movie?
Post: RE: Amnesia The Dark Descent Movie?
(10-15-2010, 06:18 PM)Lenny Wrote: Anyway a good oldschool mystery movie you might want to check out is: The Name of the Rose -http://www.imdb.com/title/tt0091605/Actually, I'd say it's not a myster... |
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Gert |
General Discussion
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28 |
38,113 |
10-20-2010, 10:42 PM |
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Thread: Feedback wanted: Some questions on Ending (spoilerish)
Post: RE: Feedback wanted: Some questions on Ending (spo...
(09-10-2010, 07:47 PM)Thomas Wrote: 1) When entering the Orb Room (where Alexander is), what where your feelings toward Daniel (ie yourself), Alexander and Agrippa.
To be honest, I didn't have any s... |
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Gert |
Hints, help and spoilers
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111 |
123,963 |
10-17-2010, 12:30 PM |
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Thread: Crashes upon entering specifically the Archives
Post: RE: Crashes upon entering specifically the Archive...
(09-16-2010, 02:17 AM)Urkle Wrote: my guess is it's probably something with the 64bit build of angelscript and it's use of pthread that is causing the issue.. so I'm going to focus there.
After rea... |
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Gert |
Linux - ATDD
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31 |
39,561 |
09-20-2010, 10:53 PM |
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Thread: Crash when loading saved game and new maps
Post: RE: Crash when loading saved game and new maps
The backtraces I get with above savegame ... |
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Gert |
Linux - ATDD
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7 |
9,179 |
09-15-2010, 11:25 PM |
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Thread: Crash when loading saved game and new maps
Post: RE: Crash when loading saved game and new maps
(09-09-2010, 03:28 PM)Urkle Wrote: it seems others are also encountering crashes when running the 64bit version of the game.. Can you send me a saved game and instructions to recreate the issue?I'm... |
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Gert |
Linux - ATDD
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7 |
9,179 |
09-14-2010, 10:55 PM |
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Thread: Benchmark 32bit vs 64bit
Post: RE: Benchmark 32bit vs 64bit
Actually, in 64 bit mode the processor exposes more registers (general purpose and SSE), therefore the compiler can optimize better by keeping more temporal variables in registers. Hence, tasks that ... |
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Gert |
Linux - ATDD
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7 |
11,014 |
09-11-2010, 12:57 AM |
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Thread: New Patch is HERE (August 30th!!) Feedback needed for final release.
Post: RE: New Patch is HERE (August 30th!!) Feedback ne...
(11-20-2009, 11:00 PM)Urkle Wrote: Wait until the end of the weekend I'll have updated patches for Collection and individual gamesIs there any chance to know which weekend it will be? I mean I alrea... |
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Gert |
Linux - Penumbra
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52 |
58,999 |
02-19-2010, 12:44 AM |
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Thread: Collection/Black Plague - Freeze when leaving chemical laboratory
Post: RE: Collection/Black Plague - Freeze when leaving ...
Is it just me, or is there indeed only the update for the Windows version?
Just wondering, because I hoped there would be an update that fixes the ATI problems _and_ works with my serial numbers tha... |
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Gert |
Linux - Penumbra
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7 |
17,070 |
10-28-2009, 10:50 PM |
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Thread: New Patch is HERE (August 30th!!) Feedback needed for final release.
Post: RE: New Patch is HERE (August 30th!!) Feedback ne...
Well, by setting some links I persuaded the installer to think that I actually had the collection installed instead of the three separate packages. Turned out neither Overture nor Black Plague liked ... |
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Gert |
Linux - Penumbra
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52 |
58,999 |
09-24-2009, 12:41 AM |
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Thread: New Patch is HERE (August 30th!!) Feedback needed for final release.
Post: RE: New Patch is HERE (August 30th!!) Feedback ne...
