Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Door Open/Close Depending on Situation
Post: RE: Door Open/Close Depending on Situation

You just need to use GetSwingDoorClosed() to check if the door is open or closed, and as for creaking it open slowly, check 00_rainy_hall.hps (beginning at line 817).
Liag Custom Stories, TCs & Mods 14 11,297 09-18-2010, 04:30 AM
    Thread: Camera Redo
Post: RE: Camera Redo

I grew accustomed to navigation using only the perspective view rather quickly, took a few hours or so but now it feels pretty natural. But yeah, it would be great if they at least added a freelook m...
Liag Custom Stories, TCs & Mods 7 6,985 09-18-2010, 04:18 AM
    Thread: Script and Quest help
Post: RE: Script and Quest help

Code://Use AddEntityCollideCallBack() in OnStart() to call this when player enters area void NameOfArea(string &in asParent, string &in asChild, int alState) {   //Plays the wind sou...
Liag Custom Stories, TCs & Mods 4 6,513 09-17-2010, 09:59 PM
    Thread: Why did Daniel drink the Amnesia potion?
Post: RE: Why did Daniel drink the Amnesia potion?

Brutally murdering innocent children is probably something you would want to forget.
Liag Hints, help and spoilers 22 55,318 09-14-2010, 10:06 AM
    Thread: Agrippa's Tonic
Post: RE: Agrippa's Tonic

Spoiler below! Get all of the orb pieces (which you probably already have) and head to the north chamber. Something will happen that enables you to prepare the tonic later on.
Liag Hints, help and spoilers 6 14,421 09-10-2010, 02:03 AM
    Thread: Help Agrippa stuck
Post: RE: Help Agrippa stuck

Spoiler below! Put some crates on the table next to Agrippa, jump on top of them and press the cogs to get the door opening mechanism working.
Liag Hints, help and spoilers 1 3,851 09-10-2010, 02:00 AM
    Thread: Time in which game unlocks
Post: RE: Time in which game unlocks

(09-08-2010, 06:51 AM)mtomato Wrote: (09-08-2010, 06:28 AM)Liag Wrote: Swedish time is always GMT+1, as Britain and Sweden have the same DST dates. GMT always includes DST. You're probably thinkin...
Liag General Discussion 25 21,863 09-08-2010, 10:17 AM
    Thread: Time in which game unlocks
Post: RE: Time in which game unlocks

(09-08-2010, 06:13 AM)mtomato Wrote: Does that mean there's still 2h to wait or has Frictional Games forgotten that the current Swedish time is GMT+2 due to DST, and thus the info is wrong and there...
Liag General Discussion 25 21,863 09-08-2010, 06:28 AM