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    Thread: most demanding graphics settings?
Post: RE: most demanding graphics settings?

(09-11-2010, 03:07 AM)thePyro13 Wrote: I don't think this is a matter of your settings but something else causing the performance drop. I've suffered from the same problem since the demo. I get a p...
wastedfate Technical Support - Amnesia: The Dark Descent 6 8,748 09-11-2010, 03:16 AM
    Thread: Most disturbing areas/moments
Post: RE: Most disturbing areas/moments

(09-09-2010, 01:48 AM)MassacrMan Wrote: (09-09-2010, 01:38 AM)NGW Wrote: God my heart jumped when I opened that door X_X God man me too, I didn't even hear anything either. I always make sure noth...
wastedfate General Discussion 55 54,260 09-11-2010, 03:13 AM
    Thread: Radomly crashes at 1680x1050
Post: RE: Radomly crashes at 1680x1050

(09-11-2010, 02:54 AM)elsenyordelcaos Wrote: The game crash when i enter in a new zone if i play with 1680x1050 resolution. If i play with 1024x768 i don't have any problem. Debian Squeeze 64 bits ...
wastedfate Technical Support - Amnesia: The Dark Descent 3 4,642 09-11-2010, 03:06 AM
    Thread: Will this game be brought to consoles in the future?
Post: RE: Will this game be brought to consoles in the f...

(09-11-2010, 02:32 AM)ploppytheman Wrote: I don't think this type of game would do well with the console crowd and it might be too graphic (let alone disturbing). If the game was released on console...
wastedfate General Discussion 39 39,249 09-11-2010, 03:02 AM
    Thread: Naming the monsters.
Post: RE: Naming the monsters.

(09-11-2010, 02:49 AM)ploppytheman Wrote: (09-11-2010, 01:54 AM)PerfectBlue Wrote: Here are the names. Grunt-Typical monster you encounter Brute- Deaf monster with metal blades on arm Waterlurker...
wastedfate General Discussion 23 17,901 09-11-2010, 02:56 AM
    Thread: The Water Monser isnt scary? It is, because...
Post: RE: The Water Monser isnt scary? It is, because...

(09-10-2010, 02:40 PM)CoolKakashi Wrote: You know it can hurt you and its comming(you hear the sounds)! You cant see it right, but im nervous i want to run away! Its scary to hear that something is ...
wastedfate General Discussion 11 11,171 09-11-2010, 02:49 AM
    Thread: Why is the engine frame-rate limited?
Post: RE: Why is the engine frame-rate limited?

(09-09-2010, 07:32 AM)Kleetus Wrote: As you're obviously a genius, explain how it's different when the limit is the same as my refresh rate? Ugh. You don't have to be a genius to understand V-sync v...
wastedfate Technical Support - Amnesia: The Dark Descent 34 75,051 09-11-2010, 02:41 AM
    Thread: Monsters in the game (A bit spoilerish?)
Post: RE: Monsters in the game (A bit spoilerish?)

(09-11-2010, 12:57 AM)Informative Wrote: I saw it and thought it was a zombie. :P In the Guest Room, I saw it close up. It saw me hide in the closet so I said "What the heck, I'll die and redo it."...
wastedfate Hints, help and spoilers 15 17,782 09-11-2010, 01:30 AM