I'd happily give feedback on the patch, but I don't have the collection installed since I bought the 3-game bundle that comes with three separate installers and so far I only installed Overture. Is th... |
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Gert |
Linux - Penumbra
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52 |
58,999 |
09-09-2009, 11:23 PM |
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Thread: ATI And Current Linux distributions
Post: RE: ATI And Current Linux distributions
Well, it seems the 9.8 driver finally supports 2.6.30, running it on Gentoo 2.6.30-r4 now.
http://www.phoronix.com/scan.php?page=ne...&px=NzQ2Mw |
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Gert |
Linux - Penumbra
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19 |
33,024 |
08-18-2009, 11:29 PM |
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Thread: Penumbra Scrolling Graphics Problem
Post: RE: Penumbra Scrolling Graphics Problem
Maybe you should wait a little until metacity has indeed replaced compiz:
#!/bin/bash
metacity --replace &
sleep 2
cd /usr/games/PenumbraCollection/Overture/penumbra
./penumbra
compiz --replace &... |
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Gert |
Linux - Penumbra
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16 |
22,076 |
08-09-2009, 01:23 PM |
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Thread: Penumbra Scrolling Graphics Problem
Post: RE: Penumbra Scrolling Graphics Problem
apt-cache policy xserver-xorg-video-intel
for me it gives 2:2.63-0ubuntu9.3
Linux kernel version:
cat /proc/version
2.6.28-14-generic
you can also look at /var/log/Xorg.0.log (I've attached mine,... |
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Gert |
Linux - Penumbra
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16 |
22,076 |
08-07-2009, 10:41 PM |
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Thread: Penumbra Scrolling Graphics Problem
Post: RE: Penumbra Scrolling Graphics Problem
I tried now on Ubuntu 9.04 and the graphics are actually okay - a bit different compared to my desktop machine with the ATI card, but no problems of something scrolling or so, and it runs not very smo... |
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Gert |
Linux - Penumbra
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16 |
22,076 |
08-07-2009, 09:20 PM |
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Thread: Penumbra Scrolling Graphics Problem
Post: RE: Penumbra Scrolling Graphics Problem
Well, I'm on Gentoo AMD64 using the Intel 2.8.0 driver with mesa 7.5 and kernel gentoo-sources 2.6.30-r5 (KMS enabled). I have quite some graphical glitches in Penumbra Overture (objects appearing and... |
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Gert |
Linux - Penumbra
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16 |
22,076 |
08-07-2009, 07:50 PM |
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Thread: [solved]Screwed graphics
Post: RE: [solved]Screwed graphics
Oh, I already did - see above. |
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Gert |
Linux - Penumbra
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22 |
36,229 |
07-20-2009, 11:00 PM |
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Thread: [solved]Screwed graphics
Post: RE: [solved]Screwed graphics
Well, I don't have anything like compiz running.
In addition: I can run Alienarena, UT2004, Doom3 (and games based on it's engine) without problems.
Out of curiosity since CG is essentially a NVid... |
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Gert |
Linux - Penumbra
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22 |
36,229 |
07-19-2009, 07:57 PM |
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Thread: [solved]Screwed graphics
Post: RE: [solved]Screwed graphics
- Uninstall _all_ display drivers and then download and install the latest.
yes, re-emerged it
- Disable Catalyst AI (meaning the box shall be checked)
Disabled
- Disable Triple buffer (box is unch... |
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Gert |
Linux - Penumbra
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22 |
36,229 |
07-18-2009, 08:30 PM |
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Thread: [solved]Screwed graphics
Post: RE: [solved]Screwed graphics
Nope, same thing: Sometimes walls are missing - I don't know about missing objects.
I get a new message:
./penumbra.bin: ./lib/libCgGL.so: no version information available (required by ./penumbra.bi... |
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Gert |
Linux - Penumbra
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22 |
36,229 |
07-18-2009, 02:29 PM |
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Thread: [solved]Screwed graphics
Post: RE: Screwed graphics
I kind of have the same problem with the graphics of Penumbra Overture V 1.0.2553
"ldd penumbra.bin" says regarding GL stuff:
libGL.so.1 => /usr/lib32/opengl/ati/lib/libGL.so.1 (0xf7e20000)
... |
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Gert |
Linux - Penumbra
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22 |
36,229 |
07-18-2009, 01:57 AM